LEAD the CULT OF CTHULHU. Decide the fate of your followers, perform eldritch rituals, and master the art of city-building in a world where the line between sanity and madness blurs. Can you endure the horrors you unleash?
17 Players in Game
1 131 All-Time Peak
82,20 Rating
Steam Charts
17 Players in Game
1 131 All-Time Peak
82,20 Rating
At the moment, Worshippers of Cthulhu has 17 players actively in-game. This is 0% lower than its all-time peak of 882.
Worshippers of Cthulhu Player Count
Worshippers of Cthulhu monthly active players. This table represents the average number of players engaging with the game each month, providing insights into its ongoing popularity and player activity trends.
Month |
Average Players |
Change |
2025-08 |
83 |
+23.78% |
2025-07 |
67 |
-14.93% |
2025-06 |
79 |
-23.65% |
2025-05 |
104 |
+120.95% |
2025-04 |
47 |
+17.25% |
2025-03 |
40 |
-8.65% |
2025-02 |
44 |
-36.63% |
2025-01 |
69 |
-42.53% |
2024-12 |
120 |
-11.52% |
2024-11 |
136 |
-76.38% |
2024-10 |
578 |
0% |
1 094 Total Reviews
948 Positive Reviews
146 Negative Reviews
Very Positive Score
Worshippers of Cthulhu has garnered a total of 1 094 reviews, with 948 positive reviews and 146 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Worshippers of Cthulhu over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
634 minutes
its a good world builder that does a horror aspect really well. most games don't. however wish you could customize parts of the HUD or inventory system.
👍 : 2 |
😃 : 0
Positive
Playtime:
2838 minutes
Worshippers of cathulu turned out to be a solid city-builder, with light combat mechanics.
In terms of gameplay mechanics, I did not find the game to be very novel, but it did everything well and maybe it's for the better. Surprisingly, despite the atmosphere, the game was pretty relaxing and didn't have many sharp edges. Victory is slow, gradual and mostly involves expanding the settelement as much as possible. Failure always avoidable, and never sudden. This may sound like a negative, but after playing much longer "against the storm" I enjoyed the slow gameplay here, even if it is just for the campaign.
👍 : 1 |
😃 : 0
Positive
Playtime:
2148 minutes
Worshippers of Cthulhu is a unique game that comes packed with ideas that will appeal to fans of Eldritch horror. Unlike many other city builders, the emphasis here is on growing and advancing your cult. From sacrificing your followers for the Great Old One's favours to carving specialised skills on their bodies, you have tools and abilities here that you are unlikely to get in other city builders. Summoning monsters and controlling them in RTS combat was also quite unique.
On the downside, this game is not as finely refined and fine tuned as other city builders. You don't get as many city managing tools (not even a marketplace where you can exchange one type of goods for others) and some special conditions (such as finding and cremating ghost bones in one level) are more gimmicky and annoying than fun. But overall, purely on the pure strength of uniqueness and niche offering on display here I recommend this game to fans of Eldritch / Cosmic horror, Grimdark and dark Fantasy.
👍 : 3 |
😃 : 0
Positive
Playtime:
38 minutes
Excellent idea, horrific execution. It constantly freezes at any graphic resolution, I couldn't complete the tutorial part. A shame, since I believe I would have really enjoyed the game, had it had an acceptable performance. Sadly, it doesn't.
👍 : 2 |
😃 : 0
Negative
Playtime:
1385 minutes
I'm not sure why this game has mixed reviews. Perhaps people expect too much from it. It's similar to the Anno franchise, sure, but it's pretty chill (as far as a game involving human sacrifice goes). You build up your cult by meeting your followers wants and take over other islands using Lovecraftian Horrors. It's a neat idea.
👍 : 3 |
😃 : 0
Positive
Playtime:
241 minutes
I like the game. But after 4 hours, I still kind of think game is tutorialing me, so no idea why people dislike it after playing for 2. Solid 144 hz at 4K for a game in 2025 feels damn orgasmic. Would sacrifice again. :Solberg:
👍 : 3 |
😃 : 0
Positive
Playtime:
108 minutes
Very mid game.
