The Art of Fight | 4vs4 Fast-Paced FPS
179 😀     79 😒
65,74%

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The Art of Fight | 4vs4 Fast-Paced FPS Reviews

App ID531270
App TypeGAME
Developers
Publishers raptor lab
Categories Steam Achievements, Multi-player, PvP, Online PvP, Co-op, Online Co-op, Tracked Controller Support, VR Only
Genres Indie, Action
Release Date17 Feb, 2017
Platforms Windows
Supported Languages English

The Art of Fight | 4vs4 Fast-Paced FPS
258 Total Reviews
179 Positive Reviews
79 Negative Reviews
Mixed Score

The Art of Fight | 4vs4 Fast-Paced FPS has garnered a total of 258 reviews, with 179 positive reviews and 79 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for The Art of Fight | 4vs4 Fast-Paced FPS over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 580 minutes
After Battle Dome got nerfed, we tried this game. I mostly found players in the demo, and you probably won't find any now. That combined with the high price makes me unsure of what rating I will give this. Hmmm. Well, it's a much better game then Battle Dome, and it looks good, and feels good, and has cool sounds! [b]I loved the girl team vs the boy team thing. It's cheeky but fun and I hope it stay(ed/s).[/b] The death+lobby system is interesting too. When you die or are waiting for a game there is an area you can hang out in with the other ghosts and watch the rest of the match on a screen and play basketball. Hell, that's really good! The environments are nice, but I don't think the 'virus/flag' gameplay goal is worth it. Just make it team-deathmatch, CS:Goo with no bomb. I mean everything in here is great, but it might be hard to get a game going. Oh wait! There's bots! Hmmm. Everything in this game is good, but not many humans play it, and it's too expensive. Good thing I got it on sale, and you should wait for one too. $13 for decent matches with bots and fun guns certainly beats another standing wave shooter. $25, is wack. [spoiler]The name is very strange and I keep getting it confused with another VR game about boxing that I don't even own.[/spoiler][list][*][quote] ːdokidokiːːtwtpstarːːRemotːːatomicalːːWAcatːːatomicalːːRemotːːtwtpstarːːdokidokiː ːtwtpstarːːRemotːːmooningːːsmallredroseːːRemotːːsmallredroseːːmooningːːRemotːːtwtpstarː ːRemotːːsmallredroseːːAntibodyːːAggressiveːːmooningːːAggressiveːːAntibodyːːsmallredroseːːRemotː ːRemotːːmooningːːAggressiveːːAntibodyːːAggressiveːːAntibodyːːAggressiveːːmooningːːRemotː ːRemotːːRemotːːsmallredroseːːAggressiveːːAntibodyːːAggressiveːːsmallredroseːːRemotːːRemotː ːtwtpstarːːRemotːːRemotːːmooningːːAggressiveːːmooningːːRemotːːRemotːːtwtpstarː ːrflowerːːdealstarsːːRemotːːRemotːːsmallredroseːːRemotːːRemotːːdealstarsːːrflowerː ːsparklyːːrflowerːːtwtpstarːːthisisawesomeːːheartframeːːthisisawesomeːːtwtpstarːːrflowerːːsparklyː [/quote][/list]
👍 : 28 | 😃 : 0
Positive
Playtime: 4537 minutes
This is my most-played VR game, period. The biggest problem new players have with this game is the movement. It takes a little bit of practice, but once you understand how to move this game feels unlike anything else currently available. If you're still struggling with pro movement (and you should be using pro movement ASAP), watch this https://www.youtube.com/watch?v=u36yW2n_xKY It will help you a ton in terms of learning how to jump, climb, and peek like the "pros" do.. The developers are very active in the discussion boards as well as their Discord channel @ http://discord.me/artoffight To the players saying there are not enough players, it's a self-fulfilling prophecy. Add other players of the game as friends, hop into a game, and just wait a minute or two if no one is on. Your game will have players soon enough. There is a decent community going and there are certainly more people on at peak hours, but stick with this game and give it a chance. As it continues to improve and grow I promise you'll have a game that you'll keep coming back to, as I and many do almost every night.
👍 : 11 | 😃 : 0
Positive
Playtime: 93 minutes
Excellent and fast paced FPS. You kill the bad guys (4x4 style) and get paid for your efforts. Think of it as CS GO with the payment system. Then you get to pick your weapons and equipment and go fight again. Rounds usually last from 2-5 mins long and gets going right away since the maps are smaller. There are 2 ways to move in the game; Pro: which has you move your arms like your are skiing (pretty challenging) and Normal: which uses the menu button while held down to move in a direction you want to go (Think Hover Junkers movement here). All in all this is a fun game. Price at this level should be around $9.99 but when it has the colors, sounds, and atmoshphere better polised it will be a $20.00 game. Good job so far devs!
👍 : 13 | 😃 : 0
Positive
Playtime: 125 minutes
The closest thing I can compare this to is CS:GO vr. You buy your gear at the start of each round, the attackers have to take the virus(bomb) to the breach(?)(site) and "plant" it by keeping it within the area. The defenders have to prevent the attackers from holding the virus for 45 seconds. So far I think it's fun as shit, and extremely addictive. It's fast paced, it works well, and the movement is really cool. It's like skiing. Although I think it's possible to go a little too fast, that or the map is too small for the current movement speed. It only has 1 map right now, but it's pretty awesome and has a bit of depth to it. The current map is more death matchy, because it's pretty hard to get the virus to a place without encountering enemies on the way. 8/10, is it worth 18 bucks? Yes. is it worth 30? No. But only because of lack of content. Plenty of guns, but there needs to be more maps and also private matches before its worth 30 dollars.
👍 : 15 | 😃 : 0
Positive
Playtime: 64 minutes
