An epic adventure of love, betrayal, and sacrifice awaits, rooted in Middle Eastern myths and legends! As Shahbaz, a disgraced prince, travel across magical realms, defeat minions of darkness with the magic of your sitar, and reclaim your throne, bringing the light back to the Land of the Sun.
0 Players in Game
1 All-Time Peak
70,19 Rating
Steam Charts
0 Players in Game
1 All-Time Peak
70,19 Rating
At the moment, The Land of the Magnates has 0 players actively in-game. This is 0% lower than its all-time peak of 0.
40 Total Reviews
32 Positive Reviews
8 Negative Reviews
Mostly Positive Score
The Land of the Magnates has garnered a total of 40 reviews, with 32 positive reviews and 8 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for The Land of the Magnates over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
78 minutes
Good first try for the team. The game is trying to be a little bit Trine and POP, and the overall lore of the story is interesting specially if you are familiar with the source material.
👍 : 6 |
😃 : 0
Positive
Playtime:
136 minutes
[h2] "A Fun Experience" [/h2]
A blend of the classic platformer trilogy Prince of Persia and unique rhythm-based side-scrolling combat, with a distinct and eye-catching aesthetic inspired by the culture of Persia and the Middle East.
- [b] Combat: [/b] The game’s highlight; engaging and unique.
- [b] Graphics: [/b] Acceptable, beautiful, and fitting for the overall game.
- [b] Platforming: [/b] Nostalgic, reminiscent of the Prince of Persia trilogy.
- [b] Story: [/b] Interesting, enough to keep the game moving forward.
- [b] Music: [/b] Another strong point of the game; you’ll definitely hear some captivating tunes.
- [b] Difficulty: [/b] Moderate—not too hard, not too easy. It won’t get on your nerves.
[b] Conclusion: [/b]
Sure, this game, like many others, has its flaws, but they don’t make you want to quit. Instead, you’ll probably say, "OK, no problem," and keep playing—at least, that was my experience. So, definitely give it a try! It’s well worth the price, and you’ll be immersed in its adventure.
Thanks to the developers for creating a game that comes from the heart of Persian culture. Wishing you much success.
👍 : 8 |
😃 : 0
Positive
Playtime:
1002 minutes
Playing this game, set against a backdrop of the Middle East and inspired by the tales of One Thousand and One Nights, transported me back to my childhood. My grandfather would always regale me with stories of Sinbad and his voyages. I have always been fond of the ambiance of the East and have even visited Istanbul and Dubai several times. The game's music and art style evoke such pleasant feelings. Its gameplay is engaging yet classic – it isn’t meant to introduce anything radically new. Ultimately, if you love story, music, and visually stunning art styles, this game is an extraordinary adventure for you.
👍 : 8 |
😃 : 0
Positive
Playtime:
136 minutes
I had a great time in my brief time with the game, I loved the environment design and the shaders! top job. The combats need a bit of variety so I'm hopping it only gets better from here
👍 : 7 |
😃 : 0
Positive
Playtime:
59 minutes
The visuals of the game are eye catching. the reflections caught my eye.
The music is very traditional and causes me to feel very relaxed and calm.
As for the gameplay there are minor bugs but i'm sure with some updates it will be better.
using music to defeat enemies? it was a great idea.
The game gave me the feeling of playing prince of Persia in some ways.
the story is good so far. i have to progress more to see how it is.
overall, I recommend.
👍 : 6 |
😃 : 0
Positive
Playtime:
380 minutes
Having finished it, I could run down a number of things that I could level as critiques: the combat (particularly consistently targeting the right enemy) is fussy, sometimes it felt like the odd input was eaten here and there, and the platforming didn't require much thought or decision-making. One the other hand, that latter part was in many ways the game's strongest element for me. This game has [i]forward momentum[/i]; you are always moving ahead at a good clip, through lovely environments.
The story was, to me, clearly heartfelt and momentous, even if I could barely understand it. Whether it was the slightly dodgy translation or me lacking cultural context, the effect was experiencing a story that [i]wasn't made for me[/i], and I found that refreshing.
