Dungeon Fighter Online
179

Players in Game

40 😀     14 😒
66,87%

Rating

Compare Dungeon Fighter Online with other games
Free
Free app in the Steam Store

Dungeon Fighter Online Reviews

Get ready for the ultimate brawl! Dungeon Fighter Online is a classic beat-em up 2D action game with an epic storyline and RPG elements! Choose from 14 diverse classes, and unravel ancient mysteries as you punch, slash, shoot, or summon your way to victory!
App ID495910
App TypeGAME
Developers
Publishers Neople
Categories Steam Achievements, Multi-player, PvP, Online PvP, Steam Trading Cards, MMO
Genres Action, RPG, Adventure, Free to Play, Massively Multiplayer
Release Date9 Aug, 2016
Platforms Windows
Supported Languages English

Dungeon Fighter Online
54 Total Reviews
40 Positive Reviews
14 Negative Reviews
Mixed Score

Dungeon Fighter Online has garnered a total of 54 reviews, with 40 positive reviews and 14 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Dungeon Fighter Online over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 23639 minutes
Been playing this game since Alpha and while it isnt perfect, no game is. If youre looking for a classical combo beat-em-up dungeon crawler then this game is definately what you want. Hell, if you just want to play a really fun and diverse game made by a company that actually cares about its playerbase then this game is for you. Each class is unique in its own was and many of them offer more than one playstyle or build. Hitting cap also doesnt take long, in fact Lv 86 is just the beginning of your journey. Go out find a guild and make friendships and kill bosses together or die trying, thats what DFO is all about.
👍 : 2 | 😃 : 0
Positive
Playtime: 341003 minutes
as a very old player back from nexon, i can say that this game is pretty good to spend your time in, explore new classes with different playstyle, getting new epics(lol), and just spend time with guild mates and being cancer to each other, but in the end, you will reach a point where you get tired of the game and decide to leave, but you still remember the good old times where OV gear is still a thing
👍 : 3 | 😃 : 0
Positive
Playtime: 10023 minutes
So when nexon cancelled the game we all were super mad. But after years of waiting, it is on steam. I used to love to play this game and it is back.
👍 : 11 | 😃 : 1
Positive
Playtime: 88 minutes
Take a side-scrolling Beat 'Em Up like Final Fight, Golden Axe, or Shadows over Mystara. Add in MMO elements, 4 player co-op, and some amazingly high-quality sprite art and you get DFO. It's still an MMO, so be warned that a lot of the content when you hit level cap is going to be grinding for gear and doing raids. If you like that, awesome, if not then you can ignore it and do what I do, make a ton of Alts to play through the normal game with new styles, classes, and weaponry. The game has 40+ total classes to choose from, with each base class splitting off into multiple sub-classes, each of which play vastly different from one another. A ton of fun, amazing to play with friends, and completely free. There's no downsides at all!
👍 : 6 | 😃 : 0
Positive
Playtime: 522814 minutes
Fantastic game. If your looking for a classic action styled RPG and love toe hard grind to get gud, this is the game for u. Dont dobut the graphics off jump!
👍 : 10 | 😃 : 0
Positive
Playtime: 139608 minutes
I'll be honest, this is a tedious waste of my time. Hell modes are tedious, getting invites outside of events is tedious (so I don't do that anymore) this is my 2nd account. Sometimes raiding is tedious. I have two accounts, only one character on my older account has a BiS weapon. Otherverse on the other hand was improved drastically. Not only is it soloable with the appropriate amount of exorcism but the rooms can only drop equipment for your class. I look forward to running otherverse every day now. Alts are a trap. If you play alts, don't get carried away. Figure out what you really want to play and make sure the appropriate gear goes to that character. Otherwise you'll end up with like 20 characters that have 2 legendaries each and 3 epics between them. All that said it is a fun game, gameplay varies a lot between classes, subclasses, class genders, and even equipment set ups. The frequent events and updates also keep it fresh and it's one of the very few mmorpgs that I actually bothered to reach and do end game. But believe me it is grindy as all get out.
👍 : 6 | 😃 : 0
Positive
Playtime: 9645 minutes
There's so much content it's confusing what makes sense to do. Questline Dungeons have a default difficulty that isn't very fun for someone looking for a challenge. Personally I think this game just got too cumbersome. When it was a Lvl 1-60 or 1-70'ish game it was much better. The gear system is really great. The default questline difficulty for dungeons messed the game up. Also the game now has such a huge level spread and less new players, so it's hard to find a group to run dungeons with anymore. This game was always much funner with at least one more person to run dungeons with. There needs to be a dungeon fighter 2 or a complete revamp like WoW did, squishing the level range down, streamlining the areas so that there aren't so many outdated questlines, gear, etc. This game has some very novel ideas that are really unique to it. It would be great to see more games take on some of these ideas (like fatigue points).
👍 : 0 | 😃 : 0
Negative
Playtime: 32311 minutes
