Ignite
24 😀     23 😒
50,73%

Rating

Compare Ignite with other games
$9.99

Ignite Reviews

Every race is different in Ignite. Each race brings something new as players try to win by using their own tactics.
App ID45410
App TypeGAME
Developers
Publishers Nemesys Games
Categories Single-player, Multi-player
Genres Racing
Release Date28 Oct, 2011
Platforms Windows
Supported Languages English, French, Italian, German, Spanish - Spain, Turkish, Polish

Ignite
47 Total Reviews
24 Positive Reviews
23 Negative Reviews
Mixed Score

Ignite has garnered a total of 47 reviews, with 24 positive reviews and 23 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Ignite over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 22 minutes
This is only 69p in the sale and I like it. I suspect it's going to get comedically difficult as the career progresses but I like the risk / reward of the boost system being converted to time at the end. This means that being conservative with the boost can help you win the race even if you are not first across the line. Gameplay-wise, it feels like Flatout, if not quite as good as Bugbear's classic racing games.
👍 : 1 | 😃 : 0
Positive
Playtime: 103 minutes
Put your Pedal to the Metal for this one ladies and gentleman, here's a nice little racing gem for you in the form of IGNITE, this is part of the summer sale for a whoppin' $2.50...and its well worth the value Definitely an arcade racer @ heart with an emphasis on drifiting a la ridge racer, this game has a real excellent sense of speed, when you hit the nitro, your going to go fast....very, very fast. It also tries to be a destructive racer, which for all intensive purposes...isn't really all that destructive, your car does trade paint and you see some scratches and scuff marks on the car but it never really gets damaged to the point where you need to pit stop or their isn't any cinematic crashing that the burnout franchise is famous for, unless maybe these options come to you further into the game as more stuff is unlocked The game looks great and runs smooth, also has achievements and multiplayer...definitely worth checking out
👍 : 2 | 😃 : 0
Positive
Playtime: 633 minutes
Nice arcade racing. Difference betveen basics is that it doesn't matter if you come 1st place. You need to collect points in different ways (drafting, drifting, hitting obects etc..) Tracks are ok and graphics are quite nice for my drunken eye atleast. When using nitro, you really feel the speed. Screen keeps shakin a bit and goes blurry. Different kind of races, knock-outs and stuff. Haven't tried multiplayer yet.
👍 : 6 | 😃 : 0
Positive
Playtime: 186 minutes
Essentially an Indie Burnout. Car selection is practically non existent but knowing the budgets of these small studios, it's not an issue since the game is fun and more importantly, keeps you playing. Multiple modes with an interesting strategical mechanic of applying your Burnout points towards your final time. 99 cents.
👍 : 5 | 😃 : 0
Positive
Playtime: 1136 minutes
I cannot fully recommend this game but its not abysmal either... Play this game and read this review if you are a patient gamer... :) Pros: ================================================= 1) Decent graphics 2) Good sense of speed 3) Arcade gameplay (if you are into that) 4) New gameplay concept (at release) - knock sh1+ over = get points, redeem points for nitrous, unused nitrous reduces lap time 5) Quite a few cars to choose from but the tuning isn't that great Cons: ================================================= 1) Keyboard Controls stink, when not on rails, drifting is terrible (Maybe you need a racing wheel) 2) Nitrous effects / screen shaking makes it hard to see objects to hit 3) Terrible circular menu makes it hard to find the tracks you want 4) No story, just races and no order so you have no clue what to do 5) Randomly takes you to different tracks and hard to find the last race if you want to re-race 6) Short game.... its even shorter once you figure out WTF you are supposed to do 7) Best cars unlock towards the end and you can only use those to win races. This forces you to replay tracks if you are a completionist. Otherwise no replay value/motivation One of the main reasons I'm writing this review is that hopefully the next poor soul in the future might get an idea of what tracks/areas there are to race.. ================================================= IGNITE (Steam) - Tracklist ================================================= 1 Oxide Park - Race Licence 2 High Rise Burough - Intro Run, Overtaking, Tailblazer, Scorched Road, Black ASphalt 3 Nitro city East - Road to Hell, shortcut, Flaming Wheels, Ignition, Final Destination 4 Nitro city North - Exhaust Fumes, Highway Fun, Endurance test, Fast Run, Outrun 5 Nitro city West - Speed Fever, Tyre Fare, Non Stop, Dead end, Highway 66 6 Nitrous Wharf - Quay Side Battle, Speed up Hell, Manic Drivers, The Route, Burning Route 7 New Downtown - Road to nowhere, Last Man Standing, Face Off, Roadblock rage, Building Site Frenzy 8 Miner Heaven - All for One, Ravage, Shock Run, Ignite your engine, Oblique Ways ================================================= ================================================= Details: ================================================= As you can see I've clocked 18+ hours on this game and I can tell you that this game is a mix of fun & frustration. The racing is very arcade-like and really feels like you are on rails 90% of the time. The times you are not, you will crash and burn and the drifting mechanics are hit or miss. Well not really 'burn' but the crash brings you to a grinding halt and putting your car in reverse feels like an eternity and you lose