Tears Revolude Reviews
App ID | 504660 |
App Type | GAME |
Developers | WorldWideSoftware |
Publishers | KEMCO |
Categories | Single-player, Full controller support |
Genres | Casual, Indie, RPG, Adventure |
Release Date | 29 Jan, 2017 |
Platforms | Windows, Mac |
Supported Languages | English, Simplified Chinese, Traditional Chinese, Japanese |
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3 Total Reviews
3 Positive Reviews
0 Negative Reviews
Negative Score
Tears Revolude has garnered a total of 3 reviews, with 3 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
1436 minutes
GYAHHHHHHH! I have been playing this for the last 3 nights, and I must say it feels weird to say the best thing about this game IS THE TITLE MUSIC!
This game is atrocious, the user interface is clunky, there's random slowdown, virtually nothing in the game poses any significant threat, the story is bare bones, and money and mp early game are scarce to come by. And that's just the start of it. There are so many things that could have been great about this game which they completely fail at on multiple occassions. The first of which is that pretty much all the gameplay is in dungeons with on the map encounters. HOWEVER, pretty much every room in the game has hallways so narrow that every encounter is unavoidable. This gets old fast. Then there's the fact that there's no world map travelling and towns are highly condensed. Everything feels cramped, and you don't get a sense you are exploring a world.
Then you have the gem system in which your characters gain abilities through, however it also sucks since Alphadia Genesis also had a gem system like this but there it worked 10 times better!
And then the entire story is done like a visual novel, however none of the characters emote, like AT ALL. It makes everyone feel bland, not to mention there's even less backstory here than in other KT games. Not to mention that even with some time looking over the antagonists, nothing they say makes any bloody sense even at the big reveals near the end of the game!
Needless to say AVOID THIS GAME!
👍 : 8 |
😃 : 1
Negative
Playtime:
411 minutes
i'm just gonna keep it concise for this one; tears revolude is not good. here's why:
- dull, very skippable story with one-dimensional characters and stilted dialogue
- extremely basic combat system
- broken special ability mechanic that you can literally oneshot the final boss with
- lazily-designed dungeons with narrow corridors, annoying enemy placement and tedious puzzle-solving
- towns are presented as menus and not actually explorable areas
- irrelevant map rotation and first-person view gimmick
- repetitive music
- missing intro movie and voice acting from the mobile version
+ short runtime (can be beaten in about 6 hours blind), and can be played in bite-sized chunks due to the frequent autosave
+ in-game achievements add a bit of replay value
+ decent enemy sprites and animation
i'm actually somewhat of a kemco fan; i own pretty much all their games on mobile and buy them as soon as they release (i even own this one on mobile). however, this just misses the mark and can't be recommended under most, if not, all circumstances. 4/10
👍 : 1 |
😃 : 0
Negative
Playtime:
2204 minutes
First few screenshots did not make the best of impressions, but something about the game felt very appealing, so I bought it.
And I am happy I did.
All the best RPG ingredients are well mixed together into this really playable and enjoyable game.
From the technical perspective:
Autosave : Yes
Fast movement : No (but the default speed is quite fast, so I never feel like I need my party move faster)
Special battle combo : Yes (damage dealt is tremendous)
Puzzles: yes (simple, but funny)
Story: good (cut scenes are not too long, but informative enough to lie down the carpet of curiosity ahead of you)
XP, level up, items upgrade : Yes
Extras:
1) as you upgrade your main weapon, you can inject more gems in it and customize it as well make it stronger
2) You collect special points and can replace them for extra bonus items in main menu shop
3) similarly you can also collect special gems and later buy for them unique items (like a charm protecting you from all negative effects, poison, paralyze, seal.... btw, seal = you can't use skills)
4) skill have their own levels. Most skills have 5 levels (some do have less). Each time you use a skill, it does progress towards next level automatically. Same skill then allows you to to hit "all enemies" or it becomes more potent. When you skill has more level unlocked, each time you are going to use it, you can freely assign desired level -> to manage your mana consumption vs power)
5) dungeon maps are 2D with 3D window, which I find very interesting
6) enemies respawn each time you re-enter a dungeon floor -> excellent for farming
7) one skill allows you to get extra items from enemies, sometime such items, you would not get even after you beat them. This skill not only helps you get richer, but also are critical during completion of side quests (Sub quests).
👍 : 4 |
😃 : 0
Positive