Firewatch Reviews
Firewatch is a single-player first-person mystery set in the Wyoming wilderness, where your only emotional lifeline is the person on the other end of a handheld radio.
App ID | 383870 |
App Type | GAME |
Developers | Campo Santo |
Publishers | Panic, Campo Santo |
Categories | Single-player, Steam Achievements, Steam Cloud, Full controller support, Remote Play Together, Remote Play on TV, Steam Trading Cards, Remote Play on Phone, Remote Play on Tablet |
Genres | Indie, Adventure |
Release Date | 9 Feb, 2016 |
Platforms | Windows, Mac, Linux |
Supported Languages | French, German, Spanish - Spain, Simplified Chinese, Russian, English, Japanese |

90 438 Total Reviews
81 777 Positive Reviews
8 661 Negative Reviews
Very Positive Score
Firewatch has garnered a total of 90 438 reviews, with 81 777 positive reviews and 8 661 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Firewatch over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
211 minutes
Гарна гра,яка затягує своєю атмосферою та природою. Гарні звуки та діалоги. Взагалі вся візуальна частина будоражить. Сюжет чесно такий собі. Ну і на початку гри були затупи як куди дійти.Гра на 7 з 10
👍 : 1 |
😃 : 0
Positive
Playtime:
462 minutes
Firewatch is an interesting game, the story gets you hooked from the start and while the ending isn't the most impactful thing ever it doesn't ruin the experience as I've read online. To me hiking around with a map and a compass was really thrilling, specially if you turn off all the UI and help. The park is beautiful even with the low sittings I had to use, and overall the game was pretty solid all throughout.
👍 : 1 |
😃 : 0
Positive
Playtime:
1603 minutes
Short and sweet game with a beautiful art style and a simple yet emotional story. That story paired with excellent voice acting keeps you hooked. Always heard about this is a must play indie game and I regret putting it off for so long. Would highly recommend
👍 : 1 |
😃 : 1
Positive
Playtime:
813 minutes
Undoubtedly a really good, dialogue/story driven indie game. Short, but does not compromise on the story, and look really good, Strongly recommended, if you like the genre!
👍 : 1 |
😃 : 0
Positive
Playtime:
244 minutes
fun to play, had nice elements of mystery and a tiny bit scary, easy controls, delilah was a bit annoying but nothing crazy, i liked the storyline although its sorta disappointing, still worth playing if you get it on sale though
👍 : 1 |
😃 : 0
Positive
Playtime:
62 minutes
Never been big on narrative/adventure, it's unfortunately so exhausting to focus. Still playing Disco Elysium after 5 years for the same reason.
I loved this one however. The atmosphere, the sound. The reasons from other reviews. The controversy around that a*s streamer.
Only came here to buy the OST actually.
(Playtime on Steam Deck didn't count for some reason)
👍 : 8 |
😃 : 0
Positive
Playtime:
657 minutes
"Well, Escaping isn't always something bad".
10/10, Absolutely worth buying
👍 : 12 |
😃 : 0
Positive
Playtime:
757 minutes
Yes, it's a narrative-driven experience. Yes, it's a "walking simulator." Sometimes those games are good too. This is one.
👍 : 20 |
😃 : 1
Positive
Playtime:
283 minutes
what. a. game.
and the end credit music. uff, perfection.
i hope i get a delilah...
👍 : 48 |
😃 : 2
Positive
Playtime:
237 minutes
Firewatch is one of those games that quietly wrecks you. You go in thinking it’s just a walking sim, trees, sunsets, and then suddenly you're knee-deep in your own feelings because a woman on the radio asked how you're holding up.
There’s no combat, no inventory. Just you, a damaged past, and Delilah’s voice in your ear. And somehow… that’s enough. More than enough.
It’s haunting, beautiful, funny, and incredibly human. By the end, I didn’t want to leave the tower. I didn’t want to lose that voice.
Short game. Long aftertaste.
See you, Delilah. Maybe in another life.
👍 : 80 |
😃 : 1
Positive