Dark Scavenger Reviews
Dark Scavenger is a bizarre point-and-click RPG adventure with a focus on exploration, gaining loot, and meaningful choices. Filling the role of a powerful space traveler, you find yourself stranded on a mysterious alien planet. Will you save the world or just yourself?
App ID | 293880 |
App Type | GAME |
Developers | Psydra Games LLC |
Publishers | Psydra Games LLC |
Categories | Single-player, Steam Trading Cards |
Genres | Casual, Indie, RPG, Adventure |
Release Date | 16 May, 2014 |
Platforms | Windows, Mac |
Supported Languages | English |

243 Total Reviews
211 Positive Reviews
32 Negative Reviews
Score
Dark Scavenger has garnered a total of 243 reviews, with 211 positive reviews and 32 negative reviews, resulting in a ‘’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Dark Scavenger over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
93 minutes
updating review. evidently some people find my review helpful.
The "no" is for the base price. $5 could buy you a lot better. Its too much for the kind of game Dark Scavenger is. Even getting the game on sale at $2.50 feels a bit like a gyp. Dark Scavenger, and I know I'm going to get crapped on for saying this, feels and looks a lot like a flash game you could play for free on newgrounds. Hell, you could watch a playthrough start to finish on youtube and not lose much of the experience of actually playing it. There's not much to it.
First: some people keep insisting Dark Scavenger is part jRPG. This is untrue. The closest the game gets to being a traditional jRPG is having menu driven combat and that's it. There's very little RPG about Dark Scavenger. It is almost entirely a choose your own adventure point and click game.
Dark Scavenger is a real one-note game. Its very search about the screen for things to click on, an event triggers, fight maybe, "scavenge" an item, and craft it into equipment to use in events/fights. That's really all it is. Lather, rinse, repeat.There's no real challenge. There are only bad guesses at what to do during an event. The battles themselves are similar in that while you may choose the best weapon or item to use against enemies, luck usually plays role in how effective they are if they work at all.
The sole thing Dark Scavenger has going for it is the writing. What the game lacks in depth, it makes up for with screwy odd-ball over the top writing and art direction which is usually amusing and adds a great deal of charm. Sadly, that's really the only thing Dark Scavenger has that's any good. That's what most of the positive reviews are raving about.
👍 : 88 |
😃 : 7
Negative
Playtime:
135 minutes
This is a wonderfully bonkers adventure/rpg game. It's difficult to describe but it has wonderful characters and a great sense of humor. There are so many combinations of weapons and allies that it's worth playing multiple times too. I just read Psydra Games' announcement that they are closing down, so if you think you might like this game, be sure to buy it before it's gone forever.
👍 : 2 |
😃 : 0
Positive
Playtime:
866 minutes
Amused me and kept me interested, the game itself is pretty simple and could do ALOT more with what they have, but with what they do have they use fairly well. The game is pretty casual, I died only a couple times and those times I did I usually did so by forgetting to heal myself. All and all, it's not expensive. it kept me entertained for a few hours and I would actually like to see a sequel and really, thats all I ask of a game like this.
👍 : 10 |
😃 : 0
Positive
Playtime:
771 minutes
This game in many ways reminds me of Zork minus the art work (now that will date me - Zork as far as I know was the first actual computer game; a text based choice adventure, played on a mainframe, back in the day when one needed punch cards and PCs did not really exist, circa early 1980s). I digress. Dark Scavenger is a bit point and click, a bit hidden object, a bit text based D&D choice driven adventure with quite a bit melee mixed in using the crafted weapons, items and allies one has managed to scavenge and a whole lot weird. Odd characters, even stranger allies, and relatively conceited enemies make this game uniquely interesting. This game seems simpler then it actually is, and dying can happen easily by making wrong decisions or choices. Choices really matter, especially in combat where melee attacks are limited to what weapons one has available to use. Hopefully along the way one has made the correct decisions on who to craft with, where one has looked for items, what information one has managed to gather and what action has been taken in a situation. As I stated before this game seems far easier then it actually is and requires thought and planning to get through. Though I did not pay full price, I would have. The price is worth it for a game that is ... as Monty Python would say ... "and now for something completely different" because it is "completely different".
👍 : 10 |
😃 : 2
Positive
Playtime:
385 minutes
I cannot recommend this game more highly. It may not be suitable for those who like bells and whistles and constant blood. But for the discerning adventure/rpg enthusiast, Dark Scavanger offers a fresh and satirical take on the genre while casting eyes back to the days of early crpgs.
