Lyca
Charts
20

Players in Game

335 😀     67 😒
77,86%

Rating

$2.49
$4.99

Lyca Steam Charts & Stats

A small, relaxing, incremental game about restoring nature to a desolate wasteland. Help the magical wolf Lyca run through the land, gather resources, and unlock a vast upgrade tree.
App ID3421300
App TypeGAME
Developers
Publishers Syphono4
Categories Single-player, Full controller support
Genres Casual, Simulation
Release Date2025
Platforms Windows
Supported Languages English, Portuguese - Brazil, French, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Russian, Korean, Spanish - Latin America, Portuguese - Portugal

Lyca
20 Players in Game
480 All-Time Peak
77,86 Rating

Steam Charts

Lyca
20 Players in Game
480 All-Time Peak
77,86 Rating

At the moment, Lyca has 20 players actively in-game. This is 0% lower than its all-time peak of 465.


Lyca Player Count

Lyca monthly active players. This table represents the average number of players engaging with the game each month, providing insights into its ongoing popularity and player activity trends.

Month Average Players Change
2026-07 20 0%
2026-06 20 -69.5%
2025-06 65 +20.77%
2025-05 54 -63.37%
2025-04 148 0%

Lyca
402 Total Reviews
335 Positive Reviews
67 Negative Reviews
Mostly Positive Score

Lyca has garnered a total of 402 reviews, with 335 positive reviews and 67 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Lyca over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 45 minutes
really tedious when you start 'playing' to the point where you cba to continue. not much of a game if it just consists of holding down an arrow key and pressing 'quick restart' every five seconds. you spend 5 or so minutes at a time to level up your XP bar to get another little green icon thingy to spend, except you've already maxed out how many you can spend before you prestige. and how do you prestige? I assume you just keep repeating the mundane task of filling up your XP bar, in hope that eventually something mildly exciting will happen in the 'game'. 1/5 would rather watch paint dry.
👍 : 0 | 😃 : 0
Negative
Playtime: 2388 minutes
The soundtrack alone is worth the money. I leave it up in idle mode while I'm working. The games worth the few bucks they're asking. Relaxing, simple. I wish there was a bit more depth eventually but - it is what it is for the price. Recommended for those that like simple idlers / incremental games.
👍 : 0 | 😃 : 0
Positive
Playtime: 217 minutes
Short and fun. I wish the in game challenges correlated to achievements.
👍 : 0 | 😃 : 0
Positive
Playtime: 399 minutes
Cute graphic and relaxing gameplay. Easy achievements, for my fellow Achievement Hunters out there!
👍 : 0 | 😃 : 0
Positive
Playtime: 198 minutes
The gameplay loop feels repetitive, and the mechanics and upgrades aren’t particularly satisfying
👍 : 0 | 😃 : 0
Negative
Playtime: 176 minutes
The balance just feels off.. Got it on sale in a bundle so it wasn't a huge loss. But the challenges could use more balancing work. The goal to use all energy in 10 seconds is very hard to get after hitting prestige 10 for 3+ minutes of survival and is very easy to soft-lock yourself out of if you don't know it's coming in advance. The final achievement to in infinity mode hit 10 prestige feels like it's included just to pad out playtime past the 2 hour return window to 100% it,
👍 : 1 | 😃 : 0
Negative
Playtime: 252 minutes
very fun, was able to complete in around 4 hours! what i liked: - the skins, the music, the sound effects - the fact that roses and sunflowers can drop more than 1 resource at a time - the visual effects of the grass becoming blue - the seed bombs feel very satisfying to look at - looooved that seemingly after completing the skill tree another skill tree opens up underneath - the bird animation is very cool! love the shadow some feedback: - would love if volume sliders were actually % based, not just 10% increments. - a lot of the upgrades don't feel intuitive enough, i caught myself thinking on multiple occasions "i definitely feel like things are happening faster / something i've just upgraded has made my progress easier" but been unable to pinpoint which upgrade exactly was responsible. some ways to improve this would be to display current stat vs stat post upgrade (ex. going from 3 rose yield to 4 etc.). - generally investing into more descriptors would be beneficial, for example i'm still unsure as to what the snow's purpose is. - the progression curve of this specific incremental game didn't fit my preference, i like the brief overabundance moments that some incremental games have immediately post-upgrading something, and this one feels like it's progressing pretty linearly as opposed to "i'm gonna keep grinding for just a few more minutes because i know a burst of progress is coming". a lot of the progress of this game relies in expanding your health pool and making your run last longer so you can gather more resources, but i wish the focus was instead shifted from health pool to resource yield, for example. that way progress feels more condensed. - also the idea of the wolf running out of health makes me sad :( i know canonically it's energy, but the visual definitely implies hp more than stamina. - would have been cool to have skins come with minor buffs such as run speed, magnet strength, etc. for a more adaptive playstyle! - i think the inconsistent art style between the steam page cover and the in-game graphics, while probably beneficial from a marketing standpoint, is doing the aesthetics of the game a disservice, the in-game graphics are extremely cute and fun to look at and remind me of old sega genesis games and i would have loved to see some cover art that also embodies that vibe
👍 : 2 | 😃 : 0
Positive
Playtime: 317 minutes
I loves being a little puppy running in the grass
👍 : 3 | 😃 : 0
Positive
Playtime: 220 minutes
100%'ed the game in 3.7 hours. Solid game for 3 dollars would recommend was a fun time waster incremental type game.
👍 : 4 | 😃 : 0
Positive
Playtime: 1458 minutes
In the game you play a wolf that restores nature. You start with a barren landscape and your task is to transform it into a grassy landscape by your mere presence. This is kind of nice - who doesn't like nature? So far so good. However, there is not much game here. There is basically no gameplay. There is a sense of progression: you become a progressively stronger nature-inducing wolf. That's positive, but that's it. That's all the game offers. This is a very small game. The game doesn't explain itself well - you have to figure things out on your own. E.g. I can tell you that prestige 25 unlocks endless mode. So you're supposed to keep doing prestiges until then. The game says nothing about that, it just allows you to do that and you have to guess on your that perhaps there is something at the end of that grind. This is significant since endless mode is required for one of the achievements. The achievement to get 100k energy seemed VERY grindy. However, as it turns out, you can buy permanent +energy on, of all places, the cosmetics screen. The second challenge (which is not required for any achievement) is bugged and cannot be achieved in normal play except it randomly, very rarely, does work for some players. This has never been fixed. I can't recommend this game.
👍 : 24 | 😃 : 0
Negative

