Hearts of Iron III
Charts
40

Players in Game

4 539 😀     1 422 😒
74,24%

Rating

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$9.99

Hearts of Iron III Reviews

Hearts of Iron III lets you play the most engaging conflict in world history, World War 2, on all fronts as any country and through multiple different scenarios. Guide your nation to glory between 1936 and 1948 and wage war, conduct diplomacy and build your industry in the most detailed World War 2 game ever made.
App ID25890
App TypeGAME
Developers
Publishers Paradox Interactive
Categories Single-player, Multi-player, Co-op, Steam Trading Cards
Genres Strategy
Release Date7 Aug, 2009
Platforms Windows, Mac
Supported Languages English, French, German, Spanish - Spain

Hearts of Iron III
5 961 Total Reviews
4 539 Positive Reviews
1 422 Negative Reviews
Mostly Positive Score

Hearts of Iron III has garnered a total of 5 961 reviews, with 4 539 positive reviews and 1 422 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Hearts of Iron III over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 1050 minutes
OOB
👍 : 0 | 😃 : 0
Positive
Playtime: 554 minutes
perfect game
👍 : 0 | 😃 : 0
Positive
Playtime: 67 minutes
Too hard an not for me, I do like HOI4 more
👍 : 0 | 😃 : 0
Negative
Playtime: 2611 minutes
Frequent crashes no matter the system
👍 : 0 | 😃 : 1
Negative
Playtime: 1955 minutes
The game is old and little fandom, better buy HOI4
👍 : 0 | 😃 : 0
Negative
Playtime: 1604 minutes
Hearts of Iron III is a deeply ambitious grand strategy game developed by Paradox Interactive that places players at the helm of any nation during the turbulent years between 1936 and 1948. As the third entry in the series, the game pushes the boundaries of historical simulation, offering an incredibly detailed and expansive portrayal of World War II. With over 150 playable nations and thousands of provinces, it demands not only military prowess but also a comprehensive understanding of diplomacy, production, politics, intelligence, and logistics. This is not a game for the faint of heart or those looking for quick gratification—it’s a game built for those who enjoy the minutiae of wartime planning and the thrill of orchestrating global conflict on an unprecedented scale. Unlike its predecessors, Hearts of Iron III transitions the franchise into a full 3D map environment using the Clausewitz engine, introducing a greater degree of visual clarity and strategic detail. Each country is divided into individual provinces, and the world itself is split into over 10,000 land regions, which dramatically increases the tactical possibilities. Players are required to manage entire theaters of war, creating hierarchical military structures that mirror real-world chains of command. Divisions can be customized down to the brigade level, allowing for unique combinations of infantry, armor, artillery, and support units tailored to a nation’s strategic goals. Planning and deploying forces efficiently across multiple fronts becomes a true test of foresight and coordination, particularly when facing the game's historically inspired AI strategies. Where the game truly excels is in its systems-level depth. It simulates global warfare across a sprawling set of interconnected mechanics—resource gathering and trading, technological research, national politics, internal policy shifts, and espionage. Each of these systems feeds into one another. A shortage of oil due to failed diplomacy or blockades can cripple your armored divisions. A political cabinet reshuffle might shift your nation’s production efficiency or mobilization readiness. Researching a new doctrine can tip the balance of an entire campaign. These interlocking components ensure that no decision is made in isolation, creating a dynamic and often unpredictable gameplay experience where strategic adaptability is as important as long-term planning. The single-player campaign is particularly immersive for those willing to invest the time to learn its systems. From the rise of fascism in Europe to the brewing conflicts in Asia, the game gives players the opportunity to rewrite or faithfully recreate the major events of WWII. Alternatively, controlling a smaller nation can present equally engaging challenges, such as surviving the encroaching influence of global superpowers or carving out influence through diplomacy or opportunistic aggression. The decision to allow full control over smaller nations opens the door to endless "what-if" scenarios, encouraging creative experimentation with alternate histories. Despite its depth and potential, Hearts of Iron III had a rough launch. The initial release was plagued by bugs, AI issues, and performance problems, which drew criticism even from longtime fans. However, over time—and through the release of several expansion packs, including Semper Fi, For the Motherland, and Their Finest Hour—the game evolved significantly. These expansions added features such as improved intelligence mechanics, battle plans, more nuanced occupation systems, and expanded political options. They also addressed core AI and balance issues, transforming the game from a flawed experience into a polished and deeply rewarding strategy title. Many players consider the complete edition, with all expansions installed, to be the definitive way to play. Another key factor in the game’s longevity is its vibrant modding community. A wide range of mods enhance, overhaul, or completely reimagine the base game. Notable examples include the Historical Plausibility Project, which tweaks balance and national focus trees for more realistic outcomes, and BlackICE, which adds an enormous amount of content, complexity, and historical detail to virtually every aspect of the game. Mods can significantly enhance the game’s AI, UI, economic systems, and combat mechanics, often addressing long-standing complaints while introducing new challenges and layers of immersion. For many, these community-created additions are essential to getting the most out of the game. However, even in its most refined form, Hearts of Iron III remains a game that is as daunting as it is rewarding. The interface, while functional, is dense and often unintuitive, requiring players to manage dozens of tabs, menus, and maps simultaneously. The learning curve is steep, with the game offering little in the way of modern onboarding or tutorials. Success often requires external research, experimentation, or immersion into community guides. That said, once a player becomes comfortable with the systems, the sense of control and satisfaction is immense—there are few games that provide the same feeling of overseeing a global war machine. In the end, Hearts of Iron III is a landmark grand strategy game that prioritizes historical simulation and strategic control above accessibility. Its complexity may deter some, but for those who thrive on detailed planning, logistics, and alternate history scenarios, it offers a rich and layered experience that few games can match. With its blend of political intrigue, economic management, and military strategy, it successfully captures the intricacies of wartime leadership in a way that remains compelling even years after its release. Whether played solo or with the help of mods, it stands as one of the most ambitious and rewarding WWII strategy games ever made. Rating: 7/10
👍 : 3 | 😃 : 1
Positive
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