Free
Free app in the Steam Store
Catlateral Damage VR DLC
Catlateral Damage is a first-person destructive house cat simulator where you play as a cat and knock as much stuff onto the ground as possible. Now with VR support for the HTC Vive!
App ID | 474720 |
App Type | DLC |
Developers |
Fire Hose Games, Manekoware |
Publishers |
Manekoware |
Categories |
Single-player, Steam Achievements, Steam Cloud, Downloadable Content, VR Supported, Steam Trading Cards |
Genres |
Casual, Indie, Action, Simulation |
Release Date | 16 May, 2016 |
Platforms |
Windows |
Supported Languages |
English |
6 Total Reviews
2 Positive Reviews
4 Negative Reviews
Mixed Score
Catlateral Damage VR has garnered a total of 6 reviews, with 2 positive reviews and 4 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Catlateral Damage VR over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
0 minutes
Be one with your cat-self.
👍 : 2 |
😃 : 0
Positive
Playtime:
0 minutes
Not Necessarily a NO for Recommend but not enough of a Yes to give it one. It has no Smooth Locomotion or a Pause menu to turn the volume down, which btw if you have headphones on is SUPER loud. Will try to adjust volume on desktop mode and see if it carries over to VR; if it does atleast there will be that but what a cumbersome way to do so.
👍 : 0 |
😃 : 0
Negative
Playtime:
0 minutes
I truly wish I could play this with HPREAVERB and I wish the devs updated this DLC to have support with any headset or used openXR (or something like that) so players with any kind of headset can play this in vr :C
👍 : 0 |
😃 : 0
Negative
Playtime:
0 minutes
I bought this game specifically for the VR version, & it while I was initially sceptical of the value, it was worth every penny. This is the best form of stress relief I've found on PC so far. Slapping books off of shelves & slowly pushing over picture frames is just so satisfying. I do wish my play area was slightly larger, but with a 6.5'x11' space, I generally felt like I could flail around without too much concern. The fact that your paws extend another foot or so past the end of the controller really helps to give the feeling of extra mobility in tight spaces. My only real complaint is that the warning given when you accidentally teleport into a wall makes it harder than it should be to get back to the play area. It's only a minor issue, but still worth noting.
If you need something to help you releive some stress, or just want something that will put a smile on your face, get this game.
👍 : 1 |
😃 : 1
Positive
Playtime:
0 minutes
While the game Catlateral Damage seems like a fun and silly way to pass the time, the VR version is most certainly not.
What kills it is the complete lack of configuration. You can not change the game volume. Movement is limited to teleport and snap turn. The game seems to be build with a large open space in mind, Like a 5mx5m play area. That a the freedom to spin around, so the game isn't very friendly toward wired Vr headsets.
For a game that focuses on quickly running around while knocking things over it is a shame they did not include smooth movent. The game might actually be fun if they had.
So if you are buying this game to play in VR know that you are stuck to teleport + snap turn and that you need a larger open play area.
👍 : 5 |
😃 : 0
Negative
Playtime:
0 minutes
Bought specifically for VR. Unfortunately it's teleport-only, there's no configuration, and the only way to turn without physically turning is by pressing a button which turns you some amount to the right (what a terrible way to do that; note I use Oculus Quest and Link, so MAYBE something was screwed up and there should be a button to mash to turn to the left? Still absolutely terrible mechanic). I prefer smooth locomotion but I can enjoy teleport in games, but the fact I have to physically turn makes it unplayable for me and the setup I have.
I really think you should have smooth locomotion in this game, teleportation doesn't seem efficient for the goal of moving around quickly and knocking things off of surfaces.
Admittedly I did not play the pancake (2D) version, I was expecting it to be the same in VR but it appears to be significantly restricted.
Even if there was a turn mechanic better than hitting a button to turn one direction, I don't think I could play this with teleport mode. Seems way to sluggish to teleport around instead of smooth motion.
👍 : 8 |
😃 : 0
Negative
Catlateral Damage VR offers 1 downloadable content (DLC) packs, each adding unique elements and extending the core gameplay experience. These packs may include new missions, characters, maps, or cosmetic items, enriching the player's engagement with the game.
Catlateral Damage VR Minimum PC System Requirements
Minimum:- OS *: Windows 7
- Processor: Intel® i5-4590, AMD FX 8350 equivalent or better
- Memory: 4 GB RAM
- Graphics: NVIDIA GeForce® GTX 970, AMD Radeon™ R9 290 equivalent or better
- Storage: 1 GB available space
- Additional Notes: USB Port: 1x USB 2.0 or better port
Catlateral Damage VR has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.