There is an event going on that allows you to level a character from 1 to 100 in a few hours. LOTS of gifts and equipment drops too. The game is fun but the difficulty only comes in near the end. A lot of characters feel similar with massive room-clearing techniques. It has a ton of issues but it is still fun if you are bored. The music is some of the best I have heard in a video game. Controller support is coming however I still recommend a mouse and keyboard. I use the WASD to get around. Space to Jump. Caps lock for equipment abilities. Then the numberpad for all other abilities. + to back dash. Q and E plus the WASD for quick buffs. Each of those can have up to 5 abilities on them. Monetization is bizarre. They have good sales on their external DFO store. Then in the internal store you can't buy items unless you hit a certain privilege level. It really hurts the game. Still I recommend creating 1 event character for fast leveling to the endgame and 1 Story character if you want to give it a go.
👍 : 0 | 😃 : 0
Positive
Playtime: 174081 minutes
Played this way back when Nexon NA was still the publisher and quit due to poor handling of the game. Flash Forward into the future and now the game is being published under its actual developers Neople who clearly know how to take care of this game. Gameplay is simple. Its a arcade side-scrolling beat 'em up type game with gameplay mechanics similar to that of a fighting game like Street Fighter. Skills in this game can be activated on input such that as a fighting game or traditionally like MMOs where you do skills on a set skill slot that is activated on the hotkey you set for it. The classes in this game are all unique in that some of them advance to do completely different roles. For example, the female mage advancing to become a Battle Mage which changes her whole playstyle into melee focused dps as opposed to one of her other class advancements such as Elementalist which is focused on bursting down enemies with ranged magic. The level progression is imo pretty fast. The game has a heavy focus on its endgame progression so leveling up from 1-90 per character should take you about 2 weeks or more depending on how invested you are in playing. Since this game uses a fatigue system. If you wanted to keep playing for longer periods of time. You would most likely need to make a new character as each character has their own separate fp bar. You will be able to learn more about the other classes by doing this which may help you decide on who you want to main. To follow up from the level progression. You do scenarios which are basically the story quests of the game. DFO's lore is actually pretty interesting if you want to take time to read it when playing. Though its not as good comparing it to the likes of Warcraft or Final Fantasy. The Questing is pretty much scenario after scenario which involves a lot of talking and doing the next part of a dungeon. It can be boring to some (because its so damn easy), but the fp bar basically encourages you to completely exhaust it for the day and I honestly think its better than the original system Nexon had where you didn't have a limit on your character, but would probably get bored quickly because there was nothing motivating you to keep grinding. 2D graphics and still has some nice looking visuals for a game originally released in 2005. PVP is something I can't really say much about mainly because I don't pvp at all. I prefer the pve aspect of this game and from what I'm aware of. Its hard to get into with the servers being not as good as other games and is dependent on your ping obviously. The community is very good. Theres barely anyone that would honestly be considered a troll. Most people are willing to help you if you ever need a question answered in the megaphone chat. Joining a guild helps and also benefits you a lot for special buffs, guild dungeons and just a bunch of new friends to play with. As you can probably tell from the amount of hours I've played. I love this game and this playtime doesn't even amount that much from before DFO was put onto the steam store. The one thing I found most enjoyable doing in this game is playing all the classes as you may be one of those players who wants to level up many alts for fun or focus on one character, but still make several other characters as alts benefit you with explorer level, extra dailies, support skill, etc. The game has a pretty decent f2p model currently for a game developed in Korea as most progression is done during endgame for gear. The game patches every two weeks with new events that will help you progress the game with ease. You'll likely not need to spend any money on this game unless you feel like supporting the developer/publishers. I've only spent around 20 dollars on this game for avatars as I like customization. You can customize your characters looks by buying avatars and can also use purchase different colours of dye to make your char look somewhat unique from others. The avatars can change the appearance of the clothing, eyes and the hair of your character. The avatars do cost real money and give stat benefits (clone avatars), but can also be obtained in game from events or purchased from other players at the auction with in game gold. To conclude, I recommend this game to anyone who's into eastern games as its one of the few f2p Korean games that are far from pay2win, fun both solo and with friends. Has flashy looking skills for every class and is just an aesthetically appealing game that you may come to enjoy.
👍 : 12 | 😃 : 0
Positive
Playtime: 849 minutes
If your internet connection isn't super fast, you will have the game constantly think you are cheating and force you to quit the game. I literally have to mash buttons while in town to make them think I'm not idle or else I get disconnected. EDIT: The playtime on my account is due to needing to have the "game" running while it downloads 20 gigs of assets. I've actually "played" less than an hour at this point.
👍 : 3 | 😃 : 3
Negative
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