The mechanics are simple, but beneath the point and click interface interesting choices can be made. Some choices are available depending on whether you have the right weapons, equipment or allies. You acquire these items by finding artifacts as you uncover the mysteries of the planet below. One of three aliens aboard the ship you reside – Kamaho an undead weapons master, Falsen a greenish trickster, and Gazer a mute and very alien alien – will forge the artifact into something unique.
Story and writing are the main selling points of Dark Scavenger. I won’t spoil it by going into detail. Enjoy the humour, quirkiness and silliness of this inventive and imaginative journey that you won’t want to end. I wish more games were like this.
👍 : 14 |
😃 : 2
Positive
Playtime:
187 minutes
What a gem. It's the perfect marriage of RPG "dungeon" crawlers and choose-your-own-adventure books. Don't be fooled by the UI – it's better to think of the game as a descendant of text-based adventure games. And the great writing does glue everything together. It will have you giggling, or, in those moments that the game has sufficiently worn down your defenses, laughing uproariously. Definitely a cult classic – I would have loved to have played this game when I was still a kid!
👍 : 29 |
😃 : 1
Positive
Playtime:
82 minutes
To be honest when I first saw Dark Scavenger here on Steam I was mildly interested and thought this was just another RPG. However it is far diffferent than just another RPG game.
To describe Dark Scavenger then I would state it is a point n click RPG game with twists of comedy and bizareness. When encountering enemies in this game there are plenty of other means to rectify the situation.
If you love RPG games and love to laugh while also being able to make choices in this game, then stop reading and go buy it!
👍 : 43 |
😃 : 0
Positive
Playtime:
610 minutes
[h1]Just very very fun[/h1]
No one is going to be getting this game for its graphics, that's for sure, but what it lacks in visual appeal, it more than makes up for with humour, creativity, and a pretty interesting story. The ending was slightly disappointing, but that doesn't take away from the overall fun you'll have while going through the game. This, coupled with there being multiple - and by that I mean [i]tons of[/i] - ways to play this game to reach the most desirable ending, keeps the game fresh, always engaging, and gives you a sense of freedom, in that you can rest assured that whatever path you take, there (mostly) will be a way to rectify previously-made bad choices.
I loved most of all the crafting ability, where you get to choose some pretty wacky & laughable weapons/skills/allies that can end up working very well if you can figure out when/how to use them, and also the fact that there is a choice at almost every turn, that [i]does[/i] affect the outcome you get.
What an awesome experience this was! Not to mention, you can go back and replay the game multiple times, choosing different items to craft each time (the choices are plentiful & very varied), and choosing different story options.
If you're the type who loves old-school adventure games peppered with some basic (mostly logical) RPG-style combat, and appreciates exploring different builds for your character, I highly recommend you give this game a try.
[h1]Rating: 4.5/5[/h1]
👍 : 6 |
😃 : 0
Positive
Playtime:
453 minutes
I put this game on my wishlist after seeing it on the sidebar and seeing how it looked interesting, it looked like this space game I saw in a magazine when I was a kid (tried looking for the name of the game, but couldn't find it), So I thought I'd eventually buy it down the road expecting it to be a somewhat mediocre game that'll give me a few hours of gameplay. Well, the game went on sale with the Thanksgiving sale, bought it for almost 3 bucks, and stayed up all night playing it, it was that good.
You play an alien that's stranded out in space, who soon comes across a galactic being who wants to consume you. After defeating him you're left to rot in space for years and eventually you're picked up by a group of aliens called the Dark Scavengers who are pretty much intergalactic junkers who invite you to join their crew if you can help them by finding a fuel source for their ship. This leads you to going down to the nearest planet full of your typical medieval fantasy setting including a race of giant masked wrestlers, crazy drunk bandits, and an armored smart ass space raptor with a giant gun who wants you dead.
The story for this game is absolutely amazing. There are constant twists in the story, characters that you get emotionally invested in, and even extremely interesting concepts that get explored. Each character has their own personality and always has you wanting to learn more about them. You'll constantly be laughing at the crazy situations and humorous characters you find yourself interacting with.
Unlike Mass Effect 3, your choices actually matter in this game. You can kill everything you come across right away, or talk to them and get useful items and information or even backstabbed. There's several different endings depending on what you do in the final chapter.
