Silver Creek Falls: Chapter 2
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42 😀     11 😒
70,44%

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$4.99

Silver Creek Falls: Chapter 2 Reviews

One week after the eerie events occurred in Silver Creek Falls, the sleepy town in North Carolina is hit with yet another tragedy. An FBI agent is brutally murdered in cold blood in his own bedroom. No one knows who did it or why. Only one thing is clear: something truly sinister is broiling in Silver Creek Falls.
App ID403070
App TypeGAME
Developers
Publishers Sapphire Dragon Productions
Categories Single-player, Steam Achievements, Steam Trading Cards
Genres Indie, Adventure
Release Date30 Sep, 2015
Platforms Windows
Supported Languages English

Silver Creek Falls: Chapter 2
53 Total Reviews
42 Positive Reviews
11 Negative Reviews
Mostly Positive Score

Silver Creek Falls: Chapter 2 has garnered a total of 53 reviews, with 42 positive reviews and 11 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Silver Creek Falls: Chapter 2 over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 404 minutes
Hello everyone, Normally I don't write reviews about games I play on Steam, however this one I had to. I happened to stumble up Silver Creek Falls Chapter 1 around the beginning of September and since it was free, I figured I would give it a try. It hooked me in like a video game should. The characters had depth, the gameplay was outstanding and it left me with wanting to unravel all of its secrets. I thought I would've have to wait years before I would be able to play the second part, however I was pleasantly surprised to see that it had already come out. Now, this game is relatively short, however the puzzles took awhile, so if you were able to solve them within a few minutes the overall game would probably be 3-4 hours depending. This had so much more content than the previous chapter and once again the developers did an amazing job and left this chapter off with a cliff hanger. Always leave the audience wanting more, and that's exactly what they did. This game isn't everyone's cup of tea, however It's definitely worth the 4.99$ You won't be disappointed.
👍 : 5 | 😃 : 0
Positive
Playtime: 150 minutes
As a distinguished member of the law enforcement community I can't really recommend this game. The first one had its charm but this one reminds me of case I had years ago when we were looking for a man named Jimmy The Gut who was suspected of murder and our investigation lead us all over the place looking in lockers and solving kinda crap puzzles and we ended up out in the forest and I even lost a shoe and we kept going in circles because our path wasn't clear and we then randomly we stumbled upon this freakin maze and I said to my partner can you feckin' believe this sh ite and he was all nah bruh but then we finally got to the end of it and it turned out to be a total let down as Jimmy The Gut was just sitting there eating a sandwich and he was yo I know you lookin for me but I'm not the guy. We were all shure shure and then we all left and just like this game it all went nowhere as it turned out he was getting his taxes done on the day of the murder. What a letdown. Now I have more questions than answers and I don't wanna know what I have to do to get them. anyway, 4/10
👍 : 0 | 😃 : 0
Negative
Playtime: 336 minutes
Silver Creek Falls Chapter 2 continues on with the mystery that started in Chapter 1. Most of the game is pretty easy to figure out and the puzzles contained within aren't that mentally vexing, There are some things in this particular chapter that really annoyed me, First, being the cat in the 1st hotel, this is a pointless endeavour that is just annoying, doesn't add to the story line and from what I've read in the discussions has just plain annoyed the living crud out of most of the people who played the game. The second point is that the Devs STILL haven't added any instruction on how to increase the game window size from tiny to full screen. So Someone who is playing this for the first time WITHOUT having played the original or been to the discussions won't know how to adjust the game screen size. Third and last thing is that this episode requires the player to collect certain "items" (NOT THE APPLES) that the game then DOES NOT provide an inventory tally for. These items ARE necessary for an achievement but the player doesn't have any idea how many they've already collected towards the achievement total. I would suggest an updated version of game be released with these issues fixed. Overall the game was mostly enjoyable even with these little annoyances.
👍 : 0 | 😃 : 0
Positive
Playtime: 125 minutes
Silver Creek Falls had potential but lacks polish. My major issues with the game are A. Each Chapter being its own game B. The game in full costs $9.98 plus tax C. The story was lacking some umph Silver Creek Falls is 3 separate games in Steam and is a bit inconvenient to users since chapters are relatively short anyhow. With a game that costs as much as To the Moon, you are not getting your bang for your buck. The game lacks polish and is too short to justify the cost. Chapter 2 was not a bad chapter and was what made me go on to buy the last chapter. Chapter 3 was unexpectedly short and ended the story in a very stale way. The game does not make you feel like a detective like in a Sherlock Holmes game and its story writing did not feel complete. There are a multitude of indie rpgmakers out there that are pretty great and free which makes this game not worth paying 10 dollars for. Normally I am not such a cynic but if you charge this amount of money for 3 to 4 hours of gameplay it should be on To the Moon's level.
