Kim Reviews
Kim is a boisterous urchin from 1880s Lahore, his wanderlust will take him all over India. Branching conversations, survival, stealth and combat let you play Kim's coming of age however you choose. The enormous open world of Kipling's India awaits you!
App ID | 433400 |
App Type | GAME |
Developers | The Secret Games Company |
Publishers | The Secret Games Company |
Categories | Single-player, Steam Achievements, Steam Cloud, Steam Leaderboards, Steam Trading Cards |
Genres | Indie, Strategy, Simulation, RPG, Adventure |
Release Date | 24 Oct, 2016 |
Platforms | Windows, Mac |
Supported Languages | English |

1 Total Reviews
0 Positive Reviews
1 Negative Reviews
Negative Score
Kim has garnered a total of 1 reviews, with 0 positive reviews and 1 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
128 minutes
Ok. This is one of those games that's hard to describe. Which honestly to me is a good thing. I need to sink alot more time into this because I can tell there's alot to it. Do you wan't to play an rpg that's probably different from most of the one's you've played? Try this. I'll just tell you this. You start as a boy in India. And you can pretty much do what you want from there. Trust me just buy it and give it a shot. You'll either love it or have seen something new and different. Either way you win.
👍 : 3 |
😃 : 0
Positive
Playtime:
330 minutes
Pro:
Openworld
Real player choice
Story Rich
Learn about Colonial India and it's history
Good RPG element
Lovely art style
Amazing sound track
Con:
Need more contents and longer playable hours
Need a more dramatic ending
👍 : 5 |
😃 : 0
Positive
Playtime:
702 minutes
I really enjoyed this faithfully and passionately executed translation of Rudyard Kipling's novel to video game format. It's quite challenging, but I stuck with it and ended up really enjoying it and finishing the game a few times. Thank you for this wonderful game and for giving Kipling's work the light of day it so deserves.
👍 : 0 |
😃 : 0
Positive
Playtime:
1127 minutes
An interesting little game about managing and balancing limited time and resources with the open-ended goal of exploring late 19th century Northern India.
You don't need to know much about or be interested in India to appreciate this game. If you purely want an exploration game, I would still recommend this as I found planning how I would travel, where to, and why fun.
People more knowledgeable about Indian culture and history needn't fear having to sit through characters lecturing you on basic facts about India, which never happens. In fact, you will be rewarded by understanding underlying tensions and complexities that motivate characters, and therefore feel more immersed in the complex society that was India at the time: from British spies and railroads to religious identity and cultural signifiers.
One thing I found slightly lacking was that you don't get to create your own character and don't get to choose a religious or philosophical creed. I would have appreciated having the option to choose what religion your mentor would be, perhaps meeting several possibilities before setting off or as you travelled, as this would have added a lot of replayability. Creating specific characters of specific cultures who would have to interact with the prejudices of others in different ways would also have allowed for a greater diversity of experiences.
Another small issue I had with this game was the lack of meaningful dialogue choices. Usually it's about choosing what you think is the most well mannered thing, and while you are often presented with opportunities to say something that will get you more resources at the cost of reputation, I would have appreciated a greater diversity of how you can choose to present yourself and to what end, rather than simply greey or pious.
In terms of overall replayability: it has some if you fail miserably or underachieve your first couple playthroughs, which you'll probably do. Replaying isn't too much of a hassle though, as you can snap through known dialogue quickly enough to get where you wanted to but couldn't manage to go before. It's incredibly rewarding when you finally get to explore the entire map, and you always know there's still something hidden out there somewhere (until you unlock all the achievements I guess...)
The dialogue is well written in how you talk to a lot of people who speak in metaphors, who seem more intelligent and aristocratic, and people who don't, who seem simple or buffoonish. It's entertaining and fun to see how different characters speak and why they speak the ways they do.
All in all, I think this is a great game for anyone who wants to enjoy exploring and navigating through a vast country and complex social web.
👍 : 9 |
😃 : 0
Positive
Playtime:
62 minutes
I want to like this game, a video game about Kipling's Kim...I must be the only possible audience. Unfortunately, I found all the game systems poorly balanced and can't see how to have much fun. Fighting doesn't work, thieving doesn't work, and there doesn't seem to be any way to keep Kim happy and healthy. It's like an Indian Oregon Trail that only ends in dyssentary. I'm sure someone who playtested and understood what was supposed to happen had a different experience. I guess all I really learned was the the mysterious orient was probably pretty unhappy and unfun.
