Heldric - The legend of the shoemaker Reviews
Heldric is a unique blend of hack-n-slash and tower defense rolled into one. Build and upgrade structures to defend against waves of monsters intent on killing everyone. Fight goblins, orcs, spiders, trolls and more. Do you have what it takes to survive?
App ID | 293420 |
App Type | GAME |
Developers | Astral Byte Ltd. |
Publishers | Astral Byte Ltd. |
Categories | Single-player, Steam Achievements, Steam Trading Cards |
Genres | Casual, Indie, Action |
Release Date | 17 Apr, 2014 |
Platforms | Windows, Linux |
Supported Languages | English |

1 Total Reviews
0 Positive Reviews
1 Negative Reviews
Negative Score
Heldric - The legend of the shoemaker has garnered a total of 1 reviews, with 0 positive reviews and 1 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
25 minutes
I think this is a good game for what it is, it's definitely not "dreadful" like some other indie games that come to mind. The developer stated that this is a casual game, and he is on spot with that statement, if you like flash games/arcade style defense games this is right up your alley. It's not ultra involved, but it's not supposed to be. I'd like to see them update it with some more variation modes like some other reviewers pointed out, and in that case it would cover a much larger scope, but as it stands it's an enjoyable little game with a very reasonable price tag.
👍 : 25 |
😃 : 0
Positive
Playtime:
15 minutes
The game controls on this are right up there with Superman 64. The character goes from being stuck to lurching across the screen. Targeting is made difficult because of this clunky design. Got as far as the tutorial before bailing on it. The game is just barely churning along on my gaming laptop which makes no sense considering how low res everything is at maximum. I'm not concerned with graphics over playability, but the game's performance is a struggle at best.
👍 : 6 |
😃 : 0
Negative
Playtime:
61 minutes
Edit: the game is now free, which is a nice gesture. It's worth playing for free and at least trying it - but dont get your hopes up.
This is a really unsatisfying, ugly game to play that does nothing it tries to accomplish well. Combat stinks, the controls stink, the building stinks and is really linear, and all and all it's just a bland game.
👍 : 0 |
😃 : 0
Negative
Playtime:
153 minutes
Funny little tactical game. On the whole I like it. However two points make me angry:
1. Character is often stuck and cannot move or do anything.
2. AI occasionally wanders around and waits for something unclear.
Also it would be nice if there were more content: weapon choices, upgrades, enemies, orders for villagers etc.
👍 : 7 |
😃 : 0
Positive
Playtime:
794 minutes
The concept and idea's around it are great, I love the old DIY start from scratch and build your way up kinda game, but right now this game has alot to live up to.
First of all a game of this genre/idea should automatically be a definate open world, not a set everything for the player so all he has to do to make an indefendable village is press a few buttons,
Secondly the game is to easy, after making a fun open world adventure making the game a true survival is definatly a big key, resources should be scarse, or for the current games state, "in existance" and you should have to control your attacks rather than clicking on a single enemy and destroying an entire hoarde of goblins,
Lastly is content, nobody likes a game where you are stuck with the same weapon and only have a couple enemy's to fight and a few buildings to build, we want lots of different weapons to suit our style of play, different enemy's to regularly challenge the player and multiple buildings so that theres an element of choice, much like state of decay for example.
Overall this game has a good concept and ideas but has a long way to come before it is worth the money, so until this game changes this review wont.
👍 : 9 |
😃 : 0
Negative
Playtime:
298 minutes
Well its a good concept, but the idea kinda falls flat with this game. not enought content for the price... and its only $10! I usually rate games based on how much i play them, even after winning "the game". so 100 hours in a $40 game is a good buy for me. this game just lacks the content to keep me entertained even for $10. there is 'challange' mode.. but why? it doesn't even work how I wished it would, there is no 'endless' mode, witch there is a BUTTON for it after you win every map, but you can't do it!? but I dont really even see a point in that, most games i have build everything there is to build by the end of the map and i'm just mashing 'next wave' due to boredom killing wild life. I want more buildings, higher level upgrades, bigger waves, catastrophic death!
its fun for what it is, just need about another year of development before 'fun'.
👍 : 8 |
😃 : 0
Negative
Playtime:
219 minutes
The game is great in concept but the issues it has make it suffer far to much. There is no real camera movement, making moving across the map to upgrade buildings a real pain. Bad or repetitive sound effects.
Repetitive enemies / maps
Not a lot of strategy needed for building / unit positioning, or much that can be done with units.
Combat is not that gripping.
https://www.youtube.com/watch?v=fbA5kpvl8hw&list=UU7_-PLIhjsEBwIQXqKxmNpA
👍 : 12 |
😃 : 0
Negative
Playtime:
34 minutes
It's an interesting concept, but it needs a lot of work. Pathfinding is very problematic, units slide across the screen, no real camera movement (other than a slight zoom in out), and bad/missing sound effects.
👍 : 72 |
😃 : 0
Negative
Playtime:
702 minutes
This is a great game with a more casual feel about it. Brilliant if you find yourself wanting to jump in and play for short periods at a time.
The game itself has a nice feel about it and looks great. One of the most amazing parts is that it was made by just one single dev. He has continued to update this game from release and many of the negative reviews reflect release bugs that have been corrected or removed now. Althought the game is not 100% perfect, the few bugs and flaws are not game-breaking and in some way add to the charm of this nice little game.
If you like tower defense games -- Give it a go.
If you like hack and slash games -- Give it a go.
If you are expecting something Diablo-esque -- Stop thinking that and give it a go!
7/10 - Great fun and the hours you can spend in this game make the pricetag well and truly worth it!
👍 : 28 |
😃 : 0
Positive
Playtime:
568 minutes
Great concept, lot of potential, but needs a lot of work.
I know the developer said this was aimed at the casual gamer, but I think with more features it'd be a truly stand out game. Current issues as I see them are:
Quite a few bugs
Repetitive enemies / maps
Not a lot of strategy needed for building / unit posistioning
Lack of overall narrative
With a bit more polish I'd change my review to recommended in a heartbeat.
👍 : 105 |
😃 : 0
Negative