👍 : 4 | 😃 : 0
Negative
Playtime: 188 minutes
I must have been a couple years since I complete the free first chapter of this game. Was on my wishlist ever since, and finally got around to buying and playing the rest. Chapter 1 I felt had more mystery of if the culprit was human or some kind of creature with hints of the supernatural. With this installment, we're starting to get more of a clear picture on the matter. (The hidden story about the Croatoan in Roanoke was part of what lured me in to go to uni there, btw.) I enjoyed seeing more of Sara's character, her little quirks, and am interested in playing the next part.
👍 : 4 | 😃 : 0
Positive
Playtime: 156 minutes
I was hooked with the Chapter 1 and after reading all of the reviews, I finally buy it. It last a bit longer than the first chapter, with more mystery and even few message to cypher. The twist ending do make me hooked and want to buy the third chapter. But I honestly think that the price is a bit too expensive for a game that I only play once and not last that long.
👍 : 6 | 😃 : 0
Negative
Playtime: 168 minutes
I purchased Chapter 2 because Chapter 1, which came off as essentially a playable prologue, managed to set up the atmosphere and story threads to imply a much larger mystery brewing under the surface. We're now at the end of the second act and that's STILL all that's happened. Lots of implications of heavy stuff with almost no payoff. You can't just spend an entire story stringing the audience along, especially if you're charging seperately for each act. Personally, I'm not going to be suckered into buying Chapter 3 based on this pattern.
👍 : 12 | 😃 : 1
Negative
Playtime: 232 minutes
Silver Creek Falls: Chapter 2 is a retro, 8-bit pixel game where you assume the role of Sara, a former Massachusetts state trooper turned detective. Chapter 2 picks up where chapter 1 left off. I enjoyed this game. An intriguing mystery is unfolding as you play and the 8-bit graphics gives it a quaint 80's feel. The mystery deepens as you travel from place to place, following the clues left behind. However, there are two things I didn't care for. First and foremost, the controls are horrible. To control your character you have to use the arrow buttons not WASD like most developers do. That is a major sticking point with me. Also, to interact with something, you use the enter button (which is right above the arrow keys), so now I have to position my hands unnaturally which makes them tired in a hurry. I had said in my previous review of chapter 1, I hoping that the developers would fix these terrible controls but that's out the window. So I broke down and got this game on sale because I had to find out what happened. Another thing I didn't like was the writing. When you speak to someone their response appears at the bottom and well as yours. That's all fine and dandy but some of the exchanges of dialogue makes me wonder if the person who wrote this was in grade school. Yes, some of it is that bad. Silver Creek Falls: Chapter 2 was selling for $4.99. That's a bit high for the time spent playing this game. Good thing I got it on sale and I suggest you do to.
👍 : 4 | 😃 : 0
Positive
Playtime: 430 minutes
TL;DR: Mystery crime adventure is a decent sequel to [url=http://store.steampowered.com/app/392450/]Chapter 1[/url] but lacks focus. I'll keep this as spoiler-free as possible. Chapter 2 starts where the free-to-play [url=http://store.steampowered.com/app/392450/]Chapter 1[/url] ([url=http://steamcommunity.com/id/Twistorian/recommended/392450]my review here[/url]) ends: mysteries of murder and disappearances abound at Silver Creek Falls. Sara Fitzgerald gets reassigned to the case, this time with a laid-back FBI Special Agent Valdez. Story is still the main attraction of the game. A murder rises new worries but there are fortunately new leads to follow, and more ominous parties join the fray. While [i]Chapter 1[/i] had minor puzzle elements, [i]Chapter 2[/i] ups the difficulty with a couple of potentially tough puzzles. Fortunately for the more casual players they can be skipped in story-fitting way or in some cases simply bruteforced. Actually, puzzles in [i]Chapter 2[/i] are what I originally expected (but was disappointed in)) in [i]Chapter 1[/i]: you actually have to think for yourself and use the evidence to deduce the answers. I congratulate on succeeding in bringing this aspect of detective-work to play a real role in the adventure. Speaking of puzzles: I especially liked the encrypted text puzzle that, while basic if you know some cryptography, made one think and even use pen&paper (or notepad), math and evidence in unison to properly solve it. In-game character would give clues or even solve it for you if you just wanted to get on with the story. This puzzle was very well done except for the long walks that ensued. Long walks are due to the maps being large and sometimes you have to walk back and