Unknown Tapes
4

Players in Game

96 😀     26 😒
71,95%

Rating

$12.99

Unknown Tapes Steam Charts & Stats

You are the prey. Unknown Tapes is a horror video game that employs the found footage technique to narrate a story focused on survive in a modern setting overrun by dinosaurs. It aims for realism and draws inspiration from Dino Crisis and Outlast.
App ID2785200
App TypeGAME
Developers
Publishers Traviteam Games
Categories Single-player, Partial Controller Support
Genres Indie, Action, Adventure
Release DateComing soon
Platforms Windows
Supported Languages Portuguese - Brazil, Italian, Spanish - Spain, Japanese, Russian, English

Unknown Tapes
4 Players in Game
44 All-Time Peak
71,95 Rating

Steam Charts

Unknown Tapes
4 Players in Game
44 All-Time Peak
71,95 Rating

At the moment, Unknown Tapes has 4 players actively in-game. This is 0% lower than its all-time peak of 0.


Unknown Tapes
122 Total Reviews
96 Positive Reviews
26 Negative Reviews
Mostly Positive Score

Unknown Tapes has garnered a total of 122 reviews, with 96 positive reviews and 26 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Unknown Tapes over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 225 minutes
Un juego pequeño en un género olvidado Los juegos de Jurassic Park han sido mediocres o malos (2025), a pesar de que los estudios AAA tuvieron la licencia oficial y el presupuesto para hacer algo grandioso. ¿Es Unknown Tapes un gran juego? No. ¿Es mejor que cualquier Jurassic Park oficial? Sí, y eso dice mucho. A pesar de sus defectos, logra lo que los grandes estudios nunca pudieron: un survival horror de dinosaurios que realmente genera tensión. ✔ 🎮 Jugabilidad y duración: Corto, pero efectivo Dura aproximadamente 3 horas, más si exploras todo. Combina sigilo y exploración, logrando una sensación de peligro constante. No reinventa el género, pero para ser un indie, hace muchas cosas bien. ✔ 📖 Problema grave: Texto ilegible El peor defecto del juego no es la duración ni la jugabilidad, sino lo difícil que es leer los textos. Si juegas a menos de 1920x1080, los textos son casi imposibles de leer. Es molesto porque el juego depende de documentos para contar la historia. Fue tan frustrante que casi pedí un reembolso solo por esto. 📌 Recomendación: ✅ Si puedes jugarlo en 1920x1080 o más, dale una oportunidad. ❌ Si no puedes, pide un reembolso, porque no podrás disfrutar la historia. ✔ 🎭 Veredicto final: Un indie con fallos, pero que hace lo que los AAA con licencia no pudieron 🔹 Unknown Tapes no es perfecto, pero captura la esencia de un verdadero survival horror con dinosaurios. 🔹 Los estudios AAA con la licencia de Jurassic Park han fallado durante décadas en crear un buen juego de terror con dinosaurios. 🔹 Si un solo desarrollador logró esto con pocos recursos, no hay excusa para que un AAA no pueda hacerlo. 📌 🔥 PUNTUACIÓN FINAL: 6.5/10 🔥 🎯 Recomendado solo si puedes jugarlo a la resolución correcta.
👍 : 0 | 😃 : 0
Positive
Playtime: 192 minutes
great game, worth the price tag imo. But short play time may make you want to buy it when on sale
👍 : 0 | 😃 : 0
Positive
Playtime: 268 minutes
Nice little spooky game! I was in the crouch position 98% of the time because I was too scared to actually walk through the game, so that's why it took me longer than the average listed time of 2-3hrs. (chat was on me about that lol) I screamed, I shed tears, I choked, I laughed, I became dino dessert. It was fun.
👍 : 0 | 😃 : 0
Positive
Playtime: 247 minutes
If you are looking for a horror game that includes dinosaurs honestly this is one of the best for sure. Due to the game having no music and ect it just adds to that feel of being watched and cautious all the times
👍 : 0 | 😃 : 0
Positive
Playtime: 179 minutes
The game was a lot of fun to stream. Really like the use of the mic in some areas. The dinosaurs were unique, mixing the Jurassic dinos with some modern day dinos. The sounds were really neat and unique as well. Had a great mix of dinos from raptors, Spinosaurs, and Therizinosaurus. Not much of a soundtrack, but that adds to the horror I think. I did end up having to backtrack a few times. My first playthrough I missed 1 collectible. It was on the shorter side, took me 3 hours to beat it the first go. Hopefully the devs make a sequel.
👍 : 0 | 😃 : 0
Positive
Playtime: 125 minutes
