Rot Gut
Charts
254 😀     39 😒
80,06%

Rating

Compare Rot Gut with other games
$1.99

Rot Gut Reviews

Rot Gut is an action packed platformer set in America’s 1920’s Prohibition era. You take control of an agent who, to uncover their mysteries, goes on a mission to fight the city’s underground armed to the teeth organizations.
App ID395500
App TypeGAME
Developers
Publishers Shotgun Surgeons
Categories Single-player, Steam Achievements
Genres Indie, Action, Adventure
Release Date12 Jul, 2016
Platforms Windows
Supported Languages English

Rot Gut
293 Total Reviews
254 Positive Reviews
39 Negative Reviews
Very Positive Score

Rot Gut has garnered a total of 293 reviews, with 254 positive reviews and 39 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Rot Gut over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 26 minutes
Really short metroidvania. Didn't really expect much but I'd say it delivered. If you think otherwise you can probably complete the game and still be able to refund using Steam's 2 hour refund policy.
👍 : 1 | 😃 : 0
Positive
Playtime: 38 minutes
Very short, a little too easy, but not bad for a dollar. Artwork is decent, and the weapons are good. The music is pretty obnoxious, and the developer knows it. The only real option in the game, is a mute button in the corner. Controls don't feel great to me, but would be fine, if there was controller support. Which there isn't. There is no option to close the game, anywhere I could find. Not in the Main Menu, nor in the pause menu. Kind of a silly oversight. Overall, any complaints are minor, considering the price. If you have $1.00 and 30 minutes, give it a shot.
👍 : 3 | 😃 : 0
Positive
Playtime: 27 minutes
A very short but well-produced noir platform shooter that is a great deal at the price. I only wish the game had workshop support or just a few more levels/bosses. I look forward to a full length sequel hopefully. Play the game for free on Newgrounds - but buy the game and support the Dev if you enjoy it and we might see them make more. Full review with screenshots here: https://koolthingsforkoolkids.wordpress.com/2016/04/19/should-you-play-rot-gut/ I completed it in about 30 minutes and don't regret buying it, especially on the 30% sale.
👍 : 18 | 😃 : 0
Positive
Playtime: 36 minutes
Rot Gut was an impulse buy for me. "A black-and-white 1920s film noir action platformer?! Sign me the hell up!" Is what I thought as I impulsively purchased the game on a whim. Turns out that was a mistake. Even with its crazy low $2 asking price, this is not a game you should be paying for. Contrary to what people may believe, a game being short does not necessarily detract from its value in isolation. Many of the greatest old-school platformers could be beaten within an hour-and-a-half if you're a decent gamer, but that’s not the problem. This game represents everything that is misguided about the indie "retro platformer" scene that is glutting Steam right now. The game seemed promising up until I realized it was made in Flixel, one of the laziest Pixel art design tools known to man. If you like using Flixel, more power to you, but there are scant few Flixel games I'd actually pay for, given that it's mainly a tool used for simple-ass newgrounds flash games... and Canabalt. Look, Flixel aside, this game is appallingly underdeveloped, as if the developers decided to give birth two months early. The controls are snappy and responsive, but there are no rebindable keys and there's no controller support. On top of that the game control has no character. Dicky McGumshoe here has all the weight and momentum as a helium balloon, and so the platforming is woefully basic and flat. "But it’s a shooter! So maybe the shooting is good?" Not at all. Enemies do two things, walk back and forth, and shoot at you, with the only variable being the weapons they carry and the damage they take. You can see the devs were trying to go for a rock-paper-scissors sort of thing where you use your pistol, shotgun, or Tommy gun as the situation demands-shotguns for the smaller guys and dogs and the Tommy gun for the shotgun-toting big dudes- but the enemies are so static and the levels so flat that it becomes redundant by the second level! Not to mention that the unlimited-ammo pistol works just fine with proper jumping, so the other weapons become even more redundant. To top it off, the (two!) bosses are pathetically easy, and the aesthetic, while under-represented in platformers, is utterly squandered on repetitive and simplistic background design. This game has a hard time stacking up with free Newgrounds flash games I've played from 10 years ago, let alone modern indie games. the fact that it can be beaten in 30 minutes, if not faster, only sours the deal. But the length is not the issue. The game's design is the issue. Indie Retro Platformers are, discounting a few exceptions, a damn crutch. Dev tools like Flixel allow countless indie devs to fall back on pixel art as way to reduce time and money spent on a game's art design and player feedback rather than as a way to convey crisp visuals and fluidity and immediacy in gameplay. Which is why you'll notice that a lot of indie "retro" platformers don't attempt to imitate the graphical limitations or even the general look of any specific retro system, nor do they attempt to use pixel art to its greatest effect and use it to create levels and worlds with rich graphical detail. Most of it is blocky, Atari-esque pixel artwork with small sprites and simple designs. And this lazy approach to design tends to carry over to the gameplay, as many games have the trappings of retro gameplay, but none of the nuance and clever design that make those older games classics. Rot Gut is no exception. In fact, it exemplifies all of the problems that I feel a lot of indie retro platformers tend to have, especially when you consider the fact that at a baseline level, the game's not horrible. It functions and can be a bit fun for a while, but that only makes its shortcoming more apparent. In short, don't buy this game, if not more on principal than anything else. But if you would like to see an undistilled example of the misguided design choices that plague indie platformers, this is a fascinating summary, if nothing else.
