Fight the dark forces that disturb the galactic balance! Choose unique blessings of Galactic Leaders and create powerful synergies with unique items. Uncover the story behind the Leaders and secure your victory!
52 Players in Game
153 All-Time Peak
67,22 Rating
Steam Charts
52 Players in Game
153 All-Time Peak
67,22 Rating
At the moment, Ketz: Galactic Overlords has 52 players actively in-game. This is 0% lower than its all-time peak of 153.
Ketz: Galactic Overlords Player Count
Ketz: Galactic Overlords monthly active players. This table represents the average number of players engaging with the game each month, providing insights into its ongoing popularity and player activity trends.
Month |
Average Players |
Change |
2025-05 |
75 |
0% |
184 Total Reviews
132 Positive Reviews
52 Negative Reviews
Mixed Score
Ketz: Galactic Overlords has garnered a total of 184 reviews, with 132 positive reviews and 52 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Ketz: Galactic Overlords over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
133 minutes
vey rough all around
rough balance (none?)
rough controls (often glitching out)
rough technical state (looks pretty dated, yet still manages slow downs?)
there is something here
but it is still very far away and i doubt that it will ever see something even close to a "real game" status
👍 : 2 |
😃 : 0
Negative
Playtime:
761 minutes
[h2]A Special Experience for Genre Enthusiasts![/h2]
This [i]3D item-based fantasy roguelike[/i] definitely has that "just one more round!" feel. Its non-shooter approach and [b]in-depth item crafting system[/b] are particularly well done.
[b]What I Loved:[/b]
[list]
[*]Addictive item crafting and discovery that you'll sink hours into.
[*]Fluid, responsive, and satisfying combat mechanics.
[*]The [b]fantastic music[/b] that truly elevates the game's atmosphere.
[*]The fact that the dev team genuinely listens to community feedback.
[*]Visual effects and UI improvements from recent updates have significantly polished the game.
[/list]
[b]Minor Areas for Improvement:[/b]
[list]
[*]It would be great to have different icons on the mini-map for various item or monument types.
[/list]
[hr][/hr]
In short, if you enjoy this kind of [b]item-focused roguelike[/b] game, and especially considering the innovations from recent updates, you should definitely give this one a try. The developers' efforts are commendable!
👍 : 0 |
😃 : 0
Positive
Playtime:
76 minutes
The game play is is pretty meh as of now. Starting out is MUCH slower/boring than Death Must Die (pretty obvious where the inspiration came from). I'm curious about the Warframe model deity/lord things: recycling is cool, ripping off is not.
Has potential but needs a lot of work to not make it feel like a poor copy of more polished bullet hells.
The shiny graphics are all it has going for it. If the ramp-up were less grindy and slow, that'd be an immediate improvement.
Would benefit from a tutorial or how-to guide that prompts the player (instead of the current method where the player occasionally stumbles across an explanation and hopes it gives more context about what the hey is going on.)
Right now, I'd only be okay paying $5 for this rough of an early access.
I hate tanking potential, so this gets a thumbs-up, but it's on the precipice of getting a No.
👍 : 0 |
😃 : 0
Positive
Playtime:
1319 minutes
I liked the game, of course it has some flaws since it is early access but I can see that the development team is working hard in the background. It seems like this game will reach much better places in about 2-3 months. I will stay tuned and continue playing.
👍 : 2 |
😃 : 0
Positive
Playtime:
77 minutes
It has potential.
Even someone who isn't familiar with this type of games -like me- can enjoy the gameplay. The atmosphere of the game just beyond good. Especially the music of the game is charming and remember that this is only early access. But there is still room for improvement, for example you don't have a tutorial at the beginning so I couldn't figure out what to do at first and the dash mechanics need a cooldown to make everything more fluid. In overall, this game has potential, good ambiance, enjoyable gameplay mechanics etc. Give it to try.
👍 : 1 |
😃 : 0
Positive
Playtime:
132 minutes
This game hit me right in the grinding nerve. I launched it for "just 5 minutes to see what it's about" and next thing I know, 2.5 hours have passed. Let me finish Halls of Torment first, and then it’s your turn, Ketz!
👍 : 1 |
😃 : 0
Positive
Playtime:
1323 minutes
[h2][U]Ketz: Galactic Overlord[/U][/h2]
A Report from the Dark Side of the Galaxy
Playtime: 10 hours since yesterday. Sleep? Optional.
I was ready to refund the damn thing. Two hours in, I’d had enough.
Missed the refund window by three minutes.
Lucky me.
Now I’m hooked. Deeper than I care to admit.
This game eats time, sanity—and hell, it’s addictive. But like any good drug, Ketz has its side effects. And I’ve sniffed out a few.