An interesting concept, but ruined by a really flawed implementation. Similar to other users, I can say the "noise meter" does not work. In all honesty, this is for the best as this is extremely gimmicky and not appreciated. In a game like Lethal Company or Content Warning, it makes sense to have the in-game proximity voice chat for immersion and to have some of the mechanics be able to have a voice component, but in this game, I really don't understand the point. I don't think the developer understands that people do not flamboyantly shriek into their microphones while they are playing videos games. If I know that the game will penalize me for making sounds into the mic, then I just won't make them. Or better yet, I'll just mute my mic? Problem solved. The layout of the maps is just really a mess and thoroughly unenjoyable to traverse. It's samey and confusing, the map you are given doesn't give an accurate position for you, it just tells you which "area" you are in. There is a massive amount of backtracking, in the way of find thing, find out thing is locked, keep exploring until you find a way to unlock thing, go all the way back to thing and unlock it. Which backtracking can be done well, but it is not done well in this game. Your sprint needs to be recharged if you use it up too much and the amount of sprinting time you get before you have to recharge it again is very short. Supposedly sprinting also causes noise, but I don't know because there is no sound meter. I cannot tell if the sound meter is an actual item you get later in the game or a HUD item that will appear if it is monitoring your sound already from the beginning of the game, and I do not care. But the point is, if you're sneaking, you aren't moving quickly, and if you're sprinting, well you're also not moving quickly. This makes relatively small areas time-consuming to cross. I am going to guess the cooldown on sprinting is maybe a design implementation to keep people from running from dinosaur encounters to kind of force you to be cautious and use stealth, but I'm not 100% sure. The controls are very simplistic, but could be done much better than they are. 'E' is interact I think, WASD, and 'Shift' for sprint, 'F' for flashlight (until it stops working...), and of course 'CTRL' is crouch. But map is still 'M' and you have an inventory that holds reference notes and this is accessed through 'I'. I would have preferred that map and inventory be closer to my fingers, 'Q' is unused, or 'R', or some of the lower keys like 'Z', 'X', or 'C' could have been used too. With so few controls, I just don't feel like the keymap should have me moving my hand when I don't need to. The game makes you manually enter keycodes after you find them instead of just doing it for you, and this can't be done by using your mouse to aim at the keys and enter them by clicking or something, you enter an interface where you move the reticle around to each number to enter it, and then to the enter button or the clear button to submit or to erase a wrong digit. But I play on a 60% keyboard with no arrow keys, and so I was also very unappreciative that you can't use WASD to move the reticle around to select the numbers. You have to use the arrow keys and enter. Again, people already have their fingers on WASD, this is a game on PC, to my knowledge there aren't controls that might be coming from a port of the game on console, so you should just be letting people navigate and enter digits without needing to move their hands, this is bad game design. WASD as a stand-in symbolically for arrows is fine, plenty of games do this, you will not get in trouble for following suit, I promise. And then 'E' could be enter digit only while in this interface or something like that. But there are much better ways to do this. The movement controls are also stilted. There is no jump, and crouching causes you to stop moving entirely as you crouch in place or stand up from a crouch. I get that in a game that's going for realism, people generally aren't jumping all over the place and you have to suspend your belief a little for the levels to work if the only wall preventing you from moving forward is just a Jersey barrier any normal person could easily climb over in real life. But not being able to move while entering or leaving a crouched state just continues to make this game feel even more lethargic than it's constant backtracking and slow movement speed even when you're walking or running instead of sneaking while crouched. And now, as I write this, I am at a point in the game where my flashlight no longer functions. Throwaway captions aside about how it "must have broken in the crash," (a crash that somehow you walk away from with no injury but that kills anyone else onboard) this was the last straw for me. Because of the map design and how [b]dark[/b] the game is, I can't find my way anymore. So, you are going to take away my ability to see anything at all in the game? That's it now, it's over because being able to see things is only an early-game luxury in Unknown Tapes? Even when I turned the brightness all the way up, everything is pitch black. Probably a draw distance trick, but now I can't finish the game because I literally cannot see where I am supposed to be going. And I feel like someone is reading this and thinking, "clearly you are exaggerating, you cannot find where to go at all?" I would have at least played the game through entirely before I wrote a review if I felt like it were reasonably possible, but in order to progress it seems like I would have to waste a lot of my time just blindly push forward into pitch black areas with no idea if I'm progressing or not and with no