Cattle Country
62

Players in Game

109 😀     16 😒
78,53%

Rating

$18.99

Cattle Country Steam Charts & Stats

Howdy partner! Welcome to Cattle Country, the only Cozy Cowboy Adventure Life Sim. Become a determined pioneer traveling west to start a new life. Make a home in the mountains, take on bandits, discover dastardly plots, build a farm, develop your town, and make friends with fellow residents.
App ID2818150
App TypeGAME
Developers
Publishers Playtonic Friends
Categories Single-player, Steam Achievements, Partial Controller Support
Genres Casual, Indie, RPG
Release DateTo be announced
Platforms Windows
Supported Languages English, Portuguese - Brazil, French, German, Spanish - Spain, Japanese

Cattle Country
62 Players in Game
273 All-Time Peak
78,53 Rating

Steam Charts

Cattle Country
62 Players in Game
273 All-Time Peak
78,53 Rating

At the moment, Cattle Country has 62 players actively in-game. This is 67.9% lower than its all-time peak of 271.


Cattle Country Player Count

Cattle Country monthly active players. This table represents the average number of players engaging with the game each month, providing insights into its ongoing popularity and player activity trends.

Month Average Players Change
2025-06 131 -17.96%
2025-05 160 0%

Cattle Country
125 Total Reviews
109 Positive Reviews
16 Negative Reviews
Mostly Positive Score