precious time getting your car back on track. You can press "R" to reset your car but that takes equally long. The way you rack up points is by knocking objects over - cones, dividers, lighting strips and barricades etc. The points collected can be redeemed for nitrous. Any points not used at the end of the race help to reduce your time. This is the only novel idea. The concept of nitrous though is just like any other racing game (eg: Need for Speed). This however will give you a serious case of blurry eyes, after experiencing the rather stupid contrived and disorienting screen shaking the faster you go. #WhyDevsWhy ??? it would have been so much more enjoyable without it... OR at least a menu option to disable it...I really feel bad for folks who feel nauseous when paying FPS/racing games. (Please do not play this game for this reason. You will find yourself cleaning up after yourself instead of taking your competition to the cleaners!!) This game is a prime example of why people give up any game so quickly. The UI for all the menus is absolutely abysmal and I have no clue WTF I am doing. After each race it seems to randomly take you to the next one. There is absolutely no order to the racing. If they had static menus and areas to pick from you could easily go back and re-race. They have the circular menu system and all the tracks gave generic forgettable names which are confusing so you have no idea what you raced or where you are in the menu. In the menus, each race has a picture of the track/scenery and a graphic at the bottom right to show you your status on the track 1) Didn't win top 1/3 positions - No graphic 2) Top 3 but didnt beat time - Yellow/gold check Mark 3) Timed results - Gold/Silver/Bronze Trophies These indicators are the only thing that give the game any semblance of order or what the heck you are to do. With the above here are the tracks. You can play them in any order. Good luck trying to find the track you last raced without the above list.. :) After you grind through the above you get the "Careerist" achievement. Congrats! Now go play something else! =================================================
👍 : 0 | 😃 : 0
Positive
Playtime: 322 minutes
all in all a great racing game. alot of just holding nitro and going thru noce cars worl resembles a old time race game or osomething. i would say though if you like racing games this would fit the bill.
👍 : 3 | 😃 : 0
Positive
Playtime: 54 minutes
ENG: Functional basic racing car game! :3 FIN: Toimiva perus kilpa-ajelu peli! :3
👍 : 16 | 😃 : 0
Positive
Playtime: 222 minutes
This is a great little racer. Nothing special except solid cars, good handling, and stupid AI. Really makes me feel good inside to win every race because the computer is so stupid. Play it if you like racing games and want to boost your self-esteem.
👍 : 4 | 😃 : 0
Positive
Playtime: 572 minutes
+ great sensation of speed + original and fun score and turbo system + fun drifting + cool looking cars - a bit on the short side (less than 4 hours to beat the campaign), but has tons of replay value for sheer fun alone and if you want to get Gold Trophies in every race Recommended if you want short fun rides. It's nice to play a couple of races when you only have a few mins to yourself.
👍 : 14 | 😃 : 2
Positive
Playtime: 302 minutes
I'd really like to recommend this, but I just can't. If you're into arcade-style racing games this is pretty fun, but be warned that there are some major flaws in the game design. 1. The unlocking system is hopelessly illogical. You'll unlock events that you'll need a race car to have a reasonable chance at winning before you ever have an opportunity to unlock a race car. 2. The game does not react to nor restrict your car selection. As such, most of the events cease to be challenging at all once you've unlocked a better car. 3. Rubber-band AI that reacts to your score. This may sound neat in principle, but in practice it means that racking up several thousand points to earn a larger time bonus will result in the computer-controlled cars getting impossible speed increases and streaking off into the distance. This becomes even more ridiculous if you're driving a fast car with a setting that gives you a lot of extra points: You can be boosting constantly and still never catch up to people on the track, even though you'll "pass" them by several seconds after accounting for your time bonus. 4. Broken bonus mechanics for certain cars. If your car gives you a 50% point bonus for doing something, you'll have those points added to the score as you do the trick, then ANOTHER 50% of that already inflated value after the trick is completed. With some end-game vehicles that offer 150% bonuses for drafting, it's possible to rack up 8000 points before the first corner, which will result in the AI overreacting to your score in the way I described above. 5. There is *ZERO* online community for this game. As such, unless you can convince several friends to get the game and set up a server, you're not going to get those achievements or be able ot mess around online. 6. Controller issues. The XBOX controller is treated in a generic fashion, resulting in semi-unhelpful tooltips telling you to press "JOYBUTTON0" to boost or "JOYBUTTON4" to match another car's speed. It also seems you have to explicitly go into the menu and tell the game that you intend on using a controller before it will respond to that input at all. Bizarrely, pause is permanently bound to the controllect's "Back" button. 7. Engrish. A minor nit-pick, but still worth mentioning. It doesn't look like they had anyone proofread the tutorial
👍 : 64 | 😃 : 1
Negative
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