HordeZ Reviews
If you are looking for a on-rails arcade experience that blends between classics like Doom, Left 4 dead and House of the Dead then we got you covered! Fast and simple gameplay that will bring you into a creepy world of zombies and demons. Show your skills to the world through our global leadboard system!
App ID | 412050 |
App Type | GAME |
Developers | Zenz VR |
Publishers | Zenz VR |
Categories | Single-player, Multi-player, PvP, Online PvP, Co-op, Online Co-op, Shared/Split Screen Co-op, Remote Play Together, Shared/Split Screen PvP, Steam Leaderboards, Stats, Tracked Controller Support, VR Only, VR Support |
Genres | Indie, Action |
Release Date | 29 Apr, 2016 |
Platforms | Windows |
Supported Languages | English |

392 Total Reviews
328 Positive Reviews
64 Negative Reviews
Mostly Positive Score
HordeZ has garnered a total of 392 reviews, with 328 positive reviews and 64 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for HordeZ over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
125 minutes
I don't have a lot of time in it, but what I've played so far, pretty fantastic.
Ask my wife if it's immersive. She decided this was the first game she would play in VR.
Within a minute of the game starting, she ran to the wall, started screaming, and then started crying.
That, my friends, is VR done right.
👍 : 12 |
😃 : 10
Positive
Playtime:
6842 minutes
This is perhaps the most fun game available for purchase today on ANY system.
-Room scale VR is incredible! Game slowly moves you through the area on a floating pad, but you can still move around as much as you want in the size of the room you've dedicated to room scale VR, allowing you to physically dodge and run from zombies.
-Graphics/sound are fantastic
-You can either use guns/grenades and use a magnet gun to "suck" in ammo boxes as they fall around you, or (my favorite) you can just equip two katana swords to ninja your way through the area.
-$15.99 is an absolute steal. I would have paid $50 for this game.
The only possible improvement the developers could make is adding gamepad support so when the Virtuix Omni treadmill launches later this year, we can move about in the play area as far as we want to without worrying about hitting walls.
A+!
👍 : 21 |
😃 : 1
Positive
Playtime:
792 minutes
This game was good back when VR was new and there were no games available. Unfortunately, it has not been updated in a long time. Many of the levels are buggy, with enemy pathing issues, and graphical glitches. It's ultimately still playable, but it really needs some more polish.
One of the initial attractions to the game was co-op play, but the game is too easy with more than a single player. Even with two players, the hardest difficulty isn't that challenging. Meanwhile, with three or four players it's a joke as you can just fire in all directions at once, resulting in absolutely no challenge. If you do play this game, I'd recommend playing it solo which results in a much more tense and atmospheric experience.
The devs claim to still be working on the game, and that an update is coming. If so, it's sorely needed as this game has bugs that need to be fixed. Until that time I'd recommend sticking to newer VR Zombie games, which at this point are much more polished.
👍 : 12 |
😃 : 0
Negative
Playtime:
536 minutes
The in game experience feels good, very responsive. A key to playing at the higher difficulties is to make sure you are always picking up the drops. I had a lot of fun already and will continue to do so for many more hours.
Cons- Sound is not optimized so you don't know which direction new waves are coming from just by sound.
That's it, I love this game.
👍 : 14 |
😃 : 0
Positive
Playtime:
538 minutes
This game wins my first ever Steam Review!! I just felt I should take a minute to show this title some love. I received my Vive on Monday, 5/2/16 and spent a little time checking out the bundled software and The Lab, since it was free. From the moment I put on the headset I have been completely blown away by the VR experience. This stuff is really cool!! So after a few hours of time, spread out over a few days, checking out the free stuff I had, I decide to buy my first game. Out of the games on my wishlist I decided to go with HordeZ, on nothing more than wondering what it would be like to shoot some zombies on the Vive.
