Mordheim: City of the Damned - Undead DLC
This Warband adds the Undead, with 7 new unit types and a fully playable campaign featuring unique Dramatis Personae, Katherina von Dernsbach. On the borders of the Empire, beneath the World's Edge Mountains lies the forsaken province of Sylvania.
App ID | 534990 |
App Type | DLC |
Developers |
Rogue Factor |
Publishers |
Nacon |
Categories |
Single-player, Steam Achievements, Steam Cloud, Multi-player, Partial Controller Support, Downloadable Content, Steam Trading Cards |
Genres |
Strategy, RPG |
Release Date | 25 Oct, 2016 |
Platforms |
Windows |
Supported Languages |
French, Italian, German, Spanish - Spain, English, Polish, Russian |
42 Total Reviews
35 Positive Reviews
7 Negative Reviews
Mostly Positive Score
Mordheim: City of the Damned - Undead has garnered a total of 42 reviews, with 35 positive reviews and 7 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Mordheim: City of the Damned - Undead over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
0 minutes
This is a strong and very solid warband, with a very well done campaign (particularly if you're big into immersion/Lore)
I like it immensely, especially with it's variable ways to construct solid warbands.
The only downside.
The big downside.
My Sigmar it's a big downside.
Zombie movement range will have you absolutely annoyed the first few battles.
After that, you remember that they're zombies and you eventually settle that bottomless rage as you watch your zombies lumber on to the objective.
👍 : 9 |
😃 : 10
Positive
Playtime:
0 minutes
I approve. Undead are needed in this game.
So far I have only fought against them in Campaign. Ouch! That Vampire "Terror" passive really hurts when your henchmen fail the Fear test = they cant attack! Still, I was able to win twice so far.
Kind of disappointed in what the big guy looks like, thought he would be cooler looking.
Good to get on sale.
👍 : 15 |
😃 : 0
Positive
Playtime:
0 minutes
All in all great DLC again. Really like the new spells. (minor spoiler ahead) Buuuuuuuut that library map, again, why? I know that it is a big place for lore and etc. But still, next time would be nice to get that tome and staff some another way. :)
👍 : 13 |
😃 : 0
Positive
Playtime:
0 minutes
The Undead faction has far more resilient units than the other factions. Grunts to leaders are all high health with strong buffs protecting them from morale hits, poison, fear, terror, and all alone while inflicting these mechanics on you. The faction seems just better than all the others and requires far more luck and thought when facing them. If the other factions were as powerful I would feel the challenge is fair, but the other factions are just not as difficult to deal with.
The game doesn't receive updates anymore, so there will likely never be balance changes for this final DLC. Do not buy unless you're cool with broken factions.
👍 : 16 |
😃 : 3
Negative
Playtime:
0 minutes
My favorite warband to play. It's just a matter of taste of course, but playing udead is a lot of fun to me. In any case it's a shame they didn't add skeletons. But anyway, it is an awesome DLC.
👍 : 4 |
😃 : 0
Positive
Playtime:
0 minutes
Take advantage of the zombie's natural toughness and standard issue shield to form a solid front line. Next combo the undead poison immunity with a (separate DLC) globadier hero for some punishing AoE damage that stacks up quickly on enemies who like to gang up. Then use your vampires and globadier to attack with ranged weapons to provide support for your zombies or to take advantage of chokepoints.
I'm particularly enjoying this warband and finding it easier to discover synergies between units. Haven't played through more than the first story mission, but it was fairly interesting. Quite different from the usual maps.
👍 : 19 |
😃 : 1
Positive
Playtime:
0 minutes
So far, so awesome >:^} Great job with this iconic warband, and nice timing as well. Obviously some changes have to be made from the original game (zombies can gain experience?!) to fit this format, but that's to be expected. The ghouls look great -- don't forget to check out their extra skin colors (dark is my favorite)! The armor and weapons for the vampire are perfect, too -- love the classic halberd! A little more customization would be nice, especially with the zombie head -- some should still have their jaws intact, after all.
[Edit: Either I missed it, or they added it, but you can indeed have an intact zombie head, which is always nice :)]
Overall, fantastic job Kes and crew, the game really needed the undead to balance things out. Now that the original warbands are all included in Mordheim, I'm hoping it will soon be time for you guys to head down to ... the Underhive...
