Vagrant Hearts 2 Reviews
App ID | 359670 |
App Type | GAME |
Developers | Warfare Studios |
Publishers | Warfare Studios |
Categories | Single-player, Steam Achievements, Steam Cloud, Full controller support, Steam Trading Cards |
Genres | Casual, Indie, RPG, Adventure |
Release Date | 20 May, 2015 |
Platforms | Windows |
Supported Languages | English |
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16 Total Reviews
10 Positive Reviews
6 Negative Reviews
Mixed Score
Vagrant Hearts 2 has garnered a total of 16 reviews, with 10 positive reviews and 6 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Vagrant Hearts 2 over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
690 minutes
Tags: Topdown - RPGMaker & Party RPG
Additional Tags: Delete Local Content & Remove from Library
TLDR: Vagrant Hearts 1 Remixed. Reboot party to level 1. Ditch the factionwar and uses a quest to kill the dark lord storyline. Suffers from same combat and pacing issues.
I cannot imagine the kind of a person that would really have related to those characters deeply enough from the first game to want to follow them on another so called epic journey. The combat is still bulletsponges against bulletsponges, and the same esper system, most of the same beastiary, a similar item and equippables selection and nearly all the same assets are being reused making the game feel very samey.
Seems fairly obvious that the writing has not really improved much, and there seems to be even less of a focus on easter eggs and side-quests or areas than in the first game.
Conclusion: Has arguably an equal to lesser entertainment value than the first, and has the huge handicap of referring to events of the first game that you in all likelyhood wont have played or could not for the life of you remember even if you did play it.
While I appreciate that there may, in theory, be a market for this game, those that did get into it lament exploits related to the esper and magical system making the game easily cheesed through improper design of special spells and abilities and status effects.
Removing local content permanently and hiding from library for declutter.
👍 : 1 |
😃 : 0
Negative
Playtime:
902 minutes
Vagrant Hearts 2 is a pretty good side view turn based RPG. It plays the same as the first game.
The unique but sometimes annoying magic crest system is still here as well as the frequent party member changes.
I came into this sequel not expected much difference from the first game and that's exactly what I got.
This game follows the same storyline right after the first game, but nothing else has changed with the gameplay or graphics.
One of the unique features of the first game was the Rojak Fragments which were hidden throughout the world and added replay in the quest to find them all.
This game however, has no side quests like that, or at all.
Basically, this is a rather generic but fun turn-based RPG, with rather ugly dark graphics, bad and forgettable dialogue, and ugly character design.
The usual limitations of an RPG maker game remain here as well, which means no broadcasting, screenshots, overlay, or chatting with your friends without the use of alt-tab.
The gameplay is the saving grace here, as I enjoyed the battles much as I did in the previous version.
This is one of the better RPG maker games and one of the better developers.
👍 : 6 |
😃 : 0
Positive
Playtime:
36 minutes
The sequel to the first Vagrant Hearts, this game now shifts the girl with new powers that everyone wants to Scarlett. More adventure awaits, in a new land. And once more the sisters (and their friends) will have to face their inner fears and defeat more conspiracies and great evils.
👍 : 2 |
😃 : 0
Positive
Playtime:
755 minutes
I really enjoyed the first game. The second one started off so promising. However between the game freezing or lagging in places or the lame ending it took away from the overall enjoyment of the game. If like dungeon crawls that is casual then play the game.
👍 : 1 |
😃 : 0
Positive
Playtime:
786 minutes
So completed this game, and overall it was the story line that got me. Same as VH1, but this time, a specific group is after scarlet due to her special gift. Brother Hood and white corp joined together to once again save Azuel. You go between 2 different parties constantly as you split up to get this and get that. Wont really ruin the ending or what it is about, but wish they had a little more interaction with this "gift"
Anyhow, game is a little buggy, but you can still get through the game. some grammar issues and spelling issues, but whatever. Its a cheap indie game. for the price, I think its well worth it. Game is relatively easy with the exception of certain bosses. Some bosses will het entire party for about 1500 health while your max health is around 2300. You have some crests that can paralyze and poison and that helps tremendously. Think there was 1 boss fight I just could not paralyze or poison them (not sure if that was a bug or intentional) and it was really a PITA. Took me a few tries to win. Be sure to have plenty of mana restore potions and phoenix downs. I honestly wish you had more selection on unequiping your crests before switching on to the next group.
I kind of hope they make a Vagrant hearts 3, but maybe with less bugs, and a little more time into it. Keep in mind, this is NOT SQUARE ENIX development. So I am able to look past the bugs. Overall, great story line, always curious as to what will happen next with Scarlet and the group. Fun interesting little game definitely would recommend it for a low cost, but not worth $10 $15
👍 : 0 |
😃 : 0
Positive
Playtime:
815 minutes
Similar to the prequel, it was an okay game to play but not awesome. This one did seem to let you roam around a little more than Vagrant Hearts (which is good), but there were still some issues with the characters and the character interactions. I would still recommend, but maybe get it on sale?
👍 : 7 |
😃 : 2
Positive
Playtime:
675 minutes
A simple Chrono Trigger clone with a mostly forgettable story and frustratingly simple turn-based combat. If you love the 16-bit JRPG genre so much that you want to dip your toes into every entry no matter how small, then you might enjoy this. Otherwise, I cannot recommend it to any other sort of player.
👍 : 1 |
😃 : 0
Negative
Playtime:
1560 minutes
Only 1 hr play so far. It's a real RPG Maker game - nothing fake. Unique story, unique environment, sounds, gots it all. Not amazing but worth it. I like variety more than deep complexity at the later hours.
There are allot of bogus reviews like "it's totally linear". Like many new RPGMaker games it warns you not to go places you don't need to be / are not ready for. Nothing wrong with that. Is a legitimate style. Like I said - it's your typical RPGMaker game and "not a cheap copy of another just like it" ... I like it so far.
👍 : 4 |
😃 : 0
Positive
Playtime:
1039 minutes
This game is boring, there is bad grammar and it's very buggy.
-The screen goes light after you rest. It doesn't fix until you leave the city.
-If you try to go to this area by the beach before it is time you get stuck. The only way to fix it is to RESTART THE GAME!
-It gets very laggy in the Snow Desert and Great Plains. Your walking slows to a crawl for a little bit.
-You cannot change the volume or the key binds.
-There is no un-equipping of crests on party members that suddenly leave you. You can't get them off until near the very end.
**There are 2 broken achievements!!**
👍 : 11 |
😃 : 0
Negative
Playtime:
473 minutes
Vagrant Hearts 2 is the same game as the first one with a worse story and less challenging enemies. It still has the problem of enemies that are easily paralyzed, stunned, poisoned etc. I did not see any spells from the last 5 boss fights including the final boss since I could stun them and kill them in 4-5 turns with poison. If by any chance you dont want to poison and paralyze the bosses so that the game becomes somewhat enjoable the boss characters will either one shot you or paralyze, posion, confuse your party like you would do to them. You would have to grind a lot to withstand their spells, but it really isnt worth your time imo. There is no middle ground here and since the story is much shorter and worse that the first game, I can hardly recommend this game not even to Jrpg junkies.
👍 : 14 |
😃 : 0
Negative