The combat is a bit different from other rpgs. There is no leveling up in this game. Combat is focused around finding objects through battle and having the dark scavengers turn them into either weapons, items, or allies. The vast majority of objects (i'm talking around 95%) have multiple options on what you can turn them into. You may find a bone that you can turn into a weapon that does wind damage, a controller which increases your damage for the next turn, or a zombie ally. You may only choose one of these, and you can't go back on your choice. All items, allies, and weapons have a certain number of uses before they break, and you won't get to use them anymore till they replenish at the start of the next chapter, making it so you have to have a balanced between all 3 categories. The only flaw in this system is that the majority of the time the Dark Scavengers don't give you good hints on what they're about to make for you.
Combat is done with you going first followed by all enemies. You can stun enemies using elements they're weak against, which loses them their turn, allows you to use stuff that's strong vs stun against them the next turn, and refills your healing potion (restores you to full health when you click it). Enemies are even strong vs certain elements which makes them take little damage
Also all weapons, items, and allies have different characteristics. A weapon might be a long bladed weapon or a short blunted staff, or fast strong ally. You may run into an event (events happen regularly) which you need a long bladed weapon to attack with, or you may get stuck in a whirlpool which you need a strong ally to help you out. There are also weapons and allies that effect certain enemies, like ones with their mouths open or enemy with their feet on the ground. This adds a lot of uniqueness to the game.
The game takes about 4 and a half hours to beat, but once you do you get access to New Game Plus. Once you beat it you'll be wishing that there was a sequel to continue the story (which the ending sets up for). I honestly recommend buying this for full price, it's only 5 bucks, but you'll more than get your money's worth.
👍 : 25 |
😃 : 1
Positive
Playtime:
626 minutes
This game looks like it could have been made in the 90's, and that is in no way a bad thing. All the artwork in the game looks like it was hand drawn and the developers use the minimalist static character design in a great and often fantastically funny way. The gaming world seems so focused on graphics nowadays they forget that graphics simply accentuate a game design, they do not make a game great. A great game touches a gamer's emotions and draws them into the world the designer has created. This game will absolutely suck you in and make you chuckle, chortle, guffaw, cackle, snicker, and maybe even regret (there can be some surprisingly dark consequences to your actions in such a light-hearted game.)
So how to describe the game.. I'll start off by saying you will spend most of your time in this game reading. If you don't enjoy reading in your games then I suggest you move on right now. If you do enjoy reading then I highly suggest this zany space opera-esque adventure in which you are a Dark Scavenger! Your spaceship is out of fuel and it is up to you, the courageous Dark Scavenger who will use Your Mother as a meatbag to absorb about a million archer arrows meant for you, in order to save the day! This game plays like an epic game of MadLibs, but instead of just picking random adverbs and adjectives to make a story you will pick from your selection of Weapons, Tools, and Allies to deal with events that pop up, often resulting in laugh out loud situations. How do you get those weapons, tools, and allies you may ask? Well the game is broken into chapters. At the beginning of each chapter you will start with some sort of event in which you choose from a few dialogue choices. After an event ends there is a strong chance you will get some sort of weird object generously called "loot". After the event ends you'll be looking at a map of scenery in which you can point and click on various objects on the map. Clicking on those objects can often trigger events and lead to more loot, so scan that map closely! After you have found everything on that map there will be arrows you click on to lead you along to the next part of the map. After you click the arrow, if you found any loot, you will briefly be whisked away back to your three space alien buddies who happen to be excellent crafters. Lucky you. You will then turn your "loot" over to one of the three crafters and they will offer some sort of funny explanation to what weapon, tool, or ally they will create for you. Now that you have your real loot, what do you do with it? Well when you happen upon an event you are usually given several options of how you wish to deal with it, and are almost always given an option to use a weapon, tool, or ally to help you out. In each chapter of the game you only have X amount of uses of any given weapon, tool, or ally, so choose wisely (I found myself choosing by how funny I thought the result would read!) You do regain the uses in the next chapter though, so don't be afraid of using what you need to use. You'll work your way around the map from room to room in such a manner, gaining loot and power until you reach the end of the chapter where you'll face a boss.
I've had such a blast playing through this game, and there is a New Game + mode so you can go back through the game and hand the loot over to different crafters than you did the first time so there is good replayability. Highly suggested for anyone who would enjoy reading about a wacky sci-fi adventure in which you create funny situations based on your actions in your epic quest for fuel and salvation from an ominous universal being. Worth every penny and I wish there were more adventures like this.
👍 : 37 |
😃 : 3
Positive