way to know if I'm even moving in the correct direction. I really just refuse to do this, I am not spending this much time an effort to work around a game's extremely deep flaw like this because there is no other option. There are certain landmarks in the game world that you can kind of see even in the dark, but [i]but every single one of them are behind those stupid chain link fences! There are fences everywhere at odd angles--fences that cannot be seen in the dark and provide no feedback that you're walking into them. Some of the places I need to get to are behind those chain link fences! But I can't see where the fences have openings in them where I can proceed because I can't see![/i] I touched on this earlier, but the awful implementation of the in-game map means you also cannot intuitively figure out where you are heading without light. The room I am in now that I had to backtrack to says on the map it is a building with 3 doors. This is wrong, the building only has 2 doors... And since the map marker doesn't show exact location or the direction you're facing, I can't even use it by proxy to orient myself in the correct direction to get where I need to go so I can carry on. I guess I'll... stop playing? I was looking forward to some tense dinosaur encounters, and cool dino designs, and interesting plot points, but the only thing this game seems to be able to provide is some dinosaur noises for you to wander around in complete darkness to. EDIT: OK, I also have to get this off my chest if I'm going to spill all this for a review anyway, but I did not care for the sound either. In the trailer, there was a part where I heard machine gun fire, but that isn't actually gunfire, it's the kind of chattering that the dinosaurs make. And then in the trailer you may have also heard a metallic sound, it sounds a lot like a pickaxe hitting a rock, or almost like something striking against a hollow metal pipe. That is apparently the sound of the raptors claw hitting the ground as they walk. Are the raptor's claws metal? That's definitely a metallic sound.
👍 : 0 | 😃 : 0
Negative
Playtime: 157 minutes
5/10 GOOD Jump scares environment / quiet mic parts uneasy noises BAD 500 keys, 20 magnetic card levels, 80 documents, 153 minutes of my life wasted This game could have been 1 hour long keeping the GOOD and Removing the BAD
👍 : 0 | 😃 : 0
Negative
Playtime: 64 minutes
listen, if your looking at this that means you like horror and dinosaurs. just buy the game already!!
👍 : 0 | 😃 : 0
Positive
Playtime: 197 minutes
Very good horror game that does not outstay its welcome (if it was any longer would probably not feel that scary tbh). Good pacing throughout, although the last third of the game is probably its weakest. Well done survival horror. Chilling sound design. Thrilling setpieces. Good lore. Play with headphones on in the dark. You have no weapons. Big fan of the home video style - probably disguises some of the animation / models not looking the best. Will be replaying again, mostly to try and get the achievements as I missed out on two documents out of the 73 in the entire game. Don't spoil the game by looking at gameplay on YouTube.
👍 : 1 | 😃 : 0
Positive
Playtime: 75 minutes
Unknown Tapes is a thrilling horror game that’s a must-try for any fan of the genre. The game is packed with fun jump scares that will keep you on the edge of your seat. Its realistic atmosphere makes every moment intense and exciting. If you're looking for a game that delivers both thrills and fun, Unknown Tapes is definitely worth checking out!
👍 : 1 | 😃 : 0
Positive

Unknown Tapes Steam Achievements

Unknown Tapes offers players a rich tapestry of challenges, with a total of 11 achievements to unlock. These achievements span a variety of in-game activities, encouraging exploration, skill development, and strategic mastery. Unlocking these achievements provides not only a rewarding experience but also a deeper engagement with the game's content.

Data from the past
Reporter
First Contact
There's always a bigger one
Can they open doors?
Perfectionist
Everything is on record
Audiophile
Bookworm
Hacker
Hoarder

Unknown Tapes Screenshots

View the gallery of screenshots from Unknown Tapes. These images showcase key moments and graphics of the game.


Unknown Tapes Minimum PC System Requirements

Minimum:
  • Additional Notes: TBD

Unknown Tapes Recommended PC System Requirements

Recommended:
  • Additional Notes: TBD

Unknown Tapes has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.

Unknown Tapes Latest News & Patches

This game has received a total of 1 updates to date, ensuring continuous improvements and added features to enhance player experience. These updates address a range of issues from bug fixes and gameplay enhancements to new content additions, demonstrating the developer's commitment to the game's longevity and player satisfaction.

Unknown Tapes Update!
Date: 2024-12-09 14:12:33
👍 : 54 | 👎 : 1


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