
3
Players in Game
19 😀
6 😒
66,25%
Rating
$4.99
Cuban Missile Crisis: Ice Crusade Reviews
App ID | 356290 |
App Type | GAME |
Developers | G5 Software |
Publishers | Fulqrum Publishing |
Categories | Single-player, Steam Cloud, Multi-player |
Genres | Strategy |
Release Date | 25 Mar, 2015 |
Platforms | Windows |
Supported Languages | English, Russian |

25 Total Reviews
19 Positive Reviews
6 Negative Reviews
Mixed Score
Cuban Missile Crisis: Ice Crusade has garnered a total of 25 reviews, with 19 positive reviews and 6 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Cuban Missile Crisis: Ice Crusade over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
460 minutes
This expansion only has 2 very short campaigns (russian and america/uk mix). The original has 4, and they're longer. I suggest buying the original instead.
Worth 1-3 dollars if it's on sale. Mediocre game Real time strategy, ww2 theme with a ''what if'' scenario, fights between germany/france/america/uk/russia/china, no decent storyline whatsoever, just random VERY repetitive battles and objectives. It's good for the most casual of gamers if you put the difficulty on easy (written as ''low'' in-game). It can be so easy that when defending, you can just speed the game up and you win. But on impossible... holy hell, it can be frustrating! Game mechanics are very clunky, hard to control vehicles, it takes more luck than skill to play, but even so, it takes a bit of skill to play. Just don't compare it with a really good strategy game like starcraft or warcraft. Has mostly existing 1930-1970 tanks (patton, t-54, etc, even leopard 2 if you use cheats). You can move armies around on a map and then go into RTS battles. Can be time consuming, good if you want to relax after a long day from work.
tl;dr: good for very casual gamers if you play it on easy difficulty, and if it's on sale.
👍 : 0 |
😃 : 0
Positive
Playtime:
725 minutes
Pretty good strategy game looks like a mix of c&c and blitzkrieg, this one is also easier than the previous one (though it can be repetitive at times)
👍 : 0 |
😃 : 0
Positive
Playtime:
1414 minutes
The only interesting aspect of this and the original game is the alternative history setting. For me it's a good reason to buy this game ... even when it's a terrible game. http://steamcommunity.com/sharedfiles/filedetails/?id=792643399 http://steamcommunity.com/sharedfiles/filedetails/?id=791442370
👍 : 24 |
😃 : 2
Negative
Playtime:
7709 minutes
I first discovered the original Cuban Missile Crisis as a Blitzkrieg fan back sometime around 2006 or 2007. It was only on Cyber Monday of 2015, nearly a decade later, that I discovered the Ice Crusade expansion pack. So I bought this and got back into the old groove. It was just like I remembered. I had to smile that even in the expansion pack, the enemy still has a prediliction for trying to take back radar installations. I never understood why they did that, but they still do it in Ice Crusade.
If you are thinking of getting this but haven't played the original Cuban Missile Crisis: The Aftermath, play that before getting this.
Also, if you were wondering, the entire campaign isn't played on ice. The first chapter is desert, with those annoying windstorms that could kill your guys, but were also useful, because they could kill exposed enemy troops and then show their location, even if your troops hadn't seen them before.
This game lived up to exactly what it was supposed to be: an expansion pack for those who couldn't get enough Cuban Missile Crisis and a classic Blitzkrieg engine game.
👍 : 3 |
😃 : 0
Positive
Playtime:
7834 minutes
I like the game maybe when u start its a pain in the ass but its really nice i like the 3d models and the T 10 M Tank is epic i give it a solid 7/10 .
👍 : 2 |
😃 : 0
Positive
Playtime:
2445 minutes
The AI is awful, the pathfinding is literally non-existent, the gameplay is quite unbalanced, and the missions are repetitive BUT I had great time with the alternate past story, with the unique but existing units and with the fantastic game score. If you have played all the RTS war games and can forgive the stupid behaviour of your subordinates then this could be worth to play.
👍 : 0 |
😃 : 0
Positive
Playtime:
7495 minutes
An old but gold strategy game in my book. This expansion fixed an exploit from the first game and as a result makes this game much more difficult if you used to rely on it.
A post-apocalyptic cold-war setting is something I always enjoyed. The music is memorable for me as I know it by heart (along with unit voices). The Soviet Campaign is something I enjoyed the most. And the details about your units in the unit list/inspector is extremely detailed. The unit management (since when you lose them you lose them for good along with their veterancy) is very important. You can utilize aircraft and helicopters but only in a radius of your airport - which can be seen from the strategic map. Other than that you have a fixed ammount of fuel and ammo that you can use. So be careful not to rush and lose the most important part of your forces - armored vehicles, as the infantry have huge ammounts of AT weapons that can delete your tanks extremely fast (even 1 rocket can be fatal).
