The dead have risen and civilization has fallen. Now it's up to you to gather survivors, scavenge for resources and build a community in a post-apocalyptic world – a world where you define what it means to survive in this ultimate zombie survival simulation.
62 716 Total Reviews
52 001 Positive Reviews
10 715 Negative Reviews
Very Positive Score
State of Decay 2: Juggernaut Edition has garnered a total of 62 716 reviews, with 52 001 positive reviews and 10 715 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for State of Decay 2: Juggernaut Edition over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
85 minutes
★☆☆☆☆ Absolutely Terrible Experience – Xbox Live Ruined Everything
I had high hopes for State of Decay 2, but this was an absolute nightmare from the start. This isn’t just a complaint about the game itself — this is a warning for anyone who thinks they’ll be able to enjoy it online with friends. Spoiler: you won’t.
The moment I tried to play co-op with my friends, Xbox Live completely ruined the experience. First, I couldn’t even log in. No clear error message, no help, just a constant loop of failure. I tried creating a new account just to troubleshoot — guess what? That didn’t work either. And then, like some kind of twisted joke, Xbox Live blocked my original account. I lost everything. No access, no way to recover, and zero useful support from Xbox.
And here's the kicker: State of Decay 2 is pretty much unplayable without Xbox Live. If you're trying to enjoy multiplayer or even basic syncing features, you're stuck. The game is shackled to this horrible service like a ball and chain. This is not just frustrating — it’s infuriating. I bought the game to play with friends and ended up spending hours wrestling with broken logins and dead-end error messages.
Honestly, it doesn't even matter if the game is decent (and it’s not — it’s full of bugs and repetitive missions), because the entire experience is destroyed by Xbox Live’s horrible system. It's like buying a car and finding out the key doesn't work — and then the dealer locks you out of your house for asking about it.
Do NOT waste your time or money on this unless you’re ready for a tech support nightmare and zero accountability. Xbox Live is an absolute disgrace, and it drags State of Decay 2 right down with it.
👍 : 1 |
😃 : 0
Negative
Playtime:
2370 minutes
I've been on the fence about giving this game a review for the longest time. This game is the definition of mid, it does everything just alright enough. Unlike SOD 1, the overall feel of the game seems less realistic(?), you move a lot faster and there are a lot less dicey moments as I would call it. The true way to play this game is on the second or third hardest diiffculty, everything else either feels to easy or they're drowning you in jug and feral PP. Daybreak is okay, heartland just feels out of place tbh. Played solo, I imagine it's quite better with friends though.
👍 : 1 |
😃 : 0
Positive
Playtime:
5317 minutes
You know, this game has so much potential to be one of the greatest zombie survival titles of all time, but it isn't able to pull itself past being, "just okay."
It really misses the mark in almost every single way for me, but only by enough to be more than marginally boring.
Vehicles seem to be made of wet paper bags, and run out of gas faster than you can refill your gas reserves. Really doesn't appeal to me to consistently need to avoid any collision with zombies in my decked out apocalypse-mobile, and refill the gas tank every mile.
Resources don't respawn after being looted which is a great idea for immersion, but your ability to produce those resources yourself is limited by what you can fit in an artificially limited base or get from RNG trading.
Even the largest of bases are not large enough to be comfortably self-sustainable, and all of it is prebuilt. If every structure is prebuilt anyways, let me choose how to lay it out within whatever spaces I can claim for myself. Why would you lock me into these prebuilt structures with prebuilt resources in an apocalypse where the world could be my oyster?
So resources won't respawn, but you can clear an entire map of plague hearts and most of the areas can be "secured" by eliminating zombies. The second you're out of rendering distance the zombies all respawn. There should be an initial mass of zombies in a map that is refilled by spawning blocks on the outskirts of the map where the zombies can roam in naturally, not just some fricken render-in/render-out default respawn.
One of my lesser complaints, why is everyone ugly? Does the zombie virus not target the ugly folks? I just want my post-apocalyptic harem to have some baddies in it.
The virtue signaling with the events and the ads gets tiresome. I play games to escape from real life, so the last thing I want to see is real life sociopolitics contrived into my apocalypse in the form of skins, ads, and soapbox dialogue. BLM and LGBTQIA+ at the forefront of apocalypse survival necessities? Yeah, no, thanks.
This game gets a meh/10. Worth it on a sale.
👍 : 2 |
😃 : 2
Negative
Playtime:
14 minutes
Can't play the game without giving permissions to the game to access files which aren't specified on the page.
I wish I had known this before downloading it.
👍 : 3 |
😃 : 0
Negative
Playtime:
4465 minutes
Fun upgrade from the first game, worth grabbing when on a Steam sale. Addicting gameplay loop.
👍 : 2 |
😃 : 0
Positive
Playtime:
14757 minutes
unfortunately you have to log in your microsoft account to log in everytime you want to play.. and it lead to error until it says "TO MANY REQUEST".. and the only solution is to create a new microsoft account everytime you log in.. and the dev have abandoned this game and im just talking to myself.. wtf
👍 : 3 |
😃 : 0
Negative
Playtime:
581 minutes
Its like state of decay, except they simplified or removed the good parts, and expanded or added crappy/tedious parts. I'm not even gonna get into the irritation with the microsoft & xbox login, or the available characters. Its like state of decay but crappier and worse in almost every way. I uninstalled and will just play SoD1 with mods.
👍 : 10 |
😃 : 1
Negative
Playtime:
6587 minutes
Didn't think I'd ever play over 100 hours. This is probably the best third person zombie survival sandpark. The multiplayer is a scam though. Why am I not allowed to share a community with a friend? Having two separate communities introduces interesting aspects like trading but completely severs the immersion and enjoyability of the survival multiplayer aspect. There should at the very least be an option to create a shared community.
👍 : 7 |
😃 : 0
Positive
Playtime:
1446 minutes
The story line is good and I like overall game play. But can't recommend the co-op multiplayer mode.
👍 : 8 |
😃 : 0
Positive
Playtime:
320 minutes
Can't play the game I paid 30$ because I need a Xbox account.
Even if you do have an Xbox account it won't let you sign in and give you an error.
The best way to deal with this problem according to Microsoft is to "use a VPN to sign in,"
Having to login to an external account to play a single player game should not be normalized.
👍 : 49 |
😃 : 6
Negative