👍 : 21 |
😃 : 2
Positive
Playtime:
0 minutes
Excellent warband. Easilly the best yet unlike the disappointing Witchunters. There are some cringeworthy errors in the audio description for the campaign but the variation Undead bring to warband construction means that if you own and play Mordheim then you should have this good value DLC.
👍 : 22 |
😃 : 1
Positive
Playtime:
0 minutes
I like this DLC, it completed the core Mordheim warband roster from tabletop days, however, the cosmetic options are a little lazy and rough round the edges; for instance, there is only one zombie helmet model, which has an axe sticking out of it; a little odd that all four armoured zombies in my band have an axehead sticking out of their helmet in the exact same place.
The Vampire thralls have a lot of redundant cosmetic option slots in their clothing that seem to serve little purpose.
Like the Witch Hunters DLC this too suffers from lack of variant face textures for heroes.
Overall the warband is fun to play with; I'm not one to comment on balance, but they seem a strong faction.
I'd say I cautiously recommend this if only for completions sake, but Focus sorely need to neaten up these DLC's before presenting them.
👍 : 29 |
😃 : 1
Positive
Playtime:
0 minutes
[b]Pros:[/b]
-Fresh new warband to explore
-Unique undead synergies
-Powerful combo potential
-Poison Wind Globadier is semi-OP in this warband
[b]Cons:[/b]
-Zombies are relatively underpowered
-Internal synergy aspect is lost in mirror matches
-Zombie movement range
[b]Overall:[/b] So I like to gripe about the zombies because I love using them and hate the aspects of them that are uniquely balanced. Their roll-for-injury chance only has a few usually-bad options, with a higher chance of just being dead. And they move slowly. But they're cheap, and a swarm of them together is actually a problem with their death stench abilities and immunity to poison effects (poison globe ftw).
That said, I love this warband. It's got a variety of units who, despite not really having that many unique abilities, are all fairly versatile in what they can do. Most hero units can fill a ranged role when needed, without being crappy in melee, and the captain is only slightly worse than the Reikland captain in terms of raw martial power, but with other abilities to give him the advantage.
Mirror matches are fairly boring, unfortunately. All the unique synergies that turn Mordheim into a tactics festival go out the window, and it becomes a waiting game to see who slaps who into submission first. I realize it's unavoidable, but I feel it more with this warband than most others.
Regardless, it's fun, it's tactically engaging, and the units are all well built and balanced. Even the zombies.
[b]Bottom Line:[/b] Recommended
👍 : 68 |
😃 : 4
Positive
Mordheim: City of the Damned - Undead DLC
Mordheim: City of the Damned - Undead offers 1 downloadable content (DLC) packs, each adding unique elements and extending the core gameplay experience. These packs may include new missions, characters, maps, or cosmetic items, enriching the player's engagement with the game.
Packages
ID |
|
Name |
Type |
Price |
129822 |
|
Mordheim: City of the Damned - Undead |
Package |
9.99 $ |
There are 1 packages available for this game, each priced to provide players with a selection of in-game currency, exclusive items, or bundles that enhance gameplay. These packages are designed to offer players various options to customize and advance their game experience.
Mordheim: City of the Damned - Undead Minimum PC System Requirements
Minimum:- OS *: indows Vista 64bit, Window 7 64bit, Windows 8 64bit, Windows 10 64bit (32bit OS not supported)
- Processor: AMD/INTEL Dual-Core 2.4 GHz
- Memory: 4096 MB RAM
- Graphics: 1024 MB DirectX 9.0c compatible AMD Radeon HD 5850/NVIDIA GeForce GTX 460 or higher
- DirectX: Version 9.0c
- Network: Broadband Internet connection
- Storage: 8 GB available space
- Sound Card: DirectX 9 compatible
- Additional Notes: Internet connection required for online gaming and game activation
Mordheim: City of the Damned - Undead Recommended PC System Requirements
Recommended:- OS *: Windows Vista 64bit, Window 7 64bit, Windows 8 64bit, Windows 10 64bit (32bit OS not supported)
- Processor: Intel Core i5-2500K @ 3.3 GHz or AMD FX-8350 @ 4.0 GHz
- Memory: 4096 MB RAM
- Graphics: 2048 MB DirectX 9.0c compatible AMD Radeon R9 270/NVIDIA GeForce GTX 670 or higher
- DirectX: Version 9.0c
- Storage: 8 GB available space
- Sound Card: DirectX 9 compatible
- Additional Notes: Internet connection required for online gaming and game activation
Mordheim: City of the Damned - Undead has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.