Total War: ROME II - Nomadic Tribes Culture Pack DLC
Total War™: ROME II – Nomadic Tribes Culture Pack About the DLC:The Nomadic Tribes Culture Pack adds a new playable culture comprising three new playable Factions to Total War: ROME II, for use in Single or Multiplayer Campaign modes and Custom and Multiplayer battles.
App ID | 258270 |
App Type | DLC |
Developers |
CREATIVE ASSEMBLY |
Publishers |
SEGA |
Categories |
Single-player, Multi-player, Downloadable Content, Steam Trading Cards |
Genres |
Strategy |
Release Date | 22 Oct, 2013 |
Platforms |
Windows |
Supported Languages |
Italian, Spanish - Spain, Russian, English, French, German, Czech, Polish, Turkish |
13 Total Reviews
7 Positive Reviews
6 Negative Reviews
Mixed Score
Total War: ROME II - Nomadic Tribes Culture Pack has garnered a total of 13 reviews, with 7 positive reviews and 6 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Total War: ROME II - Nomadic Tribes Culture Pack over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
0 minutes
Red Shell issues with game and developer response.
CA statement: "Red Shell is a program we previously used to measure the effectiveness of our advertising – it’s not spyware."
Concern: Common defination of spyware goes as follow: Software that enables a user to obtain covert information about another's computer activities by transmitting data covertly from their hard drive.
CA statement: "It’s a marketing attribution tool that helps companies determine which of their adverts are most effective. It does this in a similar way to other analytics tools by using cookies to generate a unique token from device information, and comparing that with data taken from marketing campaigns and game activations. In this way, the companies that use it are able to see which adverts are more effective. You can find out more about Red Shell here: https://redshell.io/home"
Concern: Again this fits well with common definations of spyware and its one of the most common uses for such software. See http://www.bbc.co.uk/webwise/guides/about-spyware as an example. Red Shell is hidden 3rd party program that the user is not made aware of on installation. The value of the data or what it is for has no bearing on this. This also leaves unanswered the question of what Red Shell is capable of and if the third party handling it gathers any additional information that it does not share with its customer. In an era of information leaks and data hacks this can be important and doubly so since this is software that piggy backs off a different installation. Software installed without your knowledge is not the same as a cookie that you can block.
CA statement: "However, while Red Shell was only used to measure the effectiveness of our advertising, we saw that players were clearly concerned about it and that it would be difficult for us to entirely reassure everyone. As such, the implementation of Red Shell was removed from all Total War games that previously used it."
Concern: This shows a clear lack of respect for CA´s customers. CA maintains that they did nothing wrong and puts the onus of the problem on customers being difficult to reassure rather then on the fact that CA should have sought consent for this information gathering.
If CA does not think there was anything wrong with this behavior, how are we supposed to trust them not to repeat it?
👍 : 6 |
😃 : 1
Negative
Playtime:
0 minutes
The nomadic tribes have a ton of potential, but a modder would have done it better (and free). The roster is actually better than some, but trade is stifled all around; even if you offer enough money that you're looking at a 20 turn ROI. It's ridiculously done, the various "Notorious Family member" scenarios are often forced and hurried with unsatisfying results, and for $7.99 I expected more.
👍 : 16 |
😃 : 0
Negative
Playtime:
0 minutes
9 euros for 3 factions can be a good deal... not in this case.
there are three factions, massagetae, royal scytia and roxololani
they are almost the same combination of heavy cavalry and horse archers
you have to play your entire game ONLY with this combination...
why? because there are no infantry except for ONE unit
and don't expect to have variety on the cavalry, most cavalry is simply an upgrade from the previous type units so heavier lancers, heavier horse archers and heavier melee cavalry (if present in the roster).
these three campaigns without mods are the personification of boredom (or a sentence to death by monotony ;)).
With mods they became a little more interesting
And the final disgrace... the nomads...
AREN'T NOMADS!"
exactly, they have cities and the same buildings for germanic and celtic factions (only differences are the temples).
DON'T BUY THIS
👍 : 9 |
😃 : 0
Negative
Playtime:
0 minutes
Most unique of all the culture packs.
The nomadic factions concentrate entirely on cavalry, mostly missile cavalry, while their infantry is only good as a diversion. The campaign plays very much the same as the most barbarian factions, but the unique approach to tactics are truly worth it.
It should have been in the base game however, as original Rome Total War featured Scythia in the base game.
👍 : 3 |
😃 : 1
Positive
Playtime:
0 minutes
A good review is a privileged that is earned by respecting the customer, not an entitlement imposed by censorship. FU Creative Assembly.
👍 : 12 |
😃 : 1
Negative
Playtime:
0 minutes
[h1]Total War: ROME II - Nomadic Tribes Culture Pack[/h1]
Three factions of nomads who are practically indistinguishable from each other. Aside from the absurdity that factions are now unlocked via DLC and not by conquest like in Rome 1, the nomad factions are painful. They have virtually no infantry units, just cavalry, and with the stupid AI and poorly done unit collision, playing these factions is torture, and fighting them is the most annoying activity in the Total War series. Even the Mongols and Tartars in Medieval 2 had plenty of foot units to balance it all out.
https://youtu.be/uB_NTkfv1e0
👍 : 8 |
😃 : 0
Negative
Playtime:
0 minutes
Nomadic Tribes Culture Pack:
These 3 factions are really hard in the early game. You wont have very much gold for investments and the few armys you can afford may have to stay at settlements just to stabalize the public order.
