Turnover
Charts
30 😀     7 😒
70,68%

Rating

Compare Turnover with other games
$1.99

Turnover Reviews

In a dystopian future, a powerful corporation hires a private security firm to execute a violent takeover of a competitor's HQ. Caught in the middle, brave office worker Clea attempts a stealthy escape.
App ID372250
App TypeGAME
Developers
Publishers Long Division LLC
Categories Single-player, Steam Achievements, Steam Cloud, Full controller support, Steam Trading Cards
Genres Indie, Action, Adventure
Release Date15 Dec, 2015
Platforms Windows, Mac, Linux
Supported Languages English

Turnover
37 Total Reviews
30 Positive Reviews
7 Negative Reviews
Mostly Positive Score

Turnover has garnered a total of 37 reviews, with 30 positive reviews and 7 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Turnover over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 716 minutes
I really do love stealth games though I understand they can be rather polarizing as they test patience and can be unforgiving. Turnover is a particularly unforgiving game and has pushed my patience with the short amount of time that I have spent with it. That said, from each death I learn how to better navigate the game as Turnover has very solid and consistent mechanics. Each level takes me a few deaths/runs to understand where to expect encounters and available paths and how to get through, but getting to the end is wonderfully rewarding and I feel like I really deserved it. Long Division, LLC is also very open to feedback and is responsive which will make this great game even better with time.
👍 : 4 | 😃 : 0
Positive
Playtime: 480 minutes
I loved it! This was a real gem for me. I played it on Easy, found that challenging enough, and enjoyed every level through completion. It is really about stealth and avoidance, watching easy patterns, and completing the level. Each level isn't too long, and not very painful to fail and retry. From the videos, I thought there would be gunfire and bombs, but for most of the game it is really no weapons, maybe something to stun or distract. It is also somewhat easy to hide if spotted. But one shot is usually all it takes to kill you. I loved the friends you meet to help unlock things, or the security guard that acts as your hired gun that you point in the right direction. The cone of visibility for enemies (and security guard) make it nice and predictable, and fun. Late in the game you get to do some damage, and was a welcome break. Once you have a security guard to help on a level, if you are careful, you can usually easily clear a level from that point. Graphics are not the point on this game, just the gameplay. I honestly just skipped most of the story until the very end :) . [5/5 stars] It ran great on my Win10 Alienware GTX 1080, and played with an xbox360 controller on a 65" TV with large pixel graphics.
👍 : 1 | 😃 : 0
Positive
Playtime: 409 minutes
Exceptionally well done. Excellent writing, addictive gameplay, and mechanics that are just plain fun. The storyline and plot are very clever, and the graphics, while not extravagant, have a certain charm to them. The trailer of the game does a pretty good job of summarizing what you can expect to see and do in the game. A hard-as-nails stealth-based game, it does a great job of encouraging you to pick yourself back up and try again.
👍 : 3 | 😃 : 0
Positive
Playtime: 187 minutes
I was always a stealth-genre fan, and I've been looking everywhere on Steam for another good stealth game other than Gunpoint (which you should also check out). Alas, I found Turnover! Turnover is the hidden gem (pun intended) that you should be playing if you are a careful player. Like stealth games, patience is rewarded, you can never be too careful, and planning is key. The mechanics aren't too difficult to understand, but mastering how you get around takes time to learn. It's dark, simple, and fun. Pros: + Good mechanics, especially regarding stealth. + Does an especially good job at tension. It's definitely not a horror, but you will get your thrills. + Decently long story lasting a little over 2 hours. Maybe less if you're a quick learner. + Interesting storyline and plot. Cons: - Framerate changes between 30 FPS and 60 FPS. Rarely 15 FPS but it still happens. I'm not sure if this is just because of my computer, but a setting to keep it at 60 would be nice, even if it's just a game feature. - You can't change the floor/level at the beginning of the game. I've missed a few perks here and there because the objectives for getting them weren't clear, nor if you DID get it. I don't like how you couldn't repeat a past level to get try again. - (Not really a con) Difficult and unforgiving at first. Even in "hostage" (easy) mode it was difficult in the beginning. It gets better as you learn, but you will often be frustrated. tl;dr good 8.5/10 stealth game. worth the price.
👍 : 3 | 😃 : 0
Positive
Playtime: 22 minutes
First impressions: +Nice story about corporate greed. +Decent stealth -Instant deaths/difficult Its a decent old-school stealth based game with minimilistic graphics. Seems to have potential if you have patience. Will update as I play more. I heard it was made by a single person like Axiom Verge, fairly impressive. Its okay so far, maybe worth it esp when on sale.
👍 : 3 | 😃 : 0
Positive
Playtime: 266 minutes
Nicely challenging without being mind-numbingly difficult. I love the premise and the music is fantastic. Occasionally frustrating, but with a little patience, you can crack most of the levels easily. Deserves to find a bigger audience.
👍 : 2 | 😃 : 0
Positive
Playtime: 154 minutes
Fun game. I had a problem with the video mode in ubuntu linux 16.04.3 / radeon, and the developer was so quick to come up with an answer. Controller works perfectly, including re-connecting. Gameplay is hard but fair. You will memorize the entire level, by the time you finish it. There are multiple approaches, and your timing does not have to be perfect. Noise and enemy visual range make sense. Very true to the spirit of Thief and other quality sneakers. Story actually was a lot better than expected. Recommended, but only if you are looking for a real challenge.
👍 : 3 | 😃 : 0
Positive
Playtime: 361 minutes
I REALLY wanted to like this game. While it had some quirky mechanics here and there, most of it is forgivable. But the delay in your companions got me killed countless times. They are borderline retarded, guess they serve lead paint chips at Bartleby Automation. Victoria in particular seems to have that deadly delay that ended up forcing me to just delete the game. Nobody likes escort quests, ever, period.
👍 : 22 | 😃 : 3
Negative
Playtime: 17 minutes
The game does not start, and the dev is no longer active. Shame.
👍 : 3 | 😃 : 0
Negative
Playtime: 42 minutes
4/10 Though I scored it low, I can't say that Turnover is "bad." In fact, I found myself applauding when the game covered private military contractors in Iraq and the disastrous Citizens United case during the intro. The premise of the game is pretty cool. The game also appears to be bug free. However, playing the game devolves into tedium quite quickly. The game, in some ways, pulls from Hotline Miami. Pixelated graphics, a top down view, the ability to pan your view out in each direction, and the absurdly quick death animations. However, the gameplay itself is quite exciting in Hotline Miami, being very fast-paced, and the thumping soundtrack almost makes the player feel as though they're in a trance. Turnover is also difficult, like Hotline Miami, and players should expect to die quite a bit. However, the slow, quiet, unexciting pace of the gameplay coupled with the brutal difficulty lends to quite a bit of frustration. I think this game could absolutely use checkpoints. With Hotline Miami, I was excited to hop right back into the action. In Turnover, I let out a hearty groan. Additionally, I think it would be better if the sound made by the player was visible in the game itself rather than down on the mini-map. The necessity of dividing your attention between the main screen and the mini-map grows tiresome.
👍 : 31 | 😃 : 0
Negative
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