A major pillar of this game is also the music, and, happily, given the musical-as-mythic-magic theme, said music is excellent.
I don't think this game is for everyone; it's a bit unpolished, perhaps a bit padded, but I flew through it nonetheless. I just kept coming back to play it until I cleared it.
👍 : 8 |
😃 : 0
Positive
Playtime:
224 minutes
Well, I got enough time with the game to write my review!
The game started slow but as I progressed the pacing got better, combats felt repetitive after a few hours but the new enemies helped. But OMG that camera, why didn't you guys use a fixed camera. The camera movement is dismal and confusing, other than this the exploration was fun, overall I recommend this to those fellows who are thirsty for anything like the Prince of Persia games.
👍 : 13 |
😃 : 0
Positive
Playtime:
453 minutes
I played this game in its entirety, but I wouldn't play it again. This is mostly due to how frustrating it can be. Yeah, this is one of those platforming games that make you want to smash your controller against the wall. You attack enemies with music notes by pressing a precise sequence of controller buttons. I often found this mechanic unresponsive with what seems like a slight delay, which means you will often have to keep trying over and over again to get these attacks right. This is nothing though compared to when you are forced to make perfectly timed speed runs over spikes, numerous lengthy wall runs, and freeze water at the top of pipes with split second timing in the later levels. These sections are a big reason why I stopped enjoying the game. Another major issue is how LONG the levels seemed to drag on doing the same thing over and over again. There are only six chapters in this game. However, each area that you are in seems to go on forever and ever with seemingly no end in sight performing the same jumps and wall runs and battling the same enemies over and over again. There is also a highly annoying and frustrating boss section where a fire boss keeps killing you over and over again. This boss battle is divided into three phases and the game does not save in between phases, meaning you will have to start the entire battle over when you die.
Voice acting in this game is atrociously bad and there are also some fairly harsh frame rate drops when entering new areas or when an event is triggered that cannot be fixed by changing the graphic options. There is also no inventory to manage nor any way to improve your character. You just keep making the same jumps, wall runs, and battling the same enemies until the game ends. The developer clearly designed this game to get more challenging as it goes on, but this only made for a more frustrating than enjoyable experience in my opinion. The way the levels drag on though doing the same thing over and over again is what really ruined it for me. Overall, this game is worth the price. However, I cannot recommend it as something to be played more than once.
👍 : 7 |
😃 : 0
Negative
Playtime:
48 minutes
Being the first title from this development team, the game presents quite a mixed bag of experiences, but in the end, it has potential. This game starts off sadly underwhelmingly, but when you get deeper, it finds its footing, and I can only hope it keeps on trucking this way.
Another striking feature is that this game uses Persian mythology, which is an extremely unique and refreshing choice. This type of cultural aspect in gaming is so uncommon that it gives the game a depth and intrigue all to its own when compared to other games in the genre.
The platforming mechanics are ok. Graphically, it won't break any boundaries, especially not having a huge budget, but it is artistically just fine and doesn't take away from the game.
Although the game has its inconsistencies on agreement in the early stages, one can gather that the developers have put some deliberation and creativity into their work. Further refinement and more polish might just be the beginnings of great things from this studio.
👍 : 23 |
😃 : 1
Positive
Playtime:
12 minutes
Instant refund. It's been a while since a game that looked pretty nice in the store page managed to get me out the door with a myriad issues this fast, when I got to play it. It's crazy how unpolished it is.
Let's see. It starts by running its intro logos and menus at 2000+fps ramping up my gpu for no reason, but then, it instituted a badly framepaced 60/30 fps lock with no option to remove it
The menu sticks a cursor in the middle despite the fact they told me, through Steam, to use a controller. The UI doesnt correctly scale to resolution so textboxes are minimal and at the very bottom
The game looks bad, no matter the settings. The dust kicks beneath the MCs feet dont match the artstyle at all and neither do things like the wooden planks you use as anchor points on the walls. The lighting is just plain ugly. As is the artstyle. The game looked infinitely better on the store screnshots than it does in person, at least in the opening level.
