Guilty as Sock!
186

Players in Game

499 😀     37 😒
86,60%

Rating

$4.40
$5.50

Guilty as Sock! Reviews

Enter a chaotic courtroom where socks play lawyers, prosecutors, and judges! Use absurd evidence, craft wild arguments, and deliver verdicts in this hilarious online party game. Improvise, strategize, and shout "Objection!"—because in Guilty as Sock!, chaos always wins!
App ID3400930
App TypeGAME
Developers
Publishers Démon Max
Categories Steam Achievements, Multi-player, PvP, Online PvP
Genres Casual, Simulation
Release Date29 May, 2025
Platforms Windows
Supported Languages English

Guilty as Sock!
536 Total Reviews
499 Positive Reviews
37 Negative Reviews
Very Positive Score

Guilty as Sock! has garnered a total of 536 reviews, with 499 positive reviews and 37 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Guilty as Sock! over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 341 minutes
Please do so you can import files INTO a deck, anyways very fun game cheers mate
👍 : 7 | 😃 : 0
Positive
Playtime: 91 minutes
My first time playing i had fun but every other game after that i have just been called a stupid bitch or an racial slure. So its fun if you have people who you can play with consistently but other than that. just expect a shit ton of toxic little dick men trying to play with their ego dick to make them feel better about having a shrimp in their pants.
👍 : 11 | 😃 : 2
Negative
Playtime: 118 minutes
Theres honestly no reason to replay the game after like a day, theres not a lot of content in the game and its entirely dependent on if you and your friends feel like doing improv for a few hours and chances are they would rather play something else. Its a weird party game because too little friends and theres not enough people to play, too many friends and the majority will get bored because only 4 roles actually can do something meaningful.
👍 : 4 | 😃 : 0
Negative
Playtime: 41 minutes
This isn't a game. It's a pie with no filling. It is the sea of thieves of party games. It's just streamer bait.
👍 : 7 | 😃 : 0
Negative
Playtime: 38 minutes
Your experience will depend greatly on who you play with. The game itself is fun, but pretty much only facilitates you picking your role in the court room. Literally everything else is in the hands of how funny your friends are and how serious they are taking it. Mileage may vary.
👍 : 23 | 😃 : 1
Positive
Playtime: 190 minutes
entirely dependent on how funny your friends are. The game doesn't really add onto the experience in any meaningful way. You could just do lawyer rp in a voice chat and have about as much fun. The game kinda hinders its own fun in some ways too. If you're not judge prosecutor or defense you're going to be doing nothing half the time. It's baffling to me that the convict is an npc and not a player role. Final thing: in the character customization menu there's a check box to show the judge outfit. Clicking this opens another checkbox. That checkbox actually shows the judge outfit. This really bothers me.
👍 : 12 | 😃 : 2
Negative
Playtime: 702 minutes
I defended P Diddy, a week later he basically got out of jail with a slap on the wrist, i feel like i may have something to do with that... in other news i lost my case defending Hitler, They say he liked anime girls i said nuh uh and they didnt care
👍 : 33 | 😃 : 9
Positive
Playtime: 980 minutes
sentenced my son to eternal life in the electric chair once. 10/10 and right as i suggest adding the ability to name lobbies they do something even better the literal next day of making the review. tags! with an 18+ tag!
👍 : 28 | 😃 : 9
Positive
Playtime: 251 minutes
---{ Graphics }--- ☐ You forget what reality is ☐ Beautiful ☐ Good ☑ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS ---{ Gameplay }--- ☐ Very good ☐ Good ☑ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't ---{ Audio }--- ☑ Eargasm ☐ Very good ☐ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf ---{ Audience }--- ☐ Kids ☑ Teens ☑ Adults ☐ Grandma ---{ PC Requirements }--- ☑ Check if you can run paint ☐ Potato ☐ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer ---{ Difficulty }--- ☐ Just press 'W' ☑ Easy ☐ Easy to learn / Hard to master ☐ Significant brain usage ☐ Difficult ☐ Dark Souls ---{ Grind }--- ☑ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding ---{ Story }--- ☑ No Story ☐ Some lore ☐ Average ☐ Good ☐ Lovely ☐ It'll replace your life ---{ Game Time }--- ☐ Long enough for a cup of coffee ☐ Short ☑ Average ☐ Long ☐ To infinity and beyond ---{ Price }--- ☐ It's free! ☑ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money ---{ Bugs }--- ☑ Never heard of ☐ Minor bugs (early access) ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs ---{ ? / 10 }--- ☐ 1 ☐ 2 ☐ 3 ☐ 4 ☐ 5 ☐ 6 ☑ 7 ☐ 8 ☐ 9 ☐ 10
👍 : 90 | 😃 : 3
Positive
Playtime: 258 minutes