Cattle Country has garnered a total of 125 reviews, with 109 positive reviews and 16 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Cattle Country over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 33 minutes
Cattle Country is a cozy Wild West life sim blending Stardew Valley’s charm with frontier grit. You’ll farm, fish, mine, and craft while fending off bandits, hunting wildlife, and joining rodeos. The demo stands out with its streamlined gameplay, vibrant pixel art, and 18 romanceable characters. However, some NPCs feel static, and town life lacks depth. Still, it’s a promising blend of cozy and cowboy. - Rating: 7.5/10 – A charming Western twist on the farming sim formula. - Video Gameplay - https://youtu.be/twgSSygSo8c - Follow my curator page - https://store.steampowered.com/curator/45547027/
👍 : 32 | 😃 : 0
Positive
Playtime: 545 minutes
This review is more for the devs One of the better Farming Games on steam. Maybe best? Events -------- Thank you for making events worth attending. I'm so tired of most of them being nothing but cooking contests. The rhythm games is a breath of fresh air. Fishing even seems more fun. I was not expecting the bar to move a second time on certain fish. Pick Up --------- I can't thank you enough for designing a game where I don't need to sit through twenty minutes of intro where I have to hear that I either inherited a farm from my grandfather, lost my memory on an airship, or forcing me to plant flowers for a raccoon. I was looking forward to playing Fantasy Life I, and honesty just got tired of it because of the amount of cut scenes and stories I needed to sit through. This game is how most should be. Give me no longer than a two minute introduction, and get me into the game loop. You nailed this. Interface --------- The interface is top notch. The biggest complaint I have for most farming and life simulation games is that there is either color contrast issues making it difficult for me to read quests, or hidden affordance making it hard for me to know what I can interact with. My one suggestion would be to add the option to increase the font-size for people with poor vision function. Pain Points ------------ The pixel art is beautiful. You have a talented artist. It is a shame the game camera feels so far away from the player object. If there is a way to zoom, it is unclear. It is also unclear how saving actually works. Most games have a "Save and Continue" option on the bed. Users carry past experiences over (Jacobs Law of UX). Lastly, please increase the walking speed a tad. You should be proud of what you accomplished. It is a fantastic sandbox. In fact, my next game will probably never get finished thanks to this. Good job devs
👍 : 19 | 😃 : 0
Positive
Playtime: 1054 minutes
Good game if you're looking for chill vibes. It's definitely lacking in the in-game information department (so many things are just not explained), but if you enjoy figuring things out on your own, then it shouldn't frustrate you too much. Games shouldn't need online wikis or guides to get through basic things, so I think a balance can be struck between keeping it chill and adding a bit more in-game info in future patches. That said, there's a lot of design stuff I really like: -You can buy most of the crafting machines with cash before unlocking the ability to craft them yourself. -The early game economy feels nice...not too grindy and lots of option on what to do/focus your time on. -I can see all the NPC likes/dislikes in the menu. -Water crops animation is fast (thank you!) -The fishing mini game is simple and fun. -The vertical mining is well done (I'm not usually a fan, but I'm liking it!) -EVERYTHING is foragable -Hunting is a cool addition (and kinda tricky!) -The starting plot is huge. -Characters seem cool. Haven't gotten far enough to know how deep they go, but so far they do say different stuff depending on location/conditions/etc. I'm into it. -The festivals are so unique and on par with the old west vibes I haven't gotten to ranching yet. And I love the easter eggs in the graveyard ;)
👍 : 7 | 😃 : 0
Positive
Playtime: 131 minutes
This game feels FAAAAR from being a product that should have been released already. 100% should still be in early access. Especially when comparing Cattle Country to Fields of Mistria. Comparing Cattle Country to Stardew Valley is unfair since Stardew Valley has been out for many years now. Simple things like rebinding keys (seriously there is no way to change key binds), and knowing what buffs actually do instead of just "Foraging" , "Cooking" , "Mining" is not in the game. You just have to guess. From what I can tell buffs do nothing. I ate food that gave me the "Foraging" buff for 5 minutes and I ran around everywhere grabbing everything I could and there was absolutely ZERO increase in the amount of forageables I got.. Flowers in the fields. Fruits in trees. Spices in the fields. Mushrooms on trees and on the fields. Nothing. Leveling up your skills does not tell you anything about what increasing your skill does other than unlock more items you can craft / cook. There also is no skill tree available for skills unlike other farm sims. Stamina management is horrid. If you mouse over your stamina bar it does not show any numbers at all. So, you just have to guess how many more times you can swing your pickaxe. Swing your axe. Water your crops ect... Or just don't take the risk at all and leave a little bit of stamina left. The game also doesn't tell you when you need to be in bed. The only indicator is your character yawns at 1AM and you need to be in bed by 2AM. If you "pass out" you're charged 100 gold from the doctor, and you wake up in the clinic at the normal time you would on your farm. No side effects. Even if you pass out on your farm area you end up in the clinic. Style and Art is good, and also terrible at the same time. All the pixel art for everything in the game is good enough but the character pixel art for them is horrid. It is at times hard to tell who is who while wandering around the map unless they have a VERY distinctive style. The sisters Mabel and Marry are particularly bad. Now. The REALLY bad. All the character portraits look the same-ish. What appears to be all the romanceable females are very very same-ish. There is also a lack of different character portraits based on what is happening unlike other cozy