BUT
CA appearently saw this and to compensate (at least for the lategame) they give you the 2 most overpowered things in the entire game:
1) The ultimate ability in the purple talent tree:
+3 public order (all provinces)
-10% building cost (all provinces) (from talent lvl2 onward)
As soon as you have 3, 4 generals with this talent public order is ridiculously high and buildings get really cheap
2) The temple of argimpasa (or however its called in english...)
+4 public order
+2 cultural influence
+100 agricultutal wealth (goes up to 400(!!!) on lvl4)
+5% agricultural income from panem et circensis
and its base cost is only 1400
Its hard to describe how OP this religious building is. Other factions have to sacrifice stats to either get that much public order or that much wealth. Heck, the only other "normally balanced" income generating temple that most factions have gives
+2 order, +2 influence, +60 wealth and neither order nor influence increase with the lvl of the building.
Here, with Roxolans for example you just build this argimpasa temple in every single region of every single province and you get more income and public order than with any other building. Oh and since you have 4 of those temples (lvl3 in this example) in your province you have like +40% agricultural income when you activate panem et circensis wich buffs it to even more ridiculous hights.
Conclusion: Buy this DLC if you like a challenging earlygame and an exploding amount of ressources in the lategame.
👍 : 41 |
😃 : 0
Positive
Playtime:
0 minutes
Welcome to the worst DLC in this game, ive beat the game as royal scythia and let me tell you, I wish they paid me to play that campaign. unlike the desert tribes pack the nomadic tribes are a copy paste celtic culture, with zero infantry (which I could get over if that wasnt the case with all three of them) they all have basically the same units, and start in basically the same area. not really nomadic either as you start in your capital and you know.. you cant change it. I wouldve loved something like numidia where you start out as being able to create confederations but get something like satrapies or client states, or even a basic tribute system where factions pay you not to attack them. after youre "the horde of the step" thats where your diplomacy ends and that takes about 5 percent of the actual campaign so for the remainder 95 percent, have fun attacking walled cities with horse archers, getting ganged up on for no reason, and only getting gold from peace deals. the horse archer rush is alot more fun as parthia, trust me, not worth it
👍 : 11 |
😃 : 0
Negative
Playtime:
0 minutes
The nomadic factions pack is , I believe , a must-have pack for all dedicated players in the game . It offers a completely new culture with a completely new playstyle that demands from the player to be on the edge constantly and to watch his troops' actions all the time. It offers a challenging new way of playing Rome 2 and an intersting culture which changes completely the way you play . No heavy infantry troops that have little range of movement capabilities . The Nomadic Tribes are all about speed and horses , so they require extra attention when in the battlefield . I absolutely recommend this to any player who wants to give his game a new feel .
👍 : 79 |
😃 : 6
Positive
Playtime:
0 minutes
Nomadic tribes that arent nomads and have the same city sistem as the greeks or romans and with no exclusive game mechanics woooow what a crap.
👍 : 315 |
😃 : 25
Negative
Total War: ROME II - Nomadic Tribes Culture Pack DLC
Total War: ROME II - Nomadic Tribes Culture Pack offers 1 downloadable content (DLC) packs, each adding unique elements and extending the core gameplay experience. These packs may include new missions, characters, maps, or cosmetic items, enriching the player's engagement with the game.
Packages
ID |
|
Name |
Type |
Price |
32372 |
|
Total War: Rome II - Nomadic Tribes Culture Pack |
Package |
3.05 $ |
There are 1 packages available for this game, each priced to provide players with a selection of in-game currency, exclusive items, or bundles that enhance gameplay. These packages are designed to offer players various options to customize and advance their game experience.
Total War: ROME II - Nomadic Tribes Culture Pack Minimum PC System Requirements
Minimum
- OS *: XP/ Vista / Windows 7 / Windows 8
- Processor:2 GHz Intel Dual Core processor / 2.6 GHz Intel Single Core processor
- Memory:2GB RAM
- Graphics:512 MB DirectX 9.0c compatible card (shader model 3, vertex texture fetch support).
- DirectX®:9.0c
- Hard Drive:35 GB HD space
- Additional:Screen Resolution - 1024x768
Total War: ROME II - Nomadic Tribes Culture Pack Recommended PC System Requirements
Recommended:- OS *:Windows 7 / Windows 8
- Processor:2nd Generation Intel Core i5 processor (or greater)
- Memory:4GB RAM
- Graphics:1024 MB DirectX 11 compatible graphics card.
- DirectX®:11
- Hard Drive:35 GB HD space
- Additional:Screen Resolution - 1920x1080
Total War: ROME II - Nomadic Tribes Culture Pack has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.