After intial problems with the game with it crashing. The dev contacted me and i'm glad he did, we worked through the issues and got the problem ironed out. Turned out it was my silly antivirus!! Great game! Looking forward to see you all online!
👍 : 21 | 😃 : 1
Positive
Playtime: 10616 minutes
This game is freaking great! The only problem I run into is the really small player base :/ the 30 dollar price tag can be hard to swallow but seriously this game is worth it. The game itself is very like counter strike. 2 teams of 4 face off. 1 team defends while the other attempts to place a virus ball into a breach zone. The guns all behave uniquely but in a way that you can learn and get used to pretty quickly. Big tip. Play a solo game with bots on decoy difficulty to run around and learn the ins and outs of the map before joining with people. The learning curve can be pretty steep otherwise.
👍 : 12 | 😃 : 1
Positive
Playtime: 67 minutes
I decided to take a risk given the high price and lack of reviews just to see the locomotion method. I'm not very sensitive to motion sickness, but after a minute or two of disorientation it started to feel very natural. It's a bit like cross country skiing, where you use the controllers to push yourself in a direction, and more immersive than teleporting. The graphics are very basic and SUPERHOT-like except for the weapons. Weapons-handling (pickup, drop, and reload) are very awkward and frustrating when you're being shot at. This title should deliver much more for the asking price, so I would hold off until it's more developed.
👍 : 36 | 😃 : 3
Negative
Playtime: 3750 minutes
Whenever I play a FPS there always seems to be an element to the game that is new, and also elements that I like from other games that are missing. For me Art of Fight combines the best bits of all those – especially the option of a non trackpad movement system very similar to armswining which once you get used to is very intuitive. The gameplay is very similar to Onward – a 4 x 4 ‘milsim’ where you need to communicate clearly with your team mates to plant a virus. There is a lobby when you die and a screen to watch your team mates still playing. The game moves a bit quicker than Onward and has a more stylised design – think Launch Squad. It is still early doors and for £13.99 you only get one map – the devs said they will release another one soon – if you like your vive FPS then it’s definitely worth adding to the collection...as long as there is a critical mass of players playing. Maybe the devs could drop the price for a bit to get people on board or release a demo?
👍 : 30 | 😃 : 1
Positive
Playtime: 390 minutes
This game is fun, it's just unfortunate that there isn't a player base whatsoever. When I first got the game there were a few people who played, but lately (and I check almost every day) there have been 0 players. The developer really needs to drop the price drastically and promote this game so people jump on board, because it is really fun, and has so much potential.
👍 : 26 | 😃 : 1
Negative
Playtime: 214 minutes
Pros: - Very unique movement mechanic that feels a bit off in the beginning, but as you learn to use it it becomes very intuitive and loads of fun. I had a few issues with some movement from time to time, but it was mostly stable. - Similar weapon mechanics as Counter Strike. Set spray patterns that you can learn to increase your aim. - All guns that are not handguns are more stable when dual wielded. This causes many snap decisions between increasing your accuracy and grabbing a grenade to throw at an enemy while you run for cover. This makes the game reward quick thinking and skill level. - The peak mechanic allows for some very fun standoffs and you can provide suppressive fire while your team flanks quite easily. - A nice sharing mechanic where a team member with a lot of money can share money or weapons between players. Weapons, blades, grenades and ammo can also be tossed between players. - When everything goes well you feel like a badass. - High skill ceiling in the competitive game mode, accessibility in the death match game mode. - You will get an workout as your body will move a lot while playing. - Really fun with friends! - Ignoring the skill requirement, the design of the games allows for some fun games even if you only have a few hours to spend. - Really stable netcode. I had no issues at all when playing. Creating a server and joining a server all worked wonderfully. Cons: - Takes a little while getting used to the movement mechanics. - Maps are unfriendly for beginners as you will be flanked and enemies can come from anywhere. You must learn the maps to not get wiped by experienced players. Can lead to frustration in competitive. - Seems slightly unoptimized. I have a 1080 founders edition and I saw some frames drop. - The gravity is way too low so aiming a throw is unnecessarily hard. - A lot is yet to be done. No player information is provided, no friends list and little content. It is a shooter with a few maps so you are expected to master what is there, but might turn samey for those who are not PvP fans. - The angle on the guns on the HTC Vive felt slightly off. The controller and the handle was misaligned by 10-15 degrees. Take it or leave it: - Graphics are mediocre for a VR game. It does what it must, but it will not wow you either. Good aesthetics for the most part that does not hinder gameplay. Conclusion: If you like any Counter Strike game I can easily recommend it for the asking price. If you are not that great with shooters and you don’t want to master the few maps there are you will not enjoy this game as much. The little content might be too repetitive for some, but the content that exist works quite well and is heaps of fun if you learn to master the game. In short, do you like CS style shooters you will enjoy this game.
👍 : 23 | 😃 : 0
Positive
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