farm sims. Because the character portraits don't change at all you do not get any feedback such as if they are happy, sad, excited, mad, nervous, embarrassed ect... Planting crops and watering them is like every other cozy farm sim. So is chopping wood. Mining stone / minerals. Fishing is different as it is the type of challenge where an icon moves back and forth from left to right and you have to click at the right time (the green portion of the bar) to catch a fish. Harder fish require more successes to catch. Giving gifts isn't something you discover at all. The game just straight up tells you what the characters like and hate. There are no loved gifts or anything other than like or hate. Very uninspired and bland. We all know that some of the appeal of giving gifts is finding out what characters love, like, hate ect... is just not there. Not good. Going into the mines is interesting. It turns into a 2D side scrolling adventure where you must place torches, platforms, and rope ladders to move around the mine. You would assume space bar would make your character jump, but it doesn't. It took me a good ten minutes to realize that RIGHT CLICK, yes right click; was how you jump. With that said it is a fresh idea on descending down your mine shooting enemies with your six-shooter pistol and mining resources as you go. It is very unlikely I'll put any more time into this game until it receives many updates and patches. My main regret right now is spending 2.2hours so I can't refund it which requires under 2 hours of playtime.
👍 : 18 | 😃 : 2
Negative
Playtime: 1399 minutes
8 out of 10. I'm having a good time so far. I want to give an extra gold star for giving me the option to skip the farming tutorial. 🌟 Haven't experienced any bugs so far. Sure, it's a classical farming sim, but there's also a few of fun features that differentiates this game from many other similar games. The random bandit encounters, the Terraria style mining, etc. I like the wild west theme, and how the NPCs always seem to be up to something in their downtime. If you want a simple, charming little farming sim, that you could easily play while listening to a podcast or something; I would recommend this game. It's not very complex, but yet not too simplified either.
👍 : 23 | 😃 : 0
Positive
Playtime: 3153 minutes
This game is what I’ve been waiting YEARS for! Finally, a farming simulator set in the Wild West!! I’ve been playing farming sims for nearly 20 years and I can say with confidence that this is already one of my favorites :) I wanted to wait until I had a substantial amount of playtime before I left a review so I can definitely say that Cattle Country is extremely fun and has TONS of playtime! A feature I love is that it can be as challenging or as laid-back if you want — they have a setting to toggle whether enemies appear in the over world and in the mines. I will say, this game does drop you in the deep end, but developers made a guide to help you figure things out (this can be found in the Community hub of the game’s store page). I’ve been using this a lot LOL ! Granted, it would be nice for new players not to NEED this, but as-is the game isn’t terrible by any means. Here are some things that I think could improve gameplay and hope to see in the future: • Have the crafting table use items from adjacent chests • More cutscenes and dialogue (but especially dialogue please) • A setting to slow time down (such as in Fields of Mistria) • More emphasis on horses (maybe more interactions and color/pattern selection) • A setting to toggle tree growth speed (I can’t keep up with all these trees!) !! A more interactive map that shows you where people are and which houses are whose Again, this game is amazing and I cannot wait to see where it goes in the future :)
👍 : 23 | 😃 : 0
Positive
Playtime: 4542 minutes
✅ I LOVE this game. If you like Stardew, you’ll like this. Farming games without combat are TERRIBLE and feel unfinished—unless they replace it with something huge. In this game, you can choose to have combat or no combat, SO IT MAKES EVERYONE HAPPY! 💥🌱🛡️ ❌ My SMALL complaints: 🗺️ PLEASE give us a better map—I can’t find anything or anyone! 🖱️ It would help a lot if places were labeled when you hover your mouse over them. ⏳ Also, add an option for longer days like in Fields of Mistria—some of us like to take our time! 🎉 Truly, this game is the Western Stardew, but it isn’t a copy by any means. I’ve been searching for YEARS for a 2D pixel game that gives me the same feelings I had at the start of Stardew Valley—and THIS ONE HAS! Thank youuuu for making this wonderful game!! 🤠🌟
👍 : 33 | 😃 : 1
Positive
Playtime: 332 minutes
Okay, so, I was loving this game for the first hour or two, until I started realising how buggy/early access this game is. I can't recommend it in it's current state. [list] [*]No key rebinding. This game has some very strange controls, and there's no ability to rebind them. Actually, there's no ability to even SEE the controls. You just have to figure them out. [*]Splitting a stack doesn't exist. Or at least I can't figure out how it works. Meaning it takes a LONG time to grab 500 pieces of wood from a large stack to be able to take them somewhere for crafting/building. [*]Can't sit on stuff. This game has a TON of furniture to craft, and benches/seats all over the map, but I pressed every button and can't seem to sit. Then again, maybe it's some special combination, but we will never know without a control menu. [*]M opens the map, but M doesn't close the map. Why? When you plug in a controller, select opens and closes the map. So it's supposed to close the map, it just doesn't. [*]When you get the dog/cat, the game controls just screw up, and you need to REINSTALL the game to fix them. After I got the dog, I could use ESC to open the menu, but pressing ESC wouldn't close the menu anymore. And TAB would open the menu, but pressing TAB would not close the menu anymore, but instead start cycling through the tabs? Closing the game isn't enough, you literally have to reinstall it to fix it. Then the next day you get the cat and it breaks in the same way again.. [/list] And lastly, the developer doesn't really seem to be that open to help? I obviously have had a lot of trouble with this game, so I checked the Steam Discussions, and found posts where people have the same questions/issues, and every time the