Be warned: it positions itself like Against the Storm but in fact has very limited similarity to it. Against the storm offers a lot randomness via randomized blueprints/orders while this game is more like laundry list and randomness mostly comes from maps.
Main gameplay loop is very boring: farm resources to make rituals to unlock buildings to farm more resources and so on... Rituals look cool (you can carve symbols on worshipper's backs) but become old very fast.
Overall it is a decent game but not even remotely close to variability and complexity that Against the Storm offers.
👍 : 9 |
😃 : 1
Negative
Playtime:
1165 minutes
It's one of those games that relies on flashy animations to sell it; the actual gameplay is really bad. Worshippers of Cthulhu is an extremely slow paced Anno clone that learned nothing from the mistakes that series made.
The Campaign is basically just a tutorial, with new concepts being introduced each chapter. Chapter 1 forces you to subsist on a small amount of characters and only gives you access to new ones at the end. Chapter 2 introduced randomized island attacks that hit you every hour. But Chapter 3 adds a new mechanic that made me uninstall it: ALL of your buildings are debuffed 80% unless you burn remains nearby; So 20~ hours into the game, the most basic rules of the game have completely changed.
This Lost Souls mechanic absolutely killed the game for me. Remains are few and far between, and the debuff ensures that you can't build that many industrial centers because your people just won't be productive enough. This never goes away, from what I could tell it's just how the game works for the rest of the campaign. I hated it.
Production is very slow, Shipyards summon units that lose health over time and the game punishes you for summoning too many, you have to micmomanage everything all of the time, and more. It's just not a good game.
👍 : 8 |
😃 : 0
Negative
Playtime:
792 minutes
TLDR: This game is almost great.
However, it is held back by clunky, constant, and intrusive UI jank - which means that, for now at least, I can't give it a recommendation. If they fix problems 1-3 below, I'd happily switch this to an endorsement - it will never be what it could have been, but what it is can be good thematic fun.
Let me tell you a story. I have a friend who likes to bake or cook for everyone - and it's always "almost great." In his pursuit of being a great chef, he's forgotten how to be a good cook. His culinary experiments always detract from what he was cooking, but in a way that makes you say "man, this was almost great, but I really just wanted a chocolate chip cookie."
That's how I feel about Worshippers of Cthulhu. Pervasively, the game tries to add interesting things; but for everything it adds, the implementation falls flat.
Let's start with my pettiest gripe and move on from there: This is a game about insane cultists worshiping non-euclidean horrors - yet the building system is constrained to a strict cartesian grid. Nowhere can I build a spiraling mess of a settlement reminiscent of something out of Junji Ito. Nowhere can I build a settlement in the tentacled shape of our Lord and Patron. It's just. So. Disappointing.
That complaint out of the way, let's talk Real Problems for Real People (TM):
1. You can carve ritualistic wounds into your citizens to focus their skills in a given direction. Great! ...Except you have to carve the rune every. single. time. on a 5 minute cooldown. No copy+paste here once you have a rune you like. No mass conversion at any point. No runic automation at any point. Nope. It takes a neat mechanic and turns it into brutal busywork.
2. Specialized citizens are better at certain tasks? Neat! ...Except they don't auto-assign to their specialized buildings. You have to manually reassign them - and there is no "master list." You have to figure out exactly which island they are on and then click through 2-3 menus to finally assign them where they're needed.
3. Homeless citizens are a resource which can be used in various ways. ...Except homeless citizens auto-assign to empty houses and there is no way to un-assign them entirely without destroying the homes. You can only shuffle them around otherwise.
4. Your cult/civilization is built across multiple islands, with unique production bonuses. Cool! ...Except logistics is instantaneous, there are no trade ships, and resources are pooled globally. This is an extremely disappointing simplification compared to competing games like Anno in the space.
👍 : 16 |
😃 : 0
Negative
Playtime:
47 minutes
While atmosphere and core gameplay seems solid, but looks like UI/UX expert was not present in development team. It is not robust, it is clunky, it does not help me play, it slows me down. Ruined my expirience. Would revisit in some to see if maybe there would be improvements in that area.
