Rain World
Charts
547

Players in Game

39 787 😀     2 490 😒
92,32%

Rating

Compare Rain World with other games
$24.99

Rain World Reviews

You are a nomadic slugcat, both predator and prey in a broken ecosystem. Grab your spear and brave the industrial wastes, hunting enough food to survive, but be wary— other, bigger creatures have the same plan... and slugcats look delicious.
App ID312520
App TypeGAME
Developers
Publishers Akupara Games
Categories Single-player, Steam Achievements, Steam Cloud, Multi-player, PvP, Full controller support, Remote Play Together, Shared/Split Screen PvP, Remote Play on TV, Steam Trading Cards, Steam Workshop
Genres Indie, Action, Adventure
Release Date28 Mar, 2017
Platforms Windows
Supported Languages English, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Russian, Korean

Rain World
42 277 Total Reviews
39 787 Positive Reviews
2 490 Negative Reviews
Very Positive Score

Rain World has garnered a total of 42 277 reviews, with 39 787 positive reviews and 2 490 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Rain World over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 1171 minutes
this game is so nice like oh my god :0 , also slug cats 0_0 very good would recommend, also one more thing slug cats 0_0 also lizards :p
👍 : 1 | 😃 : 0
Positive
Playtime: 874 minutes
It is a really fun game, but its hard. The story is great though! [not to mention the graphics are amazing too]
👍 : 1 | 😃 : 0
Positive
Playtime: 17960 minutes
[h3] How do you categorize this game? A survival platforming ... Ecosystem simulator...? [/h3] Unlike anything else you can play, there is no "game but ___ " comparisons to make. it simply is. breathtaking environments, tough as nails ( borderline unfair ) combat , and the best environmental storytelling ive personally seen. Along with a very very beautiful story. The world itself feels alive, every little interaction between every creature is intresting and unique, it really is just its own world with its own fully fleshed out rules; what is this blue fruit i keep seeing? well it turns out to not be a fruit at all; the blue fruit are the eggs to the flies in the other parts of the game. why does this lizard have antennas and why is there so many of them? questioning the world and figuring out the ins and outs of each creature is amazing and intriguing on so many levels. there is a reason i have bought this game for more than 5+ people try it, please please please just try it. if you have no direction; go up and to the right, until the clouds fracture
👍 : 1 | 😃 : 0
Positive
Playtime: 15979 minutes
It simple game. You are John Slugcat, in a World of Rain(TM). Your Objective: Live.
👍 : 2 | 😃 : 0
Positive
Playtime: 1309 minutes
This game is a work of art. The challenging almost souls like gameplay may be brutally hard but the story and lore make up for it ten fold. I highly recommend you try the game as the gameplay is not the only factor to this masterpiece.
👍 : 4 | 😃 : 0
Positive
Playtime: 2968 minutes
10/10, would eat white lizard again. Fodder for the chonkcat
👍 : 14 | 😃 : 6
Positive
Playtime: 14048 minutes
This game is not for the weak. You WILL die alot, and it will absolutely rip your very soul out if you try to play this game. But thats part of the fun, you explore, you die, you learn, you get better, the cycle repeats.
👍 : 12 | 😃 : 0
Positive
Playtime: 572 minutes
i do not find this game fun. but you should still play it. the movement is reminiscent of a dog with only 2 legs, and anything and everything is stronger than you and will go out of its way to ruin your day. whether its the copious quantities of florida gators, the numerous arachnophobia triggers, the local tribesman who have a "kill on sight policy" for you because you pissed them off at some point in the past, or the giant tentacle-birds who will forcefully drag you up to heaven whenever you poke your little head out of the ground. this is a survival game, and as fun as this game appears at a glance, the only reward you get for overcoming adversity is more survival. there aren't any real enemies, just a series of ridiculous animals like you, living in a world controlled by forces outside of their understanding. if you do have the will to make it through this games BS, you get to piece together a genuinely fascinating story. i wont blame you if you decide to do literally anything else, though :)
👍 : 11 | 😃 : 1
Positive
Playtime: 4559 minutes
This game isn’t bad; I’m just disappointed that I don’t like it. My first three hours were apprehensive and exciting unlike anything I've ever played before, and I love games that withhold context and force the player to deeply think. But it quickly deteriorated into mundanity for three main reasons: the visuals and sounds of most areas are homogeneous (never mind that the music didn't often function properly), threats quickly became nonthreatening since most are introduced in the first few areas, and the vaguely telegraphed objectives had me discover almost the entire map across ~50 hours before I advanced the story even once. I think these are all legitimate justifications for my frustration, and even if my 76-hour playthrough is abnormally long for one playthrough, this could've easily been avoided because I don't actually think any of these problems were mistakes. Despite my frustration, I always suspected that this game was special, and I'm happy that I had the patience to discover a few key sequences in this game that commanded my attention more than nearly anything I've ever seen. The soundtrack, graphics (that are somehow merely pixel art), style, and presentation are near-perfect. It's also refreshing to see the game succeed at the authentic Lovecraftian approach (not the lazy 'giant flesh blob with lots of teeth' approach that most people think is Lovecraftian) by fully admitting that it can't represent the divine, the afterlife, or infinity. I genuinely mean all of that, yet in doing some research, I realized that this game wasn't designed around any of it (and therefore players like me). Nearly everything I dislike about this game was a choice, not a lack of skill. It was designed to be an intentionally difficult (and sometimes unfair) ecological simulation, and I think it does this exceedingly well. I can only fairly say that I'm disappointed that an incredibly rich world is communicated mostly through intentionally unfair gameplay. This excessively shrouds the story in mystery for its own sake, and isn't conducive for facilitating an emotional connection with it, but a few key moments still make Rain World one of the most beautiful games I've ever seen, and it's very obvious to me why it's so loved.
👍 : 27 | 😃 : 0
Positive
Playtime: 10005 minutes
(Tip: Don't listen to the reviews with less than 3 hours of playtime) This game is super fun if you're up for a challenge. It's got such an impressive diverse ecosystem with real-time creature ai, and the map is absolute eye-candy. It deserves a better rating, but it's definitely an unforgiving game. Just remember that dying in this game is a huge part of it and I think the lore writes the nature of this game really well.
👍 : 56 | 😃 : 4
Positive
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