
5
Players in Game
86 240 😀
31 815 😒
72,37%
Rating
Free
Free app in the Steam Store
Robocraft Reviews
Build insane, fully customisable robot battle vehicles that drive, hover, walk and fly in the free-to-play action game Robocraft. Add weapons from the future and jump in the driving seat as you take your creation into battle against other players online!
App ID | 301520 |
App Type | GAME |
Developers | Freejam |
Publishers | Freejam |
Categories | Steam Achievements, Multi-player, PvP, Online PvP, Co-op, Online Co-op, In-App Purchases, Steam Trading Cards, MMO |
Genres | Indie, Action, Simulation, RPG, Free to Play, Massively Multiplayer |
Release Date | 24 Aug, 2017 |
Platforms | Windows, Mac, Linux |
Supported Languages | English, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Russian, Korean |

118 055 Total Reviews
86 240 Positive Reviews
31 815 Negative Reviews
Mostly Positive Score
Robocraft has garnered a total of 118 055 reviews, with 86 240 positive reviews and 31 815 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Robocraft over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
4498 minutes
Garbage balance.
Garbage economy and proggression.
Garbage game modes.
Garbage scoring.
Garbage matchmaking.
The only reason to play this game is if you invested in it back when it showed promise, or if you hope against all reason that the few games that are fun will compensate the ones that arent.
👍 : 92 |
😃 : 2
Negative
Playtime:
8261 minutes
I used to love this game. I started playing it when it was pretty new (around early 2014) and it was amazing then. I stopped playing after a while, and didnt play it for quite some time. Then one day I was looking through my library, and i saw this game, and I though "Hmm that was pretty fun, I had a good tank, maybe Ill login and see whats new...". That turned out to be a mistake.
Aside from the building of the robots themselves, the game shows almost no similaritys to the fun and creative idea that it was in the beginning, and the only bots you see now are tiny, op balls of smgs that can somehow defeat a plasma tank that is 5 times its size. In addition, the loot crate system is just a front for the devs to make a cash grab with premium. Even if you somehow manage, as a new player, to do good in a match, and get a decent loot crate, you only get HALF of the loot from that crate unless you pay for premium access. Yes, "see that legendary/epic weapon/part in your loot crate? HOORAY for you! But guess what, you dont get to have it unless you pay us money!". And on top of this the recycling system, putting in parts to get "robits" to forge new parts, has an appalingly low return rate, which can only be increased by getting premium. And even then the return rate is low.
The devs alos saw fit to get rid of the capture the flag game mode, and replace it with a glorified version of deathmatch called Brawl. It is essentially everybody against everybody deathmatch instead of team deathmatch. Apparently they thought we needed two deathmatch gamemodes instead of just one. It has no teamwork or strategy like the capture the flag mode used to have, its just kill everyone else and get money. If i wanted that kind iof mindless crap I would go play Gta V.
To say the least I am VERY disappointed in the direction this game has taken, and the utter lack of attention the devs give to the opinions of their community. Like a disproportionate number of other games in its genere, it has become all about the devs making money. And yes, i understand perfectly well that they need money to make and upkeep the game, but making it an unbearable grind and ignoring all advice from their players is unacceptable. 2/10, Ill be back when they start listening to us.
👍 : 21 |
😃 : 1
Negative
Playtime:
3814 minutes
Old robocraft was so much better, it had an technology tree, weapons that worked and you had to have at least some skill to win, you could carry or be carryed by your team.
Now all guns are terrible, you can't do anything you want unless you give money to 'em, you can't even PAINT your robot/car/air unit, I used to enjoy this game extremelly much
You had to battle alot to win upgrades, now, everything is desorganized and paid.
Poor Robocraft, what have you done to yourself ?
👍 : 30 |
😃 : 0
Negative
Playtime:
7424 minutes
So many reasons why this game is terrible crap. Want to read some? probably not, this games flaws is like a series of unfortunate events, its depressing and limitless.
