Worshippers of Cthulhu
14

Players in Game

798 😀     101 😒
83,76%

Rating

$24.99

Worshippers of Cthulhu Steam Charts & Stats

LEAD the CULT OF CTHULHU. Decide the fate of your followers, perform eldritch rituals, and master the art of city-building in a world where the line between sanity and madness blurs. Can you endure the horrors you unleash?
App ID2807150
App TypeGAME
Developers
Publishers Crazy Goat Games
Categories Single-player, Steam Achievements, Steam Cloud, Full controller support
Genres Strategy, Simulation, Early Access
Release Date2024
Platforms Windows
Supported Languages Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Japanese, Russian, English, Korean, Polish

Worshippers of Cthulhu
14 Players in Game
1 131 All-Time Peak
83,76 Rating

Steam Charts

Worshippers of Cthulhu
14 Players in Game
1 131 All-Time Peak
83,76 Rating

At the moment, Worshippers of Cthulhu has 14 players actively in-game. This is 0% lower than its all-time peak of 882.


Worshippers of Cthulhu Player Count

Worshippers of Cthulhu monthly active players. This table represents the average number of players engaging with the game each month, providing insights into its ongoing popularity and player activity trends.

Month Average Players Change
2025-04 20 -49.69%
2025-03 40 -8.65%
2025-02 44 -36.63%
2025-01 69 -42.53%
2024-12 120 -11.52%
2024-11 136 -76.38%
2024-10 578 0%

Worshippers of Cthulhu
899 Total Reviews
798 Positive Reviews
101 Negative Reviews
Very Positive Score