👍 : 36 |
😃 : 1
Negative
Worshippers of Cthulhu Steam Achievements
Worshippers of Cthulhu offers players a rich tapestry of challenges, with a total of 33 achievements to unlock. These achievements span a variety of in-game activities, encouraging exploration, skill development, and strategic mastery. Unlocking these achievements provides not only a rewarding experience but also a deeper engagement with the game's content.
Ruin Raider I
Collect 10 ruins
Ruin Raider II
Collect 100 ruins
Ruin Raider III
Collect 500 ruins
Cultist Village
Build 100 buildings
Cultist City
Build 500 buildings
Endless City
Build 1,000 buildings
Small Flock
Reach a total population of 100
God-Obeying Flock
Reach a total population of 200
Strength in Numbers
Reach a total population of 300
Away with the Godless
Claim an island
Spread the Faith
Claim 10 islands
Inevitable Glory
Claim 50 islands
Cull the Unworthy I
Destroy 10 ships
Cull the Unworthy II
Destroy 100 ships
Cull the Unworthy III
Destroy 500 ships
Destroy the Blasphemy
Destroy 10 enemy horrors
Cull the Blasphemy of Gold
Destroy 50 enemy horrors
Exalted Destiny I
Summon 10 horrors
Exalted Destiny II
Summon 100 horrors
Exalted Destiny III
Summon 500 horrors
Holy Communion
Build 10 Ritual Altars
Endless Rites
Perform 100 Rituals for Eldritch favor
Beacon of Light
Perform 100 Beacon Altar Rituals
The Holy Work Begins
Finish chapter 1
True Worship Prevails
Finish chapter 2
Ascendant
Finish chapter 2 on Highest Difficulty
Strength of Faith
Finish the Zealous Famine
Carve Their Destiny
Complete the Ceremonial Carving minigame once
Shining Like a Star
Complete the Flame of Purification minigame once
You Know You Did
Choose to eat the dog
Willing and Able
Sacrifice 1,000 followers
Embrace the Madness
Reach the maximum level of cult fanaticism.
The Horned Destiny
Finish the Goatmarsh.
Worshippers of Cthulhu Minimum PC System Requirements
Minimum:- Requires a 64-bit processor and operating system
- OS: Windows® 10 (64-bit)
- Processor: Intel i5-4460 z 3,2 GHz lub AMD Ryzen 3 1200 z 3,1 GHz
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 670 z 2 GB VRAM lub AMD Radeon R9 270X z 2 GB VRAM
- DirectX: Version 10
- Storage: 10 GB available space
Worshippers of Cthulhu Recommended PC System Requirements
Recommended:- Requires a 64-bit processor and operating system
- OS: Windows® 10 (64-bit)
- Processor: Intel i5-4690K z 3,5 GHz lub AMD Ryzen 5 1500X z 3,5 GHz
- Memory: 8 GB RAM
- Graphics: NVIDIA GTX 970 z 4 GB VRAM lub AMD Radeon R9 290X z 4 GB VRAM
- DirectX: Version 12
- Storage: 10 GB available space
Worshippers of Cthulhu has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.
Worshippers of Cthulhu Videos
Explore videos from Worshippers of Cthulhu, featuring gameplay, trailers, and more.
Worshippers of Cthulhu Latest News & Patches
This game has received a total of 18 updates to date, ensuring continuous improvements and added features to enhance player experience. These updates address a range of issues from bug fixes and gameplay enhancements to new content additions, demonstrating the developer's commitment to the game's longevity and player satisfaction.
Patch 0.9.2.1 - Clearer carving instructions and few bugfixes
Date: 2024-10-22 04:49:07
👍 : 126 |
👎 : 2
Patch 0.9.2.2 - Much bigger saves limits
Date: 2024-10-23 06:09:14
👍 : 121 |
👎 : 2
Moving followers between islands now possible!
Date: 2024-10-24 10:08:49
👍 : 337 |
👎 : 2
Hotfix - New Game button works if you have been playing the demo
Date: 2024-10-24 15:40:12
👍 : 99 |
👎 : 2
0.9.2.4 - Corn and Robes balanced
Date: 2024-10-25 13:40:45
👍 : 143 |
👎 : 4