👍 : 21 | 😃 : 0
Negative
Playtime: 33 minutes
Completed in 30 mins, real easy and short but fun. For 30 mins. But I suppose that's the value of £1.35 these days, if I'd spent it on a mars and a can of pop that'll be demo'd in 2 mins.
👍 : 17 | 😃 : 6
Positive
Playtime: 28 minutes
Cheap and Short game. 2D Castlevania style. Scene occure during 1920's, prohibition. You play a dude killing mafia members. Very simple with two buttons to strafe, one to jump and one to fire. 3 Weapons, 7 levels. +The OST Is stunning +Simple gameplay, old school like +The Pixel graphics are good -I spend 28 minutes to beat the game
👍 : 25 | 😃 : 4
Positive
Playtime: 22 minutes
I'm not the biggest fan of 2D Platformers but there was something in this game that made me enjoy it quite a bit. The whole Noir aesthetic made this game really pleasing to look at and the soundtrack was a banger plus the game wasn't very difficult which made it very relaxing gaming experience.
👍 : 12 | 😃 : 0
Positive
Playtime: 42 minutes
Set during the 1920's Prohibition era, Rot Gut is a retro platformer that's done in the style of noir; meaning that the graphics are completely black and white, save for some red accents here and there. You play as a detective who is out to uncover the secrets behind the underground organizations of a city. The pixel art mixed with a noir tone really helps set the mood of the game. There's a severe lack of 1920's gangster noir based titles in general, so it's always a welcomed atmosphere from a hardly touched market. The original chiptune Jazz themed music is also a brilliant touch, and it brings the time period of the game together wonderfully. There are six levels, and two bosses, each bringing their own track to the table; this guarantees that the soundtrack will stay fresh for many playthroughs to come. Similarly, each level also has its own unique visuals and platforming design. While the graphics and sound shine, sadly the same cannot be said for the actual gameplay. It's far too easy to simply sidestep a huge quantity of the enemies by double jumping over them. In fact, I'm sure that if you tried to, you could go through the entire game without killing a single one; save for the bosses, of course. You could always ignore that you can do this and kill everything that you see, but there are only a handful of enemy types and killing them sometimes feels like a chore. They can shoot faster than you, and will annihilate you if you don't do things such as standing on a lower platform and jump to shoot them, or jump down from a ledge and get a couple of shots in before jumping back up. On the other hand, the mechanics aren't that bad. Rot Gut doesn't support a gamepad, so using the keyboard you can control the character by using either WASD or the arrow keys, and pressing either spacebar or C to shoot, R to reload, and X or up arrow to jump; pressing X or up arrow twice instigates a double jump. There are vending machines for first aid kits, shotgun shells, and machine gun ammo placed sporadically throughout the levels, and you must shoot barrels and chests to get coins to buy the items. If you die, you lose all of the ammo that you've bought and you're reverted to the default amounts that are given at the very start of the game. Rot Gut isn't necessarily a bad game, but it's not one that you'll remember a few months down the road either. For what it is, it's okay, but it could be done a whole lot better; there's not even an in-game exit/quit button. The only thing that truly saves it, is the era which it is set in and its noir theme. Overall, it takes a little less than an hour to complete, maybe an hour total if you have a problem with one of the bosses. It's true that for the price of $2.19 CAD you can't expect much, but there are much better games for the asking price and even lower. [h1]Rating: [b]2.5/5.0[/b] - It's not awful, but it's not great.[/h1] The Horror Network [url=http://store.steampowered.com/curator/28221963/]Curator[/url] | [url=http://steamcommunity.com/groups/thehorrornetwork]Group[/url] Click for Gore
👍 : 8 | 😃 : 0
Negative
Playtime: 180 minutes
6.2/10 - 1920’s Mafia Pixel Platformer with Elements of Noir I had fun with this game, but I got it for free prior to the finalization of the game I assume since the release now says July 16. I received the game from an unknown friend*, they made a point to say they weren’t affiliated with the developer but I have my suspicions, especially since I played it over a month ago... Regardless, it was fun! The game is a pretty simple Pixel/Platformer shooter. You must traverse 7 stages using only a few guns of choice; certain guns are more effective against different enemies so don’t get too attached to a single weapon. You will be taking down the mafia in this short but sweet game; it took me about 35 minutes to complete it. So at $2, be aware of the game’s length, but if you like platformers I think you’ll dig this. Overall, It’s good. $2 would be the very most I would possibly pay, I’m being generous though since 10% supposedly is donated to charity… I haven’t seen any updates on that though. Without the Charity donation I would value it at $1 or so and if they don’t follow through with this promise I will change my answer for sure. [code][h1] Accidently Reviewed[/h1] Was this review helpful or maybe even not helpful? Either way join this group for more. Free Keys and Reviews weekly! [url=http://steamcommunity.com/groups/Accidently] Steam Group: AccidentlyReviewed[/url][/code]
👍 : 11 | 😃 : 1
Positive
Playtime: 46 minutes
Cheaper than a candy bar and won't make you fat. Its a fun game and you can't beat the price. It is short and I'm not sure what some of the charactors were, one looks like a klansmen, but you get to shoot them so.. who cares. I would buy a sequel. I also would like to see some different modes, like a hard mode or something.
👍 : 33 | 😃 : 7
Positive
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