Lyca Steam Achievements

Lyca offers players a rich tapestry of challenges, with a total of 12 achievements to unlock. These achievements span a variety of in-game activities, encouraging exploration, skill development, and strategic mastery. Unlocking these achievements provides not only a rewarding experience but also a deeper engagement with the game's content.

Grass!

Start your first run

Influencer

Get your first upgrade

Spring

Spawn a flower

Progress

Unlock your first prestige

Explosive!

Trigger a long chain reaction

Autopilot

Fill progress bar while on auto-run

Friend

Spawn a friend to help you

Winter

Fill the field with snow

Tireless

Exceed 30,000 energy

Monsoon

Make it rain for the first time

Eternal

Fill progress bar 10 times in a single endless run

Amaterasu

Reach 100,000 energy


Lyca Screenshots

View the gallery of screenshots from Lyca. These images showcase key moments and graphics of the game.


Lyca Minimum PC System Requirements

Minimum:
  • OS *: Windows 7 or higher
  • Processor: 2 GHz
  • Memory: 2 GB RAM
  • Storage: 300 MB available space

Lyca has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.

Lyca Latest News & Patches

This game has received a total of 8 updates to date, ensuring continuous improvements and added features to enhance player experience. These updates address a range of issues from bug fixes and gameplay enhancements to new content additions, demonstrating the developer's commitment to the game's longevity and player satisfaction.

Demo Performance Patch
Date: 2025-02-19 13:24:35
Also, a Low-FPS mode
👍 : 13 | 👎 : 0
Quick Fix: Low FPS Mode
Date: 2025-02-24 19:01:02
👍 : 10 | 👎 : 0
Save Functionality
Date: 2025-03-03 18:26:06
And Next Fest overview!
👍 : 12 | 👎 : 0
Small fix: Languages
Date: 2025-03-04 17:13:35
👍 : 5 | 👎 : 0
Final Demo Update!
Date: 2025-03-05 17:02:53
Performance fix 2 + Progress bar fix
👍 : 10 | 👎 : 0



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