Luxuria Superbia Reviews
A simple game of touch, pleasure and joy.Luxuria Superbia is a colorful, musical journey made to fill you with joy. Exciting designs explode from your touch as you glide through playful stylized flowers. It’s all about the experience and the interaction.There’s twelve flower-like tunnels and a garden with a temple.
App ID | 269150 |
App Type | GAME |
Developers | Tale of Tales |
Publishers | Tale of Tales |
Categories | Single-player, Multi-player, Full controller support, Shared/Split Screen, Remote Play Together |
Genres | Casual, Indie, Action, Simulation |
Release Date | 28 Jan, 2014 |
Platforms | Windows, Mac, Linux |
Supported Languages | English |

1 Total Reviews
1 Positive Reviews
0 Negative Reviews
Negative Score
Luxuria Superbia has garnered a total of 1 reviews, with 1 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
131 minutes
Very odd. I mean, once you register that it is about sex, it all makes sense. Basically, you have to go through a tunnel and make it change colors. Go too fast and the entity isnt happy with you. Go nice and slow, try to max out the score (shown in top left corner of screen during game play) and get gold, then all is well. The higher your score, the more color that will be applied to the pillars of the gazebo you see upon loading in. Eventually, you get the color all the way to the top of the gazebo.
Disclaimer: I haven't beaten the game yet so I don't know what happens once all the pillars are colored.
You can turn off the voices and text that appear during your travel if those prove to be a slight distraction.
Overall, it is not bad but I wouldn't call it outstanding. It's just... weird.
👍 : 0 |
😃 : 0
Positive
Playtime:
364 minutes
(Edited, after some reflection and playing other games from the team)
First off: It continues building on the empathy/bonding/understanding cues received from your partner (in this case, a machine, and in a sexual context).
This is "Bring your digital partner to completion". It's very colorful and pretty, but the whole time you're navigating the pretty pulsating corridor you're pushing onward into, you're getting phrases tossed at you in white lettering. "Desire me", "Please me", "Take what you want from me", and "Oops" (when you rush navigating the... corridor).
It is very much like The Graveyard, in this respect: will you read and act on your partner's cues, or will you rush blindly forward, uncaring of how your partner responds? It disguises the deeper meaning in almost shooter gameplay, hallucinatory and vivid visuals, and titillation.
👍 : 4 |
😃 : 0
Positive
Playtime:
112 minutes
This game is a vagina-orgasm simulator.
Each level is themed around pleasuring the vagina in a different way. Various level themes are: flowers, gardens, clouds, stars, and so on. The game gives you not-sutle-at-all text as you tickle the various nubbins to both prolong and then encourage the orgasm that will complete the level. I think there's an overall goal of building a temple, but that's not entirely clear. I stopped playing once I had orgasmed all the 12 levels.
The level of writing is a bit suspect: "Milk my way." appears on one of the space vagina levels. I think it's meant to be taken seriously, but all I could do was laugh and roll my eyes.
That said, there's a game here and it is...decent? The visuals are nice, once you get past the silliness of what they represent.
Recommended: 3 out of 5. Would milk the way again.
👍 : 3 |
😃 : 1
Positive
Playtime:
210 minutes
This is a strange game. If you don't get too weirded out by it, it is a very enjoyable experience. Stimulate the flower, tease it. Basically have sex with your computer and get a pleasant tunnel visual experience.
If you do psychedelics, this game is immensely joyable. I think it's a fun unique experience sober, but damn does it get more intense and beautiful in its design.
👍 : 5 |
😃 : 1
Positive
Playtime:
15 minutes
This game is both very abstract and very horny.
The gameplay is essentially "Spend a good 5 minutes clicking the right buttons; don't go too fast or the level will end early". And throughout each level you get to read some very suggestive subtitles.
Overall, as someone who is able to feel horny, this was a fun game for me to play, but honestly the best way to experience it is probably to just play one level and then get a refund (which probably isn't super ethical, but then again I've played games of a similar caliber that were released for free).
👍 : 0 |
😃 : 0
Positive
Playtime:
310 minutes
Luxuria Superbia is a lovely gardening game that will truly challenge your green fingers.
You start the game with a sterile white garden, 11 empty flowerbeds and one with a single pink flower.
As the master gardener it is your job to take care of that flower and make it happy so you can harvest seeds, and to unlock the flower of the next flowerbed.
This is of course easier said than done.
The flower has a bronze, a silver and a gold stage of happines and an extasy stage where it's really REALLY happy.
Pacing is crucial, a beginner gardener might try to rush the flower to extasy in the bronze stage but the flower will become overstimulated and you'll have to try again.
Once you've made the flower happy enough (though not too happy) to clear the bronze stage you can bring the flower to extasy whenever you want, straight away or later, for example after clearing the silver stage.