1. Bugs
2. Abusive Mods
3. Inactive Devs
4. Greedy Devs
5. Epic loot Update
6. Community
7. Meta
8. FJ Cant Get Rid of Meta
9. All Updates Only Include Massive Weapons
10. Shitty Balancing
11. Crappy Economy
12. Shitty Updates
13. Useless Support
14. Buggy Forums
15. Childish Community
16. Super Slow Progress
17. P2W AF
18. Slow Proccesing
19. 40 Minute Queue Time (Sometimes)
20. Cancerous Community & Bots
21. Starter Bots Are OP
22. Hypocritcal Community
23. FJ just goes with shitty community
24. FJ doesnt even try to improve
25. FJ literally banned me because their mods dont know how they are supposed to do their job or theres a bug that mutes me with no warning
26. They are EXTREMELY unprofessional for punishing players on their behalf
👍 : 163 |
😃 : 9
Negative
Playtime:
26329 minutes
sigh.....
Really isn't much you can really do to get through to the devs. In fact they don't listen at all. I loved this game so much and put many hours into it. I did manage to play it for another ~20 hours after the "Epic Loot" update somehow but it got repetitive. That update in my opinion being the WORST adition you can possibly put into a game where you BUILD the robot the wa YOU want it. That update has made it literally the hardest thing to do due to it's mechanic. It could've been handled better like just a new reward you get along with earned currency. I got bored with this game real quickly because I couldn't really experiment that often or freely with new weapons and modules because I couldn't buy them.
overall was good pre box era. Now really difficulit to get a foothold.
👍 : 122 |
😃 : 0
Negative
Playtime:
4995 minutes
Man, this game used to be the best. There was an awesome sense of progression and the game was unlike anything before. Then FreeJam removed all of the things that made the game good.
Now I will list everything great that FreeJam removed during updates:
1 Tech Tree
2 Tiered blocks
3 Megabots (And megabot battles)
4 Sense of progression
5 Expandable CPU
6 Only allowing 1 weapon type
7 Having all weapon tiers work simultaneously together, not seperatly
8 Getting money instead of crates at the ends of matches
9 (Decent) Balance in ALL battle modes
10 The Pit
11 True Team Deathmatch (Not this Brawl BS)
12 The need for medics (Because auto regen)
13 A good community
The list goes on and on
Now here are the things FreeJam added to make the game "better" while they were removing everything i just listed:
1 Paint...
2 An obscene amount of cosmetic BS
3 Crates...
4 Need to rely on luck (crate drops after matches)
5 Horrible balance between weapon types
6 Being able to have FIVE weapon types (RIP strategy)
7 Auto heal (Ruined medics forever)
8 Crates...
9 Everyone gets 2,000 CPU at the start because SCREW PROGRESSION
10 And also Crates...
11 Removal of the Pilot Seat
I've tried to get back into Robocraft but way to much has changed. There is no point to playing this game because FreeJam gives you everything off the start. There's nothing to work towards. Maybe FreeJam will revert back. But I doubt it.
This game had so much potential to be (and was) amazing, but FreeJam wants your money, not your passion for a game that once was amazing.
👍 : 157 |
😃 : 1
Negative
Playtime:
6186 minutes
Now, I only have around 80 hours in this game. But I have played what it was back in its "hayday" and I have played what it is now. There was a point in my time of playing robocraft in which I couldn't stop playing. It was a drug, and an outlet to let my creatvity go head-to-head against other people's equally absurd ideas. What it is now, I can't really understand what went wrong. Call me melodramatic, but how does one screw up a wonderful game so [b] BADLY [/b]? I don't know.
All in all, this game has become what it worked so hard to go against. A game that requires very little creativity and a lot of mommy's money.
Don't let me change your view of this game, give it a try. But know that you are playing a shell of a once mighty game.
👍 : 221 |
😃 : 10
Negative
Playtime:
46222 minutes
I decided to finally review the game which I knew and loved by the name of Robocraft.
Which my review can be best summarized by:
._.