Worshippers of Cthulhu has garnered a total of 899 reviews, with 798 positive reviews and 101 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Worshippers of Cthulhu over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 721 minutes
Fun city builder game. Just don't expect the richness of the "Anno" series. Right now there is just not enough going on while you either wait for ressoureces to pour in for the rituals, so most of my time is actually spend idling...which is just not fun. I sincerely hope for more stuff to do besides the redundant city management which gets very micro intensive in the late game (e.g. giving each pilgrim his associated special job). I am acutally not quite sure what the game wants to be. For a city builder the color palette and building variations are just not interesting enough. For a lovecraftian game, there is not enough interaction with the dark gods.
👍 : 0 | 😃 : 0
Positive
Playtime: 1363 minutes
They had me with the name Cthulhu! It has a great depth of the lore, nice graphics and good mechanics. And it seems they've spent great deal of care and time to artworks and stories too. If you're a Cthulhu follower, this one should be in your top 3 Cthulhu games.
👍 : 0 | 😃 : 0
Positive
Playtime: 472 minutes
seen it on a stream once and since I am a huge fan of occult-like games, I had to try this! I am not disappointed, story is quite fun and I enjoy the ability to zoom in and see life.
👍 : 0 | 😃 : 0
Positive
Playtime: 1855 minutes
I really like it, it's nice and chilled and the graphics and atmosphere are really good. I found it quite challenging as someone that hasn't played Anno or anything like that but the game does for the most part explain everything clearly. The ritual markings are a cool feature and the third person sacrifice mini game were something I did not expect, but as high priest it's good to take charge. Worth picking up.
👍 : 1 | 😃 : 0
Positive
Playtime: 2305 minutes
So far so good for early access. I'll update this review after the full release to encompass my thoughts on it. The gameplay, stylization, and world building is amazing in this one. The city builder gameplay almost reminds me of "Against The Storm", where you are racing against the clock (optionally in this game) to appease a higher power and meet their expectations, or suffer their wrath, plus it does actually have RTS elements, although in a limited form like "Kingdoms and Castles". Your people even have a cool mechanic where they level up in the job they specialize in (which you can choose at will by carving a symbol onto their flesh) and it makes them produce more money (Faith) and work slightly quicker. There are definitely some pretty obvious hall marks of being a pre-release game, like how the prophet guy that acts as your tutorial looks like something out of an old 2000's game, and some other strange models. But I wouldn't worry about that, models are easily changable and honestly, thankfully low on their priority list. Unlike most companies, these devs listen to their community's feedback, and also seem to have a concise action plan to add on content, then fix the bugs, and rinse and repeat until they finish the story line, then go back and polish the rest of the game. It's so refreshing to see, when most companies nowadays try to either flat out ignore their own player base, or get those development steps mixed up, and gaslight themselves into thinking that's how it should be. Most of the quality of life in this game has been either from community ideas, or complaints. Personally, my only complaint is since each house can only have one person, you run out of space stupidly fast with housing, would like to see maybe a 4x4 house that can have two people, and a 5x5 that can have 4 in the future or something, for a truly monstrous city, with hundreds to worship The Fallen One.
👍 : 1 | 😃 : 0
Positive
Playtime: 254 minutes
is fun but majority of the islands you have will just be houses and houses and guess what, more houses
👍 : 0 | 😃 : 0
Positive
Playtime: 218 minutes
This game is super addictive. A bit strong in some points, like carving runes in the back of followers, but I am really enjoying it! I cannot wait to see the finished game!
👍 : 1 | 😃 : 2
Positive
Playtime: 2656 minutes
I like the game overall, but it is very much still under development with features being added and new campaign missions being developed. It is very similar to Anno but heavily stripped down. I love the atmosphere of this game and its research mechanics. You change what your worker's specialty is by carving a symbol into their back, for example. I also like that the campaign characters are contemptuous to underlings and deferential to superiors. The events are delightfully spooky (I got the dog achievement). I'm curious about where the story will lead, as the campaign is currently not finished. The graphics are beautiful. When I list these many criticisms below, it's something for the developers to notice and work on, not deal breakers. That said, I think my biggest criticisms are: -no permanent naval units unless you use custom settings --don't have to be combat vessels, just something that isn't on a timer --collecting resources in the water --colonizing vacant islands -low faith (currency) generation and high costs just pad out the game time -Military units (horrors) --You have 4 options for units at this time --have rising costs as you keep summoning the unit (which you'll have to do) --continually lose health --you don't really need high population caps. 2-3 waves of 2-3 horrors will win most battles/invasions, since enemies don't rebuild --the unit that is described as "fast" is slower than the unit that is described as "slow"; the UI should be fixed. -Ceremonial Hall --Apparently no effect from the color of powder you choose for the immolations --Being able to visit the sacrifice area in 3rd person feels a little pointless at this time ---add customization options in 3rd person ---place to modify your cult's characteristics/beliefs in the future? -Combat --only entails the destruction of coastal defenses and naval battles, like Anno --require you to mass resources and launch an overwhelming assault, then wait a while before attacking again ---fits with the theme of an insular cult only striking when advantageous, but it'd be nice to have more options --land invasion or mass psychosis of inhabitants would be cool ---tentacles sabotage your islands and you fix the problems by making choices to get rid of the tentacles. Having a dedicated building, like a police station, to fight them automatically would be nice -The second mission in the campaign has --the only reward for conquering all islands was an ambiguous cutscene ---would've been nice to stop getting raided, or get a huge faith payout -Edicts --tend to have permanent effects that aren't defined numerically (IE: edict increases faith generation and consumption of resources, but neither is quantified) --option to spend resources to undo edicts in the future? -Supply Chain --Does not specify inputs/outputs for buildings until built -Patron --the only patron you get is Cthulhu and you have to maintain his patience or you lose ---Yes, I read the name of the game --I'd like an "Age of Mythology" patron mechanic that lets you choose different gods for different gameplay styles/perks ---Different campaigns in the future?
👍 : 2 | 😃 : 0
Positive
Playtime: 255 minutes
Worshipers of Cthulu. MEH. Best part of the game is carving symbols on the backs of NPCs. The rest of the game doesn't inspire, it's the same rehash of "have food, wood, and special buildings", and solve quests and do things to appease the dark gods. Whatever.
👍 : 9 | 😃 : 3
Positive
Playtime: 7733 minutes
Great game, developers update it constantly.
👍 : 2 | 😃 : 0
Positive

Worshippers of Cthulhu Steam Achievements

Worshippers of Cthulhu offers players a rich tapestry of challenges, with a total of 33 achievements to unlock. These achievements span a variety of in-game activities, encouraging exploration, skill development, and strategic mastery. Unlocking these achievements provides not only a rewarding experience but also a deeper engagement with the game's content.

