Colony Survival
196

Players in Game

7 462 😀     674 😒
88,94%

Rating

Compare Colony Survival with other games
$24.95

Colony Survival Reviews

Colony Survival is a unique first-person strategy game developed by a two-man team. Build your own colony in a voxel world. Command guards, farmers, miners and other colonists. Defend your colony against the horde of monsters that attacks every night!
App ID366090
App TypeGAME
Developers
Publishers Pipliz
Categories Single-player, Steam Achievements, Multi-player, PvP, Online PvP, Co-op, Online Co-op, LAN Co-op, Cross-Platform Multiplayer, LAN PvP, Steam Trading Cards, Stats
Genres Indie, Strategy, Action, Adventure, Early Access
Release Date16 Jun, 2017
Platforms Windows, Mac, Linux
Supported Languages English

Colony Survival
8 136 Total Reviews
7 462 Positive Reviews
674 Negative Reviews
Very Positive Score

Colony Survival has garnered a total of 8 136 reviews, with 7 462 positive reviews and 674 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Colony Survival over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 32083 minutes
I enjoy playing on the highest difficulty and trying to see how far I can get before the zombies end my run. Game gets a lot of updates over the years and is always changing. Fun game, looking forward to the official release.
👍 : 0 | 😃 : 0
Positive
Playtime: 191 minutes
bro i have played three hours on a game the same day i got it! that just shows how good it is. the controls could use a bit of work and the how to play might need a bit more info. other than that, great game!
👍 : 0 | 😃 : 0
Positive
Playtime: 2988 minutes
Its absolutely best game which I ever play, there are soooooo much content and its so exciteing. I love this game and its my favourite game
👍 : 0 | 😃 : 0
Positive
Playtime: 4543 minutes
i played this game alot in the earlier stages of development, and really liked it, it was good but also simple and easy for me to grasp back then. however now its way too complicated in the modern betas for me, so i try to go back some versions hoping to restore the game to when i last enjoyed it. trying to find that version and restore it resulted in windows and avg quarantining a file because it was infected with something, so those beta files are not all clean, still gonna keep trying to backtrack versions but i wouldent reccommend doing it that way i am doing it, and i wouldent reccommend the newer versions of the game if complexities isnt what you want, but rather a simple colony survival game
👍 : 1 | 😃 : 0
Negative
Playtime: 504 minutes
good game, had a lot of fun in base building and getting a massive farm going. although it felt a bit dead in some places i may just be stuck but doesnt seem to have much going on outside of making beds and recruiting colonists. would be cool if you could actually command the guards and have them follow you, have a wider variety like swordsmen and have wars with other colonies on the map like a friends outpost.
👍 : 0 | 😃 : 0
Positive
Playtime: 3702 minutes
I love this game, you can be creative with your colony and It is well worth the price!
👍 : 0 | 😃 : 0
Positive
Playtime: 3426 minutes
I love this game. It's a Minecraft/Tower Defense hybrid in the best way. Something is wrong however with the way the game saves files to the steam cloud. Twice now I've lost 2+ hours of gameplay from day to day.
👍 : 1 | 😃 : 0
Positive
Playtime: 10430 minutes
this game is good, very good, but the fucking piece of shit colonists won't make any fucking ammunition like, NEVER, and therefore i can't play this shit no more since both my towns DIE BECAUSE THEY DON'T MAKE FUCKING AMMO FOR WHICH THEY HAVE THE NECCESSARY RESOURCES! FOR FUCK SAKE!
👍 : 1 | 😃 : 1
Negative
Playtime: 1175 minutes
Its minecraft but with slaves and better block textures. 10/10, love the slaves very basic needs
👍 : 3 | 😃 : 2
Positive
Playtime: 3902 minutes
This is ultimately a resource management game (at least it is if you play it the way I'd recommend playing it, which is cranking the difficulty up to maximum). Some people complain about how easy it is to "cheese" the zombies, which simply are trying to walk the most efficient path to get to your flag (or any colonists they can reach), so you cheese them with simple zig-zags and traps and so forth. But how you kill the zombies is not really the point. This isn't 7 Days to Die. The zombies are dumb and predictable and you are supposed to be cheesing them. The difficulty is in the resource management because no amount of cheese will help you when it's 4am and you have just run out of any ammo type. And you realize there has been a miscalculation somewhere in your production lines and you ran out of something that impacted your ammo production (or you just miscalculated how much more ammo you would need after a big threat jump). The game doesn't really throw a lot of surprises at you. But it does a good job of encouraging you to continually ramp up and, in doing so, increasing your peril and chances to make a mistake. To ramp up, you need better science. To get better science, you will need to expand in various ways. Expanding in various ways will increase your threat, giving you more zombies. So the gameplay loop is basically teching up while trying to monitor your production across several major areas of resources, the failure of any one of which will doom your colony. I'm playing it on the hardest setting and while it was easy at first, it can get very challenging. (One example: I got wiped because I wasn't make enough arrows to get through each night and didn't notice the problem fast enough. I had plenty of raw copper. I had plenty of fletchers. I had plenty of smelters. What I didn't notice was my wood demands had gotten ahead of my woodcutters and the smelters were not running full time, which cascaded into a lack of arrows.) The game comes with kind of an "oh sh**" button that will blast all the zombies but your use of this button is pretty limited so if you have to use it once, you will have a narrow window to fix whatever the problem was. If things get bad enough, you will basically just find yourself in an unrecoverable state: your threat is too high and you can no longer get your feet underneath you again. Time to start over! And I find starting over to be fun too. Kinda like Rimworld, in that sense. I enjoy managing an established colony but thinking about how I'll do it better NEXT time has me looking forward to it. I do think that the lack of variety of threats and challenges will limit gameplay (versus Rimworld which threatens you in many different ways) but it's a fun little building and management game.
👍 : 6 | 😃 : 0
Positive
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