One of my favorite strategy games playing as a kid and I still love playing now. For its price you get an ambitious game that isn't perfect, but delivers in almost everything it was trying to achieve. It is quite a unique experience when viewed as a whole.
👍 : 0 |
😃 : 0
Positive
Playtime:
824 minutes
I love this game. The Single player is a blast! I feel it reminds me of total war with the turn-based system. Your goal is to capture certain facilities on the map that bring in certain resources or other support needs. (Spare parts, fuel, ammo, airbase, radar, etc.) except much more simplifed and obviously in a different universe with tanks, aircraft and infantry!
The Single player USA campaign is awesome! Going from battlefield to battlefield conquering the airbases, fuel depots, radar stations and defending them is fun.
The unit variety is quit nice also that makes the game more interesting- MBT-70, Abrams, M60, all sorts of anti-tank missile vehicles, its just awesome to see how they work, have proper armor values and realstic armor system on all the vehicles.
Its 5 dollars! A great deal for a game you will get 20-40 hours of out in just one campaign!
Great game, I wish the multiplayer had co-op campaign and the multiplayer to be functional as doing it over virtual netowrking is pretty laggy and boring.
The graphics are also not fantastic, but if you have played blitzkreg or honestly don't care, it works for anyone.
Great game for any RTS/RTT gamer!
👍 : 11 |
😃 : 1
Positive
Playtime:
1138 minutes
Don't get me wrong, I would recommend this game if it did not have so many faults. I would still also recommend it if you are really into this kind of thing, and the game is on a strong offer..... eg 75% off or better.
This game is indentical to the previous CMC game. Except, obviously, for new scenarios, some new scenery, some new units, but a hell of lot more REMOVED units!!!!! Not ONE of the bugs and faults with the original CMC has been addressed.
I'll list those faults:-
1) The English translations. Jesus Christ Almighty! I have NEVER seen worse in any game, EVER. Spelling mistakes, wrong words used in the wrong contexts, scrambled sentences, garbelled grammar, typoes, false information..... every bit of text across every part of the game is stuffed with them! All English text is almost unreadable gibberish!
2) Pathfinding is absoulte shit!
3) Unit AI, both yours and the enemy, is also utter shit!
4) Captured a depot that says it holds 500k + units of ammo, fuel or spare parts have you? Looking forward to lots of loot? Forget it! You will receive NOTHING. I just captured a depot supposedly holding 479,000 units of spares, and my total spares count was at just 10,000 after I'd captured it.
5) I assume resource producing (as opposed to storage) facilities also do not do what they ought! This destroys the strategic element of the game totally! EDIT - Wow! Actually resource production facilities *do* seem to work!
6) All those lovely unit stats..... and not one means shit. I penetrated a T-10M's 304mm frontal armour with a weapon that supposedly could only penetrate 180mm. Though to be fair, I am wondering if this is because I was on "easy" difficulty..... my units armour values seemed to count!
7) The bias toward the defender is too great. On attack the AI just rushes you, like butter rushing a hot frying pan.
8) Whose idea where those f*ing tornado weather effects that just wipe out all your infantry, guns, trucks...... even when entrenched or in buildings? They need their bumps feeling! Only armour survives bad weather attacks. To be fair, the enemy also suffers this just as much as you!
9) Missions are repetitive, and the maps for them are very small
10) Terrain and buildings do not act as obstacles for every fire. Shots seem to simply pass straight through - they do at least block LOS as you'd expect (but the game's LOS system is *very* rudimentary). Cliffs are the exception - and even that is bollocksed up. Units on a cliff will get total immunity and invisibility from units below the cliff. What utter shit.
11) Air groups cannot be made to transfer to new airbases. Which makes using them almost impossible. The enemy always has 5000 units of AA in every battle - so I suppose they'd only get shot down with one second anyway!
The CMC games are precursors to Blitzkrieg I, and the much, much, MUCH superior Blitzkrieg II. Even though those two titles STILL have the utterly piss poor English translations!
I would save the money by not buying CMC or CMC : IC and use it to get Blitzkrieg II instead!
👍 : 24 |
😃 : 2
Negative
Playtime:
687 minutes
Cuban Missile Crisis runs off of the classic WW2 RTS, Blitzkrieg, which is still a fantastic game.
Cuban Missile Crisis, unlike Blitzkrieg, adds a turn-based operational layer that allows players to fight through a dyanmic campaign and deploy 'battle groups' across a theater map. The addition of the operational layer adds a whole new challenge to the game, causing players to wisely deploy battle groups, capture enemy resource centers, and counter enemy battle groups.
In terms of tactical gameplay, there's not much of a difference between Cuban Missile Crisis and Blitzkrieg, which is a good thing. There seems to be an additional logistics layer, where the player must now resupply fuel to individual vehicles. Artillery is much more versaitile now, with the ability to deploy air-burst minefields.
Overall fun game, still worth a try especially at this price.
👍 : 18 |
😃 : 2
Positive