Robocraft started out as being such a interesting concept. Build a vehicle out of cubes and pit them in combat against each other in an arcade style arena. Robocraft was initially successful, but then the FreeJam lost sight of the original game. Making update after update that made the game worse.
-Flying fast? Nah, speed is boring
-Pilot seats & Triforcing? Nah, let's just build bricks
-Teirs? Who needs teirs, let's just make matches unbalanced
-More parts! Who cares about part balance, just create more!
-More game modes! So many that you take forever to find a match
-LOOT BOXES! everyone loves RNG and not get the items they want. They'll surely give us money now
Pros:
-Build bots out of blocks
-Fight other players with your custom bot
-Different weapons & movement parts
Cons:
-Devs seem to make the game worse
-Building lacks depth
-Poor balancing
-Very grindy (P2W)
👍 : 331 |
😃 : 14
Negative
Playtime:
42812 minutes
I remember when I got this game in 2014. It was one of my first steam games. I immediately got addicted to it and spent my spare time climbing up the teirs. The game reached its height when megabots where introduced. But over time the game got worse and worse. By the time crates where introduced the game was unplayable. I can't believe that you could mess up a great game this much.
EDIT: I just saw that Freejam finally removed those terrible crates. I'm going to leave my review negative for now but if they keep going in the right direction I will make my review positive. Don't disappoint me Freejam!
👍 : 260 |
😃 : 2
Negative
Playtime:
15647 minutes
[h1]Ruined by Developer Decisions and Carelessness[/h1]
This was one of my favorite games back in 2014. It had everything you could ask for: balancing, a good community, active and attentive devs, weapons that complemented each other, fun gameplay, good progression, lack of "pay2win" and so forth. Needless to say, it was awesome.
Then the January 2015 update was released.
The January 2015 update added a new gamemode where you destroy towers, levelled up, and respawn if destroyed. Initially, me and the rest of the community thought "Cool." and waited to see what else was in store. Little did I know that the downfall of Robocraft had begun.
(Order not completely accurate)
"Megabots" (gigantic robots basically) were removed as soon as the update came out, if not before.
Crates were introduced (partially replacing the robits system), level based CPU limits eliminated, and the tech tree removed, eliminating progression, reducing creativity, and generally made the game much worse. Despite the huge outcry and the veterans and other players who started to leave the game, the devs simply ignored the community and moved on.
Helicopter blades were added, enabling people to make flying fortresses (maybe literrally). Personally I don't think much of this.
Then weapons, most notably an anti-air cannon and a minigun, were added, making weapons unbalanced and the game more frustrating to play. As a pilot in Robocraft (a more "traditional" one who used plasma bombers), this particulary saddened and angered me.
A robot shop was added, further reducing creativity.
An intro was added into the game, giving the game a more "cheezy" feel and making it seem as if the developers were copying other games. By this point, I personally felt that the developers were catering more toward children (12 year olds) and no longer valued older players and veterans.
All this time, veterans and other older players were leaving the game as it became increasingly apparent that the developers were not listening to the community.
A new chat system was added, featuring a clan system that the community had been asking for for a long time. This was not nearly enough however, as the other changes above (as well as others) and the careless developers made the game unenjoyable for me (and potentially other older players, although I can not speak for them on this matter).
I finally left Robocraft for good in mid 2015 (shortly after the new chat system was introduced) after a brief stint operating a hovercraft with SMGs.
In it's current state, Robocraft is unbalanced and unenjoyable. The developers are careless and possibly largely inactive (aside from bugfixes and tweaks). Gameplay is frustrating, gamemodes horrible.
As another reviewer (spynathan) has said: "From Robocraft to Robocrap."
If, somehow, all (and I mean all) changes to the game were reverted back to sometime before the January 2015 update, say, November 2014, me and other members of the community (read their reviews to see what they have to say) who have left Robocraft may very well return.
Until then, goodbye Robocraft.
👍 : 265 |
😃 : 8
Negative