Divinity: Original Sin - Enhanced Edition Reviews
Gather your party and get ready for the kick-ass new version of GameSpot's PC Game of the Year 2014. With hours of new content, new game modes, full voiceovers, split-screen multiplayer, and thousands of improvements, there's never been a better time to explore the epic world of Rivellon!
App ID | 373420 |
App Type | GAME |
Developers |
Larian Studios |
Publishers |
Larian Studios |
Categories |
Single-player, Steam Achievements, Steam Cloud, Multi-player, Co-op, Full controller support, Shared/Split Screen, Remote Play Together, Cross-Platform Multiplayer, Steam Trading Cards, Captions available |
Genres |
Indie, Strategy, RPG, Adventure |
Release Date | 27 Oct, 2015 |
Platforms |
Windows, Mac, Linux |
Supported Languages |
French, Italian, German, Spanish - Spain, Simplified Chinese, Russian, English, Korean, Czech, Polish |
28 569 Total Reviews
25 626 Positive Reviews
2 943 Negative Reviews
Very Positive Score
Divinity: Original Sin - Enhanced Edition has garnered a total of 28 569 reviews, with 25 626 positive reviews and 2 943 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Divinity: Original Sin - Enhanced Edition over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
2576 minutes
Tiene algunas cositas molestas que se notan por lo viejo que ya es, que supongo Larian mejoró en sus siguientes juegos (que todavia no jugué), los puzzles son medio irritantes pero todo se puede cheesear de alguna manera, worth the try good rpg ahead.
👍 : 0 |
😃 : 0
Positive
Playtime:
608 minutes
I want to enjoy this game, but I just can't. It feels like death by a thousand cuts for me. I respect it for paving the way to DOS2 and BG3. But on its own, it just isn't as fun for me.
The character walk speed is waaaaaaay too slow. It wouldn't be a problem, except for the sprawling maps and need to keep going back for item repairs and appraisals. I know there's a Loremaster skill for appraisal, but it's hard to tell which level you actually need to stay on top of things. And it's irritating when leveling takes so long, just to spend a point and still need a trip back to town. It doesn't help that weapons have papier mache durability, either. I wish the game just straight up dropped durability and appraisals. They only add tedium.
Navigation leaves a lot to be desired. Quest logs and markers feel too vague, and you can easily get your shit pushed in by monsters above your level. There are guides that show which parts of the map are appropriate for which level, but I wish the path were more intuitive IN-GAME.
The vague navigation, geriatric movement, stingy item acquisition/management, and rigid EXP progression wouldn't be problems on their own. But when they all happen at once, that's a bridge too far. I played for 10 hours hoping that my party would eventually feel dominant. I hoped that at some point I could stop reset-scumming or stop walking on eggshells to avoid enemies above my level. But after 10 hours that hasn't happened yet. I'm just not having fun. If there is a specific set of mods, or a specific build, or a difficulty compromise that forces the game to do what I want, I might as well play something else.
The game just isn't for me. I feel like I tried enough to decide that. It doesn't hold up compared to newer Larian games IMO. Those games advanced QOL by leaps and bounds.
👍 : 1 |
😃 : 0
Negative
Playtime:
5520 minutes
so incridible game, but they remove puzzle of choice decision in second game. i hope it's still there. everyone must be play i recommended.
👍 : 2 |
😃 : 0
Positive
Playtime:
12194 minutes
Must play on hardest dificulties and with less party members.
👍 : 1 |
😃 : 0
Positive
Playtime:
5562 minutes
Perfect time investment, especially with a multiplayer mate. Easily sank over 21 hours in only a few days, and still in act 1. Can't wait to spend 200+ hours more!
