ECHO
Charts
2

Players in Game

1 323 😀     389 😒
74,38%

Rating

Compare ECHO with other games
$24.99

ECHO Reviews

After a century in stasis the girl En arrives at her destination: A Palace out of legend. Out here, using forgotten technologies, she hopes to bring back a life that shouldn’t have been lost. But nothing could prepare her for what she’ll face in the ancient halls below.
App ID551770
App TypeGAME
Developers
Publishers ULTRA ULTRA
Categories Single-player, Steam Achievements, Steam Cloud, Full controller support
Genres Indie, Action, Adventure
Release Date19 Sep, 2017
Platforms Windows
Supported Languages English, French, German

ECHO
1 712 Total Reviews
1 323 Positive Reviews
389 Negative Reviews
Mostly Positive Score

ECHO has garnered a total of 1 712 reviews, with 1 323 positive reviews and 389 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for ECHO over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 125 minutes
Patience training. Not fun at all.
👍 : 1 | 😃 : 1
Negative
Playtime: 490 minutes
This is worth buying purely for the architecture and atmosphere. It feels like you're exploring the last few scenes of Kuberick's 2001: A Space Odyssey combined with the manga Blame. It doesn't overstay its welcome, which is a good thing as the game-play can become repetitive towards the end. I liked how the story doesn't explain itself in great detail and allows for a degree of interpretation. I wish there was more quiet time to explore the palace and become lost in its infinite awe, as opposed to constantly evading the ever present threat of the "Echoes". This is almost an example of high-art when it comes to video games, but some of the generic tropes prevents it from being so. This is still an amazing game and definitely worth your time.
👍 : 2 | 😃 : 0
Positive
Playtime: 374 minutes
Fantastic little stealth game, eerie and contemplative, well acted and a good design hook.
👍 : 1 | 😃 : 0
Positive
Playtime: 193 minutes
Its only a horror game because its about awful rich people and familial abuse. featuring Objectification but not the one your thinking of
👍 : 0 | 😃 : 0
Negative
Playtime: 700 minutes
Medicore at best. Good ideas and poor execution. Overall very slow pacing and quite sluggish.
👍 : 0 | 😃 : 0
Negative
Playtime: 6 minutes
I really tried to enjoy this game, I really did. It clearly has some creativity to it, and I can appreciate a smaller game using its budget wisely with the repeating assets and all, but the story and gameplay are both utter chores to suffer through. I played offline on a Steam Deck for about 5 hours [the time shown next to my review is probably incorrect] and I just kept waiting for it to get better. I had a moment when I realized "oh, so this is the whole game now?" and that's where I stopped. Far too much of the game is "hold control stick forward and walk slowly while characters share vague exposition." When it's time for gameplay at all, it is very dull and very uninspired stealth segments. You don't use tools meaningfully or interact with the world. It's more like rolling dice and hope you're lucky enough to run between enemies and get to the next stage as quickly as possible. The repeating nature of the levels and design recycling doesn't have to be a bad thing, but it is completely at odds with stealth gameplay. For example: It's not clear what cover you can hide behind or what doors you can use. Far too often you'll find yourself in wide open spaces where stealth isn't possible at all. Ammo is very limited, and the more you use your gun the more the enemies use theirs. The more you sprint, the more the enemies will sprint toward you with no chance of evasion. The game forces you to use "stealth" in brightly-lit, wide-open spaces. It just doesn't work. With that said, I appreciate what this game was trying to do. Some of the basic mechanics and ideas are interesting. If you enjoy difficult games which require replaying the same levels over and over, you might enjoy this a lot more than I did. It's not without merit, and might be worth a try on sale.
👍 : 1 | 😃 : 0
Negative
Playtime: 738 minutes
This game will stick with me for a while. Just sat there in silence after every dialog. Short and concise.
👍 : 0 | 😃 : 0
Positive
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