I truly wasn't prepared for the experience I was about to have. LoL, To be frank, it scared the shit out of me!! In a good way though, kind of like that haunted house scary during Halloween when you get frightened and then have a laugh. The first time I started, it startled me so bad I snatched the headset off and sat on my couch laughing at myself as I drank a beer and regrouped. Ok... Now I know what's up, let's do this! I strapped back in and went for round 2!!! If you'd like to see me make an ass out of myself, I recorded it on my phone and uploaded it. Be warned, I curse a lot. lol https://www.youtube.com/watch?v=yxrzfXpBlb4
I just want to say that so far, this has been the defining VR experience for me. The immersion, presence, fear, nervousness, it was all SO REAL and I loved it. Watching videos just can't convey the feeling of being strapped in to this thing. It looked and felt so unbelievably real that I think I will no longer make comments about preparing for the zombie apocalypse because this game taught me that I'm a big scaredy cat!! lol
Good job on this game guys. It looks great and plays really well. There were a few moments when the moving platform made my legs feel a little wobbly, but never really gave me any severe motion sickness. This mostly happened when the platform started or stopped. I only mention that as an observation, not a complaint as it really wasn't a problem for me. But I know some people or more prone to the motion sickness thing!!
10/10 Should probably put down puppy potty pads while playing this.
👍 : 20 |
😃 : 4
Positive
Playtime:
17 minutes
I suspect the positive reviews are from when VR was new and people had not tried it before. This game is way to simplistic, you dont even have control over movement. You float on a slow moving platform and shoot at zombies that show up, similar to an old time crisis arcade, only in time cirsis you can dodge and taker cover and it is actually fun. Trying this game in 2018 is one of the worst games i have tested, and the positive reviews are a mystery to me.
👍 : 9 |
😃 : 2
Negative
Playtime:
6 minutes
This title isn't deserving of a demo or beta test listing. Very poor game design in just about every conceivable metric. Clearly an unfinished product. I would be embarrassed to put my name on this let alone charge for this game.
👍 : 9 |
😃 : 1
Negative
Playtime:
748 minutes
I bought this game yesterday, I genuinely enjoy horror genre games, the Clive Barker games, Doom, Resident Evil, whatever. Left4Dead was probably my last really passionate survival game(s) I spent way to much time playing. I am a 40 year old gamer and really don't get rattled by much. Let me just say, I was NOT prepared for how immersive this game was in VR. My very first play session lasted about a min, I got overwhelmed with Zombies and I actually said NOPE and took the headset off. I had to actually mentally prepare myself to go back into this game. I am having a BLAST, despite it being somewhat difficult for me at my current skill level. (can't seem to survive past that first real corner on the normal difficulty level, I really don't care, this game makes you want to keep playing. Highly recommended.
👍 : 33 |
😃 : 2
Positive
Playtime:
301 minutes
This game shows potential but a few issues stop me coming back for more.
1. The play space moves, it's slow, so not terrible, but it's not great for more than 15mins play. Especially when looking in a different direction than the velocity is heading. FLoating disc under the player doesn't help also, it rotates with in your lower periphery.
2. Audio is not spacialised, it gives no clues as to which direction zombies are in and how far away. The audio in general feels pretty weak.
3. Weapon feels like it needs a 20 degree tilt to match how you would comfortably hold a vive controller and match other shooting games.
4. Switching weapons is pretty awkward, grabing from over the shoulder would feel much nicer. Just because the controller has buttons doesn't mean you need to use them.
5. Hit effects need some work, the animation and particle effects don't seem to fire on every hit. Makes weapons feel less real.
👍 : 50 |
😃 : 2
Negative
Playtime:
881 minutes
This game is a perfect example of VR does not translate well to 2D trailers. I almost gave this one a miss until someone posted an impassioned review of how much fun they had. Picked up Hordz and it is now one of my favorites. When demoing the Vive I usually bust out Hordz and so far all have excitedly enjoyed it. When ever I have people back over, Hordz always get a request for a return visit. It really is good fun. I'm still working at getting good enough to make it all the way through on hard. Fuck me the difficulty ramps up awesomely. The fact that the game has gotten some significant support after the fact and some cool little features (the zombies looking at you is creepy as hell) make this game easily worth the money.
UPDATE: After ther latest patch this game is EVEN better. Very worth the buy. They online play works really well. This weekend I was able to play Co-Op with a friend and some random people without issue. Very fun to crank up the difficulty and play with others.
👍 : 28 |
😃 : 0
Positive