👍 : 1 |
😃 : 0
Positive
Playtime:
1066 minutes
Not really my thing. The game is beautiful, has great music and generally has a fun yet still serious tone. I also enjoyed walking around town, talking to characters, and generally appreciated the freedom I had in how I could solve non-combat quests. However, the combat is boring to me. It's incredibly slow-paced, not just because it's turn-based but also because everything takes a long time. I also didn't enjoy leveling up because you need two level ups (two skill points) to level up a skill. It's very slow progress, and my characters don't feel like they're getting stronger. Everything surrounding combat feels slow and frustrating; not my thing.
👍 : 1 |
😃 : 1
Negative
Playtime:
503 minutes
I forgive Larian for this game, as the sequel is excellent. This one has the bare bones but is let down by some major problems, like tedious quests, linear solutions that you will get bored of finding and the combat did need trial and error at times.
If you're patient, it's nothing special. Not sure how this CRPG ended up overrated, but there's various better CRPGs
👍 : 2 |
😃 : 0
Negative
Playtime:
5200 minutes
Ah this game... How can I even describe it? It's amazing. The story is nice, the characters are fun and well written.. And the gameplay its cool and satisfying once you aren't 1-2 lvls under LOL. That was mostly my only problem but once I got used to the game itself it was so rewarding.
But before anything I just want to let everyone know...
Bairdotr queen of MISS ♥
Now go and get the game. It's worth it. Trust me.
👍 : 2 |
😃 : 0
Positive
Playtime:
4763 minutes
Everything was great. The music, storytelling, characters, puzzles. Especially when enjoyed with a friend
👍 : 2 |
😃 : 0
Positive
Playtime:
3902 minutes
My first Larian game was Divinity Original Sin 2. I thought it was absolutely fantastic and so I bought Baldurs Gate 3 the day it left early access. It went on to become one of my favourite games of all time and I needed more. Rather than wait for Larian to put out a new game, I decided to give their back catalogue a chance. Divinity: Original Sin Enhanced Edition may be older and lacking in production values, but it was still a fantastic experience that really felt like a Larian game. Like all of the Larian CRPGs I have played, not only is it fully voice acted, but the voice acting is fantastic.
The game has you create 2 characters and then throughout the first act allows you to recruit 2 additional companions. You play as source hunters, essential the magic police, who are sent to investigate a magical murder. This is done both by talking to people and fighting enemies in a turn based combat system. Like all Larian games, the combat is really great and it was neat to see a persuasion system that doesn’t just rely on a simple skill check, although this does mean you can quick save and reload to guarantee a win if you so choose. Overall I don’t think my dialog choices mattered all that much, which was a bit disappointing, but I enjoyed the game more than enough to make that a non issue for me.
Of course the game is missing some QOL features of newer Larian games, but it is much less than I was expecting. The biggest annoyance I have is how slow healing is. I have a healer in my party and I understand why they cannot spam their healing spell during battles, but making me wait 30 seconds between healing each character after every battle does get a bit annoying, especially when I cannot control any of my characters or view their inventories for the first 5 or so seconds after casting the spell. Additionally, I thought that several of the puzzles was not well designed. There were a handful of times that I had to give up and google the solution, only to find something I’m not sure how anyone would have solved without spending literal hours trying hundreds of completely random things.
There was also some wired bugs, like teleportation spells not working in most areas, or attacking an enemy resulting in my charterer walking towards the enemy instead of attacking them like the UI indicated would happen. There was also a small handful of random dialog that had no voice acting, even though the sentence before and after had voice acting. Nothing that I would consider super major, but thees issues were a bit annoying to deal with.
Overall Divinity: Original Sin Enhanced Edition is a fantastic experience. While it may be shorter, taking me only 65 hours to beat, I actually think I may have enjoyed it more than Divinity: Original Sin 2. However, that very likely is recency bias since it has been a number of years since I played the sequel, and I will fully admit my memory of it is quite foggy. This game definitely is not be as good as Baldur’s Gate 3, but it’s also about a decade older and still holds up very well. You can totally see how this turned into Baldur’s Gate 3 and for anyone who played that and wants more or is interested but cannot afford it, I would highly, highly recommend this game.
👍 : 13 |
😃 : 0
Positive