Romopolis
Charts
110 😀     32 😒
71,30%

Rating

Compare Romopolis with other games
$0.99
$4.99

Romopolis Reviews

Construct an idyllic ancient Roman city with plenty of houses and keep your residents happy by providing all the services they need. You'll be rewarded with money, fame and honor. You can work your way to the top in the comprehensive campaign mode or you can create and play your own custom scenarios.
App ID471170
App TypeGAME
Developers
Publishers Lonely Troops
Categories Single-player, Steam Achievements, Steam Cloud, Steam Trading Cards, Remote Play on Phone, Remote Play on Tablet, Includes level editor
Genres Casual, Indie, Strategy, Simulation
Release Date18 May, 2016
Platforms Windows, Mac, Linux
Supported Languages English, French, Italian, German, Spanish - Spain, Russian, Ukrainian, Slovak

Romopolis
142 Total Reviews
110 Positive Reviews
32 Negative Reviews
Mostly Positive Score

Romopolis has garnered a total of 142 reviews, with 110 positive reviews and 32 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Romopolis over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 763 minutes
This is a nice little time/resource management puzzle, it's a lot of fun (and also challenging without being frustrating) to figure out the right solution to beat the short levels. I don't know what all these negative reviews were expecting, apparently they didn't look at a single picture or video... The game is exactly what it shows in the pictures, nothing more and nothing less. It should be obvious that you don't get something like SimCity here from the price alone...
👍 : 0 | 😃 : 0
Positive
Playtime: 1209 minutes
Great little game. Got it on sale and definitely got my money's worth out of it. Neat little puzzles that get progressively harder. Easy to get achievements.
👍 : 1 | 😃 : 0
Positive
Playtime: 167 minutes
I'll start this review by highlighting that this is not a city management simulator, as it may seem. It is a collection of 24 puzzles with city building theme and nothing more. The mechanics are also pretty simple; build houses, houses give you gold, gold buy resources/workers, and with them you build more houses. You also buy "technologies" to unlock higher tier buildings, some of which you need to keep the citizens "happy". Each map consists of a 5x5 grid, usually with some squares where you cannot build on (e.g. water, bridges, fortresses). Each map presents you with a goal, which terminates the map immediately once fulfilled. Besides the 24 puzzles, there is one Time Trophy for solving each one within a certain deadline, and Challenge Trophy for solving the puzzle while completing one extra task. If you want to get all the achievements, you'll have to solve all 24 puzzles with all of its respective 48 Trophies. The levels are straighforward, though sometimes the Time Trophy forced me to scratch my chin. Nothing overly frustrating. There is little to no replayability once you collected the 48 Trophies. The game offers a "sandbox" mode where you can basically challenge yourself, but it if it doesn't sound interesting, it is because it isn't. The game is pretty inexpensive, has trading cards and decent achievements. The Linux port gave me no troubles either. It is a pretty decent casual game to play when you want a 15min distraction.
👍 : 6 | 😃 : 0
Positive
Playtime: 80 minutes
Lacks engaging gameplay, becoming very boring and repetitive after just the first scenario. Whether you're a fan of puzzle games, or management sims, you'll be left disappointed. 2/10.
👍 : 3 | 😃 : 0
Negative
Playtime: 81 minutes
Extremely tedious and boring, You're just replaying the game about 100 times back to back but with one extra feature added each time. And the sandbox mode isn't anymore fun. 1/10 not worth it even for the achievements.
👍 : 2 | 😃 : 0
Negative
Playtime: 1083 minutes
What a cute wonderful little simulation game. I picked this gem up today for $0.59 today. And man this is a steal for such a fun rainy day game. It's pretty basic in it's control; click a square, pick what you want to build and if you have the proper resources you then wait out the timere and vwah lah your new building is built. Definitely a resource balancing game at it's very basic. Balancing Houses, with cultural, market, and religeous buidlings against the cost of new workers, new upgrades, and new resources. Some maps have certain blocks that you don't want to build houses around or suffer pentalites, and some of the maps offer difficulty for the goals laid out to complete. Currently only have 7 hours in, but after playing it for 7 hours I just had to write a review to let others know about this gem before it goes off sale. EDIT: It also has a sandbox mode to play with and make up your own goals. I use it personally to test therories on how to build certain resources faster on a map that I have problems with. Also available are achievements to aquire like most games of today.
👍 : 7 | 😃 : 0
Positive
Playtime: 587 minutes
Terminé en un peut moins de 10h, petit jeux sympas, plus un puzzle game qu'un jeux de gestion, ou la moindre erreur d'attention obligera de refaire le niveau pour débloquer tous les trophés et médailles. 100% de succès facile a avoir, seul bémol pour ma par le mode bac à sable, pas intéressant mais obligatoire pour faire les 100% de succès. Petite astuce pour le succès de victoires en bac a sable, prendre une carte avec des batiments de départ et mettre condition de victoire posséder 2 batiments, ca évite de perdre du temps pour rien.
👍 : 3 | 😃 : 0
Positive
Playtime: 85 minutes
First impression: small casual time management game This is not a city builder! I've seen 8 of 24 levels. This game has workers that you need to assign to tasks that then take time to complete; and there's a reward for finishing on time. Gameplay is using these workers to build houses that generate income and infrastructure that adds bonuses to this income, wasting as little time as possible while following an efficient building strategy. The staple of time management games, clearing obstacles for resources, is also present, but mostly you can simply buy resources from your income. Romopolis differs from typical city builders in several ways: a) small maps (5x5 max.) b) no running expenses, the city is always profitable c) population figures don't depend on how well the city does; if you build a house, it's populated, and its income depends only on the bonuses applying to that house d) no street building, no utility lines, no traffic I believe this is a nice change from typical time management game in that it has less micromangement: you don't need to send workers to clear roads, you don't need to send workers to repeatedly harvest stuff, you can focus on managing the buildings to achieve your goals, which means the levels are less cumbersome and faster to complete. If you're looking for a casual city builder, you're going to be disappointed; and that's the reason for most negative user reviews. But if you like to play casual time management games, and are looking for something different, you could give this a try! The developer has also published two similar games, [i]Townopolis[/i] and [i]Megapolis[/i], so there's more material if you find this game too short. Recommended as a casual time management game. Not recommended as a city builder.
👍 : 3 | 😃 : 0
Positive
Playtime: 370 minutes
It's alright, for how cheap it is, but you might not be getting exactly what you expected in this game. Romopolis only appears to be a city builder simulation game on its surface, but after a couple missions it becomes clear that the game is in fact a puzzle game. Each scenario you are given a 5x5 squared grid to build on with obstacles (either in the form of tiles you cannot build on or buildings that impose a negative effect on your nearby structures. Objectives usually require you to have a certain amount of specific buildings or have a set amount of resources, which requires you to plan your city's layout. This is all done with a time limit, too, so you either need to make use of the pause button a lot or know the game well.
👍 : 18 | 😃 : 2
Positive
Playtime: 87 minutes
Unlike advertisement, this game is NOT full city management game. More like stage clear type puzzle game than city strategy/simulation. Good for killing time in short break, but not really suited for long time play (there isn't much to keep you hooked in). Even with sandbox mode, I don't think this game offers a lot of replayable stuff. Unless you like simple game to kill some time, stay clear from here if you want some heavy strategy/simulation game to get stuck in.
👍 : 113 | 😃 : 4
Negative
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