[h2]About The Game[/h2] Guilty As Sock is a mock trial improv game for 3-9 of your favored [strike]enemies[/strike] friends where you get the power to put anyone and anything on trial for any reason you can invent. Depending on the number of players and how serious you want to play, cases can take anywhere between 5 and 50 minutes to complete. I should note here at the beginning that this game isn't like most other games you'll find on Steam - it's more of an improv comedy tool than it is a "game" with winners and losers. Because of that, you need to approach it slightly differently and be ready to be challenged in a few areas. When played well, this is a game where everyone wins, because no one will be able to breathe over all of the laughter. When played poorly, this game will always fall flat and feel like the worst experience ever. You need to bring your A game to something like this for it to work - commit to the bit. [h2]Positives[/h2] [list] [*][b]Its Phoenix Wright: Unhinged[/b] - And that's great. [*][b]Goes beyond basic roles[/b] - While the Judge, Lawyers, and Jury are great roles, they're also the default for a game like this. The Witness, Bailiff, and Reporter roles really help level this game up into something unique. This is especially true for the Reporter, which looks like a throwaway role at first until you realize it's the only role with the ability to interrupt the game with a unique interstitial, line of text, and poorly drawn image. Using that at the right time can truly elevate a scene into something that leaves everyone wheezing or screaming. [*][b]Understands improv requires body language and movement[/b] - The emotes, voice chat, camera motion, and visual tools all lend themselves well to enhancing the scene. While beginning players may rely on reactions from the emote wheel, advanced players can weave emotes pretty easily into their speeches using hotkeys. [*][b]Customized Cards[/b] - Surprised to see this so early, but very appreciative of it. While the default evidence cards are fun, customized evidence is way better because it provides a continually changing pool of topics and toss-ups that keep scenes fresh. [*][b]Variety of cosmetic slots & scenes[/b] - There are a number of areas of the puppet that can be customized and there is already a fair number of options, but this will continue to get better as things roll forward, and there's already a number of fun options to use. Even smaller options, like the ability to choose a face/icon for the defendant, adds to the unexpected. [/list] [h2]Negatives (which may change)[/h2] [list] [*][b]Moderate to high improv difficulty[/b] - GaS is a improv game that doesn't have the time to teach you improv, unfortunately. As someone who's done improv for 20 years, it's a skill you learn and advance over time and you will probably suck at it the first time you try. If you're not comfortable making stuff up on the fly, being silly in front of friends, or going all in, then you will have a hard time with this game. Improv requires you to lean in to a scene and this game is no different. [*][b]Requires large party[/b] - At base, you'll need at least 3-4 friends to get this game to operate. The more the better, as folks can rotate roles and try new things that honestly add a lot of fun to the game. [*][b]No formal rules or format[/b] - I'm putting this in the negatives because I know it's driving other people's negative reviews, but this is honestly a hard call. As someone with a background in improv, I love that Guilty As Sock lets me run the show and doesn't force me into a pre-determined format or time limits. That lets me react and change up my formatting as the judge/showrunner on the fly to follow the fun, which is AWESOME. However, for other people, having no rules is horrifying and difficult to overcome, because it leaves a lot of things very vague. Having a newbie friendly trial mode and the option with a "no rules mode" trial could be a potential solution here. That way new players aren't left in the dark while advanced players still have open reign to do as they please. [*][b]Requires basic legal knowledge[/b] - You don't have to pass a Bar exam, but you should know the general flow of a trial and have a few episodes of Law & Order in your head. Otherwise, some of the game's tools can get lost, like the judge's ability to discard evidence after an objection or calling witnesses and conducting a cross-examination. [*][b]Statistics & Achievements are just hard for this[/b] - While the dev team is clearly trying to make this work, it's just not an easy process. While some of the post-trial stats are funny, a lot of them just don't land because they rely on things like muting, or being rowdy, or vague actions folks forgot about. They're statistics without a lot of true meaning to the case or comedy. Achievements have a tendency to fall into the same trap, though some of these are more successful than others. While an achievement to bonk someone 250 times is fine, an achievement for prosecuting or defending an entire case without evidence cards is actually pretty cool, fun, and difficult to pull of if your group is playing normally. But, these systems seem to have a tendency to miss more than they have a tendency to hit. [/list]
👍 : 63 | 😃 : 0
Positive
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