👍 : 10 |
😃 : 1
Negative
Playtime:
591 minutes
Kim is not an easy game to play. It is certainly very unique and if you enjoy literature, I would imagine that like me, it's worth learning how to play the game in order to really enjoy the experience. I didn't like the game at first because it was so hard to play, but I love the setting and the soundtrack so I found myself coming back again and again to this adventure, and slowly have learned how the game works.
I recommend it highly if you're willing to accept the learning curve and love literature and historical adventures. An ambitious vision on the devs' part, and one I'm glad to experience!
👍 : 6 |
😃 : 0
Positive
Playtime:
5356 minutes
Kim is a special little game - at first glance it seems like a linear story driven game, but after the tutorials ends the game really opens up and you can practically go everywhere, live to story of Kim as you please. Along with the amazing audio and cute hand-drawn art I found Kim to be a lovely experience
👍 : 10 |
😃 : 0
Positive
Playtime:
100 minutes
I'm really enjoying Kim! I like the feeling of geniune consequences, I'm learning from my own mistakes constantly. Admittedly I probably shouldn't have gone near that tiger. You live and learn. Sometimes with tigers you just learn actually. The living part is optional.
The writing is a little difficult at times, but that's because it's super faithful to the source material. Once you get used to it it's real beautiful.
The art is pretty as all heck. There's a real feeling of texture and life in everything. There's a lot of character in the faces of the people you meet, but also in each of the towns I've been to.
The other thing that's nice is I feel like I'm getting a window in to this interesting, contentious period of history that I don't know that much about. I'm learning about all these factions and groups as I go, and how they feel about each other. I've only played for an hour and already I've learned a little about the various different religions vying for prominence in colonial India. I've also learned that tigers are really dangerous, but I think I mentioned that already.
👍 : 12 |
😃 : 4
Positive
Playtime:
836 minutes
Kim is a top down adventure game where you play as the boy Kim. Kim was orphaned at a young age and lives the life of a vagabond doing tasks for money. In this game, the player travels around 1800s india during the "Great game". You have to manage your money, happiness and health (Including sickness and hunger). The player has the choice to work for the money (at the cost of time) or steal (at the cost of merit). When Kim turns 18 years of age the game ends and the score is tallyed based on your actions. The game loosely follows the story of the original book by Rudyard Kipling but gives the player the freedom to explore and discover the secrets of 1800s india. With detailed dialogues, descriptions and a very pretty, drawn graphic style, KIM is a very enjoyable game based on exploration. It challenges the player with little money and little food to survive on as a vegabond boy. Although it can feel like the game is rushing you at times, it has plenty of replay value with random seeds for the game world and the oppertunity to make different choices or discover something that you never expected to...
👍 : 34 |
😃 : 0
Positive
Playtime:
1143 minutes
Normally I don't do reviews on the games I play, but when it comes to Kim I really felt that I should do one because of two things.
1) First is obviosuly the merit to the game itself. It is really enjoyable, unique and probably one of the best indie games i have come across. Once you start a playthrough, you just immerse yourself in the character, the beautiful settings and the writing it offers. The music is lovely, so the deluxe edition is reccommended.
Gameplay wise, having to weigh in the pros and cons of actions as well as taking into account of the limited time and resources available to the character in the playthrough is the strongest element of the game. Basically, you have to make smart choices to score high but at the same time you also get to choose the high road or the low road in making decisions and that will put your own morality to the test, which I really like to see in all kinds of games.
I did 3 playthroughs so far, and the 3 playthroughs were completely different to each other even though the main quest line does not change. This is because you practically can't do all, which again makes you choose smart and makes the game replayable which is I believe is value for money.
2) The developers are really responsive to community feedback and constantly with all ears on how to improve the game by taking into account of our experiences.
Best example is, when I encountered that reading books (character can buy books) in the game does not have excerpts from the actual book itself, I pointed that out as a weakness to the devs. They responded immediatly and said that they will add this feature to the next update in May, and i'm really ecstatic about it.
Then I as well as a lot of people playing the game has complained about the shortness of the playthrough, and they addressed that also. So, it's really good to see the devs listening to us, the community.
So yes, I reccommend this game with full thumbs up!
👍 : 64 |
😃 : 0
Positive