forth for errands. Also, the investigators walk fairly slowly. There are still no addresses of important places on the map so this emphasizes the issue. There are also long corridors everywhere. These things are probably the worst aspects of the game. Sure, some of the walking and wandering is reasonable, like in searching the campus for a certain person or the back-alley for a certain dude. Fortunately there is a fast-walking mode (by pressing Shift while walking) that mitigates the issue. Also, in a late part of the game there's a maze of sorts that you have to solve. Not only do you have to solve it once, you have to also walk it back through again, which breaks the story flow. I think skipping the maze backwards would have been better (and the characters could have had a nice 4th-wall breaking dialogue or similar after the skip as well). In this way it seems that because of this and other long walks the game becomes artificially longer than it could be. For the story to flow, it is important to cut unnecessary walking or at least spice it up with interesting interactions in the way. There is lots of dialogue between Sara and agent Valdez when studying the case and this brings out their personalities very nicely. They even have different facial expressions for showing emotions in the dialogue. All side characters (aside from clerks) feel fleshed out and lively and also show emotions when appropriate. There are a few more people than in [i]Chapter 1[/i], which is good, though the streets are still strangely devoid of human life. Personally, I would have liked to see more of Sara's hotheaded side that resurfaces only maybe twice during the whole [i]Chapter 2[/i]. I encountered several non-gamebreaking bugs and one repeatable crash during my playthrough. Developers are great: all these bugs and issues were fixed quickly as the devs are active in the Steam forum and the game is now in a much more consistent and stable state than before the updates. One annoying bug or feature was the cat in one of the hotels early in the game. If you tried to pass it, it would walk in the way and mock you by meowing. I was stuck there for some 10 minutes before I realized that the cat can be passed by walking past it while it's moving the other way. This was ridiculous but I'm not sure if it's considered a bug (and being fixed) or some kind of a meta-puzzle. I still find myself cursing at its stupidity. On my second playthrough (to see the fixes) it wasn't nearly as annoying so either it's fixed or I just knew how to deal with it. For me the game lasted 4.5 hours to 100%, though the game records 2.5 hours. Some of my time went into reporting bugs and some for idling while solving the encryption puzzles online. There was expectedly a cliffhanger at the end in anticipation of [url=http://store.steampowered.com/app/441060/]Chapter 3[/url], which finally released in spring 2016. All in all, I liked [i]Chapter 2[/i]: it has more content and it's more demanding than [i]Chapter 1[/i]. Still, it might have been better as a more compact and focused package, with less slow and aimless walking - in that [i]Chapter 1[/i] succeeded better. Story is still very interesting and it's the main driving force here: it makes you want to see how it continues. I think the price of 5 € is adequate if you enjoyed [i]Chapter 1[/i] but mind that it's only about 2-4 hours long. If that feels too short for you, you might want to wait for a sale. EDIT: Oh, I found a fast walk key! It's Shift (either). I'm not sure if it was there to begin with. Edited the review accordingly. EDIT 2: [url=http://store.steampowered.com/app/441060/]Chapter 3[/url] having been released, I updated the review slightly.
👍 : 20 | 😃 : 0
Positive
Playtime: 221 minutes
This second chapter of the Silver Creek Falls series continue from the previous chapter where detective Sara Fitzgerald is assigned to a new partner from the Federal Bureau of Investigation (FBI) Agent Valdez to investigate further into the unsolved mysteries of Silver Creek Falls. From the murder of Agent Valdez's former partner, Sara and Valdez investigate the disappearance of a hedge fund manager, attempt to locate an informant, search a suspicious bloodstained scene at a fisheries warehouse and follow a trail of clues back at Silver Creek Falls, a college campus, a pharmaceutical company's involvement and a secret research facility as a mystery adventure with thriller and comedic references. Having played through most of the visual novels by Sapphire Dragon Productions, I would say the plot hook and story writing for mystery is better by having interesting plot hooks and development than the romance visual novels which seem rather short and rushed in comparison. I am recommending this chapter and the entire series because I know and hope Sapphire Dragon Productions do read through and take some of the player reviews and comments seriously and will consider my suggestion to focus more on mystery storylines and also consider adding comedic references in other titles in future. This chapter is recommended when at discount or in good bundle offer with chapter 3 as the game can be finished in less than 10 hours [spoiler]and the chapter has a cliffhanger ending.[/spoiler]
👍 : 41 | 😃 : 0
Positive
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