developer has responded, they've completely ignored the question. For example, someone asked what the controls were for the game, as they were having issues (like me) and instead of answering, the dev said they were THINKING about adding a controls menu. Ok. Cool. That paying customer still doesn't know how to play. Your thoughts and ideas aren't helpful. Or another post where someone asked when the game would be getting it's first bug patch, someone else replied said Playtonic laid off employees so maybe never, and the developer said they aren't employed by Playtonic, so they weren't laid off. Again, cool, but why didn't you answer the main question? You clicked on the thread for a reason. Why are you leaving us all hanging? The dev also created a bunch of Steam Guides for NPC schedules/hours/etc. Why not make one for controls? Or better yet, why not add all of those guides IN THE GAME? Maybe under the pause menu, or something. This game has potential. It just shouldn't be released in it's current state.
👍 : 37 | 😃 : 0
Negative
Playtime: 958 minutes
I would consider this to still be an early access game in its current state. It seems very promising but a few things are missing that would make it a fully polished game such as: Improved map, currently there are no location names or any information other than the player’s location. No signs for when shops are open, you have to just figure it out on your own. Very little information on how to progress. The museum does not have a list of what you need (you have to guess what items are required) A few bugs here and there, but not horrible. NPC’s need more dialogue. They only have one dialogue after meeting them.
👍 : 23 | 😃 : 0
Negative
Playtime: 385 minutes
I'll start by saying I'm not going to compare this game to the other big titles out there in the farming sim community. Just because I think that if I worked hard on a game, I'd hate for it to be compared to other works. I do not recommend this game, I don't believe that it should be priced at the discount it is currently much less it's full price. Here's why: *Citizens say the exact same dialogue when I talk to them daily *The map does not show where the characters are, so you have to run around to find them and it's too early to know their routines *You walk SO SLOWLY, like moving through molasses, just walking from my farm to town takes FOREVER. The map is huge and it's so hard to explore it without taking days to do so *When you put an item into the shipping bin or into a chest, you have to hit the y button to shift it from your items to the ones in the chest. Small detail but SO annoying if you're grinding the game *During the spring hoedown you can choose a dance partner, and it happens pretty early in the game. If you talk to a character they spit out dialogue and basically ask you to be their partner and your only options are to say yes or no. This happens to literally almost every character. And if you already have a partner and say no they get upset! Like dude we literally just met and you only have 1 heart with me. Why are you heartbroken? Also there was a bug during the hoedown mini game when you win it. *When you go mining, you need mining ladders, lights, and ledges that take up inventory space. Not to mention you need to wear a miners lamp to also see where you're going. *Buildings appear on the map but you can't click on them to tell what they are, and when you walk up to the building it doesn't say it's hours either. And sometimes they close randomly on weekdays without notice. *My backspace button wouldn't work? Be careful when you name your farm, or your cat, or your dog, or yourself.. *The game doesn't save until you sleep through the night, would've loved if you can save at any time *The game is not very clear on upgrades, I want to be able to build a house or upgrade the coop, but it doesn't tell you how to *The portraits for the characters are so well done but some of the men and women look like little kids? Like I literally thought Emily was a little girl but NO she runs the general store! *Your day to day consist of taking care of your animals and watering your crops. You can go mining and complete quests and somehow even with all these things you can do, the game seems boorish and lifeless. I'm going to keep playing and hopefully some different cutscenes or dialogue will appear. But really I felt let down, I had this game in my wish list for a while and had such high hopes for it. I'm wondering if this is all there is to it, or if it will be heavily updated in the future. Like add in new cutscenes and dialogue!! Something!! I have no emotional attachment to any of these characters because their whole personality is "Howdy 🤠" I WANT MOREEE UGH like make me care about these people! What are their backgrounds? Aspirations? What hobbies do they love? It's such a good concept but I really want the developers to DIG DEEP and make the game charming. Don't give us a lifeless game for $20 😭 Anyways I hope this review finds the developers cause they got some work to do. I hope this also helps any of you looking to buy the game.
👍 : 155 | 😃 : 5
Negative

Cattle Country Screenshots

View the gallery of screenshots from Cattle Country. These images showcase key moments and graphics of the game.


Cattle Country Minimum PC System Requirements

Minimum:
  • Processor: Intel Pentium E2200 (2 * 2200) / AMD Athlon 64 X2 4200+ (2 * 2200)
  • Memory: 2 GB RAM
  • Graphics: GeForce 9600 GS / Radeon HD 4670
  • Storage: 1 GB available space

Cattle Country Recommended PC System Requirements

Recommended:
  • OS: Windows 10
  • Processor: Intel Pentium G3250 (2 * 3200) / AMD Athlon 64 X2 Dual Core 6000+ (2 * 3000)
  • Memory: 2 GB RAM
  • Graphics: GeForce GTX 550 Ti / Radeon R7 240
  • Storage: 1 GB available space

Cattle Country has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.

Cattle Country Latest News & Patches

This game has received a total of 1 updates to date, ensuring continuous improvements and added features to enhance player experience. These updates address a range of issues from bug fixes and gameplay enhancements to new content additions, demonstrating the developer's commitment to the game's longevity and player satisfaction.

Small patch rolling out to Cattle Country beta!
Date: 2024-10-29 14:00:21
👍 : 11 | 👎 : 0


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