[U]#1 – Legendary Loot Flood After Difficulty Bump[/U]
First difficulty upgrade. Suddenly I’m drowning in legendary gear like I’m the last heir of a forgotten empire.
Suspect: the “Dual Surge” skill. Might be a magnet for high-tier loot—or just plain broken.
[U]#2 – Controller Users Treated Like Second-Class Citizens[/U]
Hover over a skill with the mouse, and affinities glow like neon signs in the void.
Use a controller? Nothing.
No visual hints. No guidance. Just you, the dark, and a dozen choices without context.
[U]#3 – L1/LB Disables Auto-Attack[/U]
Tap L1 or LB in the menu, and Auto-Attack just… dies.
You have to restart it manually every time.
Small thing. Big nuisance.
[U]#4 – Final Boss Room = Lag Pit[/U]
I stepped into the last boss arena—and time itself stuttered.
3 to 4 seconds of hard lag.
My rig’s modern. Sharp. Ready. This ain’t on my end.
Bottom Line
Ketz: Galactic Overlord has teeth. It bites deep. And it’s got the makings of something big—if it smooths out the rough edges and clears out the ghosts in the machine.
I’m not done.
Because out there, in the cold black of space...
Finding a game this good is rare.
👍 : 2 |
😃 : 0
Positive
Playtime:
183 minutes
It was a game I had been keeping an eye on. When I saw in the discussions that there were no resolution settings, I held off on buying and waited for updates. Once I saw that the devs were actively pushing updates and listening to players; resolution support was added. I decided to give it a shot. Fans of the genre might want to do the same.
👍 : 3 |
😃 : 0
Positive
Playtime:
49 minutes
It's like a Death Must Die ugly little brother. Mechanically it's fine, but everything else about it is just kind of off - artstyle is off, progression is off, 'story' or more so any kind of premist is there but also not there, sound is just bleh, abilities are like 'mmmmm kay'
👍 : 1 |
😃 : 0
Negative
Playtime:
501 minutes
Game will be good one day - as it stands there is not nearly enough content for a paid early access game. If it were free or a buck I would totally rec it. I just cant even at the $8 i paid for it. There are 6 20 minute levels. Thats it. all of the items are basically the same thing and getting rarer tiers is the most important thing because of the roll ranges.
Each character only has one type of basic attack so weapons and skills are rather limited.
I beat the game all the levels in about 5 hours and I messed around with each character that time.
One gear starts dropping, the game breezes by but gear starting out is terrible.
Also there are only like 8 monster types lol
With regular HUGE content updates, this will be a good game. Gonna shelve it and check back in half a year.
👍 : 9 |
😃 : 1
Negative
Ketz: Galactic Overlords Minimum PC System Requirements
Minimum:- Requires a 64-bit processor and operating system
- OS *: Windows 7 (64 bit)
- Processor: Intel Core i3 - 3450
- Memory: 8 GB RAM
- Graphics: GeForce 9 Series 4 GB+
- Storage: 4 GB available space
Ketz: Galactic Overlords Recommended PC System Requirements
Recommended:- Requires a 64-bit processor and operating system
- OS: Windows 10
- Processor: Intel Core i5 - 6500
- Memory: 16 GB RAM
- Graphics: GeForce 10 Series 4GB+
- Storage: 5 GB available space
Ketz: Galactic Overlords Minimum MAC System Requirements
Minimum:- OS: Newest OS X
- Processor: 2 GHz Processor or better
- Memory: 4 GB RAM
- Graphics: 2 GB
Ketz: Galactic Overlords Recommended MAC System Requirements
Recommended:- OS: Newest OS X
- Processor: 2 GHz Processor or better
- Memory: 8 GB RAM
- Graphics: 4 GB
Ketz: Galactic Overlords has specific system requirements to ensure smooth gameplay. The minimum settings provide basic performance, while the recommended settings are designed to deliver the best gaming experience. Check the detailed requirements to ensure your system is compatible before making a purchase.
Ketz: Galactic Overlords Latest News & Patches
This game has received a total of 11 updates to date, ensuring continuous improvements and added features to enhance player experience. These updates address a range of issues from bug fixes and gameplay enhancements to new content additions, demonstrating the developer's commitment to the game's longevity and player satisfaction.
Demo HOT FIX v0.0.30
Date: 2025-01-21 15:20:33
👍 : 3 |
👎 : 0
Demo HOT FIX v0.0.31
Date: 2025-01-22 16:43:29
👍 : 4 |
👎 : 0
Demo HOT FIX v0.0.32
Date: 2025-01-24 14:19:00
👍 : 7 |
👎 : 0
Demo HOT FIX v0.0.33
Date: 2025-01-29 13:05:01
👍 : 5 |
👎 : 0
Demo HOT FIX v0.0.34
Date: 2025-02-05 15:02:50
👍 : 5 |
👎 : 0