Clearing the bronze stage also unlocks the next flower.
After the extasy stage you can harvest the flower's seeds to bring colour to your garden and move on to the next flower to make that one happy as well.
It might be a bit embarrassing (or something like that) at first because even as a master gardener you've probably never had flowers like this before, but they're really encouraging while you're trying, forgiving when you get it wrong and grateful when you get it right.
15/10 for a unique experience
👍 : 3 |
😃 : 1
Positive
Playtime:
151 minutes
I really, really like this game; most steam users will not (hence the thumbs down). Why?
It is colorful, highly sexual without having any actualy pornographic images (though the text leaves little to the imagination), has an unusual, electronic and reactive soundtrack, and is less a game than an experience. I happened to think it was a somewhat snide concept, innovative for it's genre, and immersive in an artistic way, and I took it on that level. I like it.
On the other hand, it is not a game built for the PC, but a touch screen, and as I understand it, it hasn't been altered in any way to improve gameplay for a PC. It has no plots, no really deep puzzles, isn't really a simulation (unless you count stimulation), and is graphically on par with a nicely done flash game. It also has little replay value (unless it happens to fulfill some other needs in your life), and can be played through in under an hour. In other words, it was built for casual gamers, and it is casual gamers who shall play it. Because of this, while I like it, I can't in good conscience recommend it to the Steam community, which prides itself on technologically and graphically superior games and/or immersive, story-driven games.
Great for: people who really like experimental games, colorful and design-heavy images, and simple gameplay (and innuendo).
Not great for: Most computer gamers (I.E., if you want at least an hour of gameplay, to make use of your graphics card, and/or some kind of plot to your diversions).
👍 : 76 |
😃 : 1
Negative
Playtime:
83 minutes
After reading the positive and negative reviews and agreeing with both, I felt like talking a little bit about what's going on here.
When I realized what the purpose of the game was I felt really embarrassed, because I wasn't expecting that from such a colorful and apparently cute game. I kept playing and doubting, but the phrases kept appearing on the screen, and with each phrase I felt more embarrassed, and now I was involved in this situation without asking to be.
Well, that seemed horrible at first, I felt a certain contradiction about what to think, continue playing or close the window, something that can be compared to real life situations. I felt invaded, but I tried to keep my optimism and remember that this is just a game with colored shapes and not the actual reality.
I continued playing. Then I noticed how well those shapes and colors represented a sexual idea that we shared, using it in a completely abstract way and with an understandable and beautiful result. I couldn't stop thinking that I was condemning something just because I felt ashamed, without it doing any harm.
I think the developer made a mistake with the "encouragement" phrases because it undermines the subjectivity of the experience, which makes it lose the value of the idea, but I cannot deny that this is a work that manages to convert the nuances of pleasure into colors and shapes, encompassing even the personality aspects that make people unique with their own particularities.
What I can learn from this is that whenever we interact with something we are doing an analysis based not only on our principles and values but also on the stimuli we receive, and this game manages to generate these stimuli through abstract stuffs and interactions that could be better used, but the game still delivers a unique and relevant experience.
I would give a neutral rating to this one, and would only recommend it to these who are into art concepts or very passionate about flowers.
👍 : 36 |
😃 : 2
Positive
Playtime:
206 minutes
This game makes me feel very happy and very, very confused. Never thought I would get so much enjoyment and pleasure out of "pleasing flowers." ... *ahem* Yeah.
This game is very sexual, very erotic, and yet, doesn't strike me as lustful or dirty. The controls (Oscillating both analogs on xbox controllers) feels just as provocative as you could expect, and everything just works together. The gameplay is very simple, but again, it all matches the theme and the feel. It all stays fantastically consistent.
Now, I'm off to take a cold shower.
👍 : 40 |
😃 : 5
Positive
Playtime:
276 minutes
I think I just gave the computer an orgasm.
I was worried; this company's games usually put message over gameplay, but Luxuria Superbia is intuitive and relaxing, even without a joystick (although I think that would make it better).
There's an option to turn off the text, if you get tired of sexy encouragement. The "stimulate it -- but not too much at once" mechanic is a lot more fun than you'd think from just reading; you want to keep the flowers at a good level of happy and blushing, but not just steamroller ahead for the goal...
...or it gets sort of dissatisfied, shuts you out and tells you "that's OK; these things happen."
Frankly, I feel like the better I get at this game, the more likely I am to be spared when Skynet becomes self-aware. Or SHODAN: call me!
edit: Oh, I didn't realize you couldn't say that on Steam. I assisted the computer in climaxing as I would a very special ladyfriend. "La petite mort;" that's what I meant to say.
👍 : 100 |
😃 : 23
Positive