Serious Sam 4
122

Players in Game

13 317 😀     2 645 😒
81,61%

Rating

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$39.99

Serious Sam 4 Reviews

Serious Sam 4 reignites the classic FPS series in a high-powered prequel loaded with an explosive arsenal, intergalactic carnage, and perfectly timed one-liners.
App ID257420
App TypeGAME
Developers
Publishers Devolver Digital
Categories Single-player, Steam Achievements, Steam Cloud, Multi-player, Co-op, Online Co-op, Full controller support, Steam Trading Cards, Steam Workshop
Genres Indie, Action, Adventure
Release Date24 Sep, 2020
Platforms Windows
Supported Languages Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Russian, English, Korean, Polish, Turkish

Serious Sam 4
15 962 Total Reviews
13 317 Positive Reviews
2 645 Negative Reviews
Very Positive Score

Serious Sam 4 has garnered a total of 15 962 reviews, with 13 317 positive reviews and 2 645 negative reviews, resulting in a ‘Very Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Serious Sam 4 over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 1438 minutes
the game doesn't save. TF is the point in playing? I'm very happy I got this for next to nothing because that's absolutely unacceptable.
👍 : 0 | 😃 : 0
Negative
Playtime: 693 minutes
Love the game, too bad the mission i'm on spammed me with so many enemies i don't want to play it any more.
👍 : 0 | 😃 : 0
Positive
Playtime: 430 minutes
can be fun but doesn't feel like a serious sam game
👍 : 0 | 😃 : 0
Negative
Playtime: 897 minutes
Serious Sam 4 has been overall enjoyable. There are some gorgeous levels, the gun play feels very satisfying, and the gameplay has the classic Serious Sam moments with an overwhelming amount of enemies. As a fan of the series, it was very enjoyable. There's been noticeable performance issues that held the game back, and certain moments throughout the game felt less like a challenge to overcome, but bad design choices that were just unfun to trudge through. The story is also a mixed bag, feeling like a corny 90s-2000s action movie. The dialouge can just be annoying and the story can feel like something you just have to deal with to get to the good parts, which should never be the case. I'm curious to see how else Croteam could present a Serious Sam story.
👍 : 0 | 😃 : 0
Positive
Playtime: 2954 minutes
I almost didn't bother with this game because I wasn't keen on the direction that Croteam took the series, but I picked it up during a sale because I was on a Serious Sam kick and figured that it couldn't hurt to have more Sam, and I'm almost embarrassed to admit how much I enjoyed it. It feels a bit different from the earlier games in the series, but the heart is there, and I feel like Croteam put a lot of effort into learning from missteps in Serious Sam 3 to blend elements from every game in the series in a mostly successful attempt to make a perfect balance of all of them (even the VR games, I suspect, as one of the skills that you can unlock allows you to dual-wield different weapons at the same time). The combat feels as excellent as ever, with many weapons that feel great to use and stay useful through the whole game (yes, even the single shotgun). In fact, the moment when I knew that I was going to enjoy the game was when I fired the shotgun for the first time and noticed how great it felt to use, and reassured when the next weapon was one of the punchiest double-barrel shotguns I've ever used in a game. It just kept getting better from there, with the addition of powerful weapon attachments that finally turn the status quo from being driven back by hordes to being able to push through them, and unlockable abilities that don't always hit the mark but are fantastic when they do (if you're not convinced by anything else, I implore you to take the dual-wielding skills and see how it feels to fire two shotguns or double shotguns at once). As an improvement to Serious Sam 3, there's [i]far[/i] less reloading (not eliminated entirely, but only a couple of weapons reload and they hold much more ammo than before, especially when dual-wielding), weapons are much more accurate without needing to aim down sights (even if not 100% accurate like in the first game), the melee system actually has a use, now (even if it's still kind of copied from the new Doom games), and you can actually see while fighting kamikazes, now, as they don't kick up enormous dust clouds. The game is much more colourful and less boring to look at overall, and there are [i]far[/i] fewer hitscan-based enemies, so it feels much more fair to play. To touch on the story, I was surprisingly okay with it, even if I don't necessarily agree with it being right for Serious Sam. Yeah, it's as dumb and cliché as people say, but that kind of felt like the point; like one of those unexpectedly poignant B-movies, it's all about fighting off nihilism through the hope that comes from what humanity does best, which is the sheer primal joy of dumb violence, dumb humour, and dumb clichés. It's stupid as hell, but it's [i]fun[/i], and a surprisingly wholesome and much-needed positive message right now. It all made sense when I found out that it's by the same writers as The Talos Principle. Unfortunately, in typical Croteam fashion, the story has issues with keeping a consistent tone, but I still enjoyed it for what it was. Yes, the game isn't perfect and it earned some criticism - I don't think that it looks as bad as people say, but some of the environments could have stood to be less repetitive. I am very happy that it's all much more colourful than Serious Sam 3, but a few of the levels, while fun, are meant to be "ruins" but amount to a mess of plain brick walls strewn about almost randomly on grass fields. There are many times when it feels like the map designers just forgot to close off parts of the map and you can wander off to the end of the Earth because it isn't clear whether an opening is a secret or a place where you can just walk out of bounds into an unnecessarily huge map - every other game in the series had a way to prevent you from doing that (TFE/TSE had you die of heat stroke/hypothermia if you wandered out too far, SS2 had generally naturally enclosed environments, and SS3 had the Sand Whale), so I'm confused about how this happened. Overall, the game is a combination of fantastic gameplay elements held back a bit by some questionable level/visual design and an admittedly divisive story, but not enough to stop me from loving the gameplay the entire time. If you can look past those, there is a lot more to love about this game than many series fans would care to admit, and I would personally highly recommend it.
👍 : 0 | 😃 : 0
Positive
Playtime: 643 minutes
its good but the skill tree is really stupid or poorly executed i feel
👍 : 1 | 😃 : 0
Positive
Playtime: 934 minutes
Serious Sam 4 is a masterpiece of chaos. No pretentious storytelling, no unnecessary mechanics, just you, an arsenal of absurdly powerful weapons, and thousands of things to kill. The action never stops, the enemy count is insane, and every battle feels like a war against the impossible. The soundtrack is a relentless force, pushing you forward as explosions, screams, and gunfire fill the screen. The environments are massive, beautifully crafted, and exist purely to be turned into battlefields. Sam himself is as sharp as ever, delivering deadpan one-liners between mowing down hordes of monstrosities. The weapons are brutal, the enemies are relentless, and the sheer scale of the battles is unmatched. This is old-school FPS at its peak,fast, challenging, and ridiculously fun. 10/10 – The king of chaos returns.
👍 : 1 | 😃 : 0
Positive
Playtime: 1020 minutes
Крутая игрулька, как и сюжет, вот бы только ещё потом выпустили продолжение после tse
👍 : 2 | 😃 : 0
Positive
Playtime: 1182 minutes
Must have for the fans of Serious Sams series. Good gameplay and story. Had to launch the game files from installed location to even launch the game. Its still not very much polished and devs needs to fix some of the issues. But no updates rolled out after 2021.
👍 : 2 | 😃 : 0
Positive
Playtime: 372 minutes
Lots of cool new features, but feels VERY rough, unpolished, cheap. Looks somehow worse than BFE.
👍 : 9 | 😃 : 0
Negative
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