Ruin Raider I

Collect 10 ruins

Ruin Raider II

Collect 100 ruins

Ruin Raider III

Collect 500 ruins

Cultist Village

Build 100 buildings

Cultist City

Build 500 buildings

Endless City

Build 1,000 buildings

Small Flock

Reach a total population of 100

God-Obeying Flock

Reach a total population of 200

Strength in Numbers

Reach a total population of 300

Away with the Godless

Claim an island

Spread the Faith

Claim 10 islands

Inevitable Glory

Claim 50 islands

Cull the Unworthy I

Destroy 10 ships

Cull the Unworthy II

Destroy 100 ships

Cull the Unworthy III

Destroy 500 ships

Destroy the Blasphemy

Destroy 10 enemy horrors

Cull the Blasphemy of Gold

Destroy 50 enemy horrors

Exalted Destiny I

Summon 10 horrors

Exalted Destiny II

Summon 100 horrors

Exalted Destiny III

Summon 500 horrors

Holy Communion

Build 10 Ritual Altars

Endless Rites

Perform 100 Rituals for Eldritch favor

Beacon of Light

Perform 100 Beacon Altar Rituals

The Holy Work Begins

Finish chapter 1

True Worship Prevails

Finish chapter 2

Ascendant

Finish chapter 2 on Highest Difficulty

Strength of Faith

Finish the Zealous Famine

Carve Their Destiny

Complete the Ceremonial Carving minigame once

Shining Like a Star

Complete the Flame of Purification minigame once

You Know You Did

Choose to eat the dog

Willing and Able

Sacrifice 1,000 followers

Embrace the Madness

Reach the maximum level of cult fanaticism.

The Horned Destiny

Finish the Goatmarsh.


Worshippers of Cthulhu Screenshots

View the gallery of screenshots from Worshippers of Cthulhu. These images showcase key moments and graphics of the game.


Worshippers of Cthulhu Minimum PC System Requirements

Minimum:
  • Requires a 64-bit processor and operating system
  • OS: Windows® 10 (64-bit)
  • Processor: Intel i5-4460 z 3,2 GHz lub AMD Ryzen 3 1200 z 3,1 GHz
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 670 z 2 GB VRAM lub AMD Radeon R9 270X z 2 GB VRAM
  • DirectX: Version 10
  • Storage: 10 GB available space

Worshippers of Cthulhu Recommended PC System Requirements

Recommended:
  • Requires a 64-bit processor and operating system
  • OS: Windows® 10 (64-bit)
  • Processor: Intel i5-4690K z 3,5 GHz lub AMD Ryzen 5 1500X z 3,5 GHz
  • Memory: 8 GB RAM
  • Graphics: NVIDIA GTX 970 z 4 GB VRAM lub AMD Radeon R9 290X z 4 GB VRAM
  • DirectX: Version 12
  • Storage: 10 GB available space

Worshippers of Cthulhu has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.


Worshippers of Cthulhu Videos

Explore videos from Worshippers of Cthulhu, featuring gameplay, trailers, and more.


Worshippers of Cthulhu Latest News & Patches

This game has received a total of 18 updates to date, ensuring continuous improvements and added features to enhance player experience. These updates address a range of issues from bug fixes and gameplay enhancements to new content additions, demonstrating the developer's commitment to the game's longevity and player satisfaction.

Patch 0.9.2.1 - Clearer carving instructions and few bugfixes
Date: 2024-10-22 04:49:07
👍 : 126 | 👎 : 2
Patch 0.9.2.2 - Much bigger saves limits
Date: 2024-10-23 06:09:14
👍 : 121 | 👎 : 2
Moving followers between islands now possible!
Date: 2024-10-24 10:08:49
👍 : 337 | 👎 : 2
Hotfix - New Game button works if you have been playing the demo
Date: 2024-10-24 15:40:12
👍 : 99 | 👎 : 2
0.9.2.4 - Corn and Robes balanced
Date: 2024-10-25 13:40:45
👍 : 143 | 👎 : 4


File uploading