The animation for sprinting is hilariously cartoonish, unintentionally, I fear, as it does not fit the style at all. The game stutters on top end hardware regardless of settings, might be traversal stutter, or the bad framerate limiter.
The comic book cutscenes are low resolution. Dialogue takes a moment to start which makes you think lines are not voiced, so you press A to skip the text rampup and read the whole line... as the voice acting begins, late, and is immediately skipped.
Protip: Voice starts immediately, one A press, shows the entire line of text skipping the animation, SECOND PRESS skips the line. Even then, the voice acting that is there is completely lifeless.
Controls are floaty and the camera sometimes positions itself in such a way that its hard to tell if you are properly aligned with what you want to jump to (the problem of 3D with a camera simulating a 2d-like perspective done without care)
Some weird magnetism has been aplied to ledges, probably to compensate for not so great controls, which makes it feel worse. The only interesting part of the palace enviroment I explored, a bar, was blocked by an egregious invisible wall. The tutorial was boring and bland even by "baby's first platformer" standards and it just didnt feel fun to control or cool to see. Just so, so meh.
All of this in just the opening 10 minutes. I'm out. Refunding
👍 : 31 |
😃 : 1
Negative
The Land of the Magnates Steam Achievements
The Land of the Magnates offers players a rich tapestry of challenges, with a total of 25 achievements to unlock. These achievements span a variety of in-game activities, encouraging exploration, skill development, and strategic mastery. Unlocking these achievements provides not only a rewarding experience but also a deeper engagement with the game's content.
Beethoven
Solve all Musical Puzzles
Magic Is A Child
Find all Magic Boxes
My Sunshine
Meet Shahbanoo
First Melody
Kill the First Enemy
Musical State of Mind
Kill a enemywith Traps
Spirit Bird
Find Chamroosh
Band of Brothers
Play with Another Musician
Instrumental vs Vocal
Defeat the Underground Boss
No Touch
Finish a Fight without Taking Any Damage
Driller
Kill the Drill Enemy with Traps
Cold Blood
Kill 20 Freezed Enemies
Go to Hell
Kill an Enemy by Throwing
Jungle Man
Talk to Story Teller in Dark Jungle
Underground
Talk to Story Teller in Underground
Colorful City
Talk to Story Teller in Steam City
The Monkeys Are Awake
Talk to Story Teller in Monkey Empire
Do You Hear the People Sing
Talk to Story Teller in Blind City
Kiss of Fire
Kill 30 Enemies by Burning Them
Shahbaz, the Magical Musician
Perform Special Attack
SUPER Musician
Unlock all Mana Slots
Clouds in the Sky
Activate 3 Cloud Generators
Up in the Air
Kill 100 Enemies while Jumping
I Am Everywhere
Talk to Bohlul in Every Level
Choo Choo
Get on the Train
The Land of the Magnates Minimum PC System Requirements
Minimum:- OS *: Windows 7 or Higher (64-bit)
- Processor: Core i5 6600 K or AMD equivalent
- Memory: 8 GB RAM
- Graphics: AMD Radeon R7 360 4GB/NVIDIA GeForce GTX 670 Ti 4GB or Equivalent
- DirectX: Version 12
- Storage: 24 GB available space
- Additional Notes: Requires a 64-bit processor and operating system
The Land of the Magnates Recommended PC System Requirements
Recommended:- OS: Windows 10 or Higher (64-bit)
- Processor: Intel Core i7 9700 or AMD equivalent
- Memory: 12 GB RAM
- Graphics: AMD Radeon RX Vega 56 8GB/ Nvidia GeForce GTX 1080 8GB or Equivalent
- DirectX: Version 12
- Storage: 24 GB available space
- Additional Notes: Requires a 64-bit processor and operating system
The Land of the Magnates has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.