GT Manager '24
53

Players in Game

127 😀     42 😒
69,79%

Rating

$24.99

GT Manager '24 Reviews

Take charge as the ultimate racing manager, leading your GT racing team to victory. Build your team, improve your car, and deploy winning race strategies across 5 official GT leagues, including the pinnacle of endurance racing: the hypercar category! Are you ready to dominate the world of GT racing?
App ID2457030
App TypeGAME
Developers ,
Publishers THE TINY DIGITAL FACTORY
Categories Single-player, Steam Achievements
Genres Strategy, Simulation, Sports, Racing
Release Date18 Sep, 2024
Platforms Windows, Mac
Supported Languages English, French, Italian, German, Spanish - Spain

GT Manager '24
169 Total Reviews
127 Positive Reviews
42 Negative Reviews
Score

GT Manager '24 has garnered a total of 169 reviews, with 127 positive reviews and 42 negative reviews, resulting in a ‘’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for GT Manager '24 over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 3805 minutes
Good game, but it has a lot of little bugs and lacks a few things to make it more challenging & diminish its replay value... Pros... 1. The strategic decision making is a lot of fun. It's not quite as deep as Motorsports Manager in that way. There are only 3 tire compounds throughout every series (S/M/W). MM varied depending on the track, but it had super softs, super hards, and intermediate tires as well. 2. Building up your team can go different directions and will directly impact your ability to move up the ranks and win races. If you choose poorly, you cannot sustain success and will fall in debt. It took me about 4 or 5 tries to figure it out... but you MUST build up the racing crew & manufacturers cup buildings first. This allows you to improve quicker & win money you'll need to build more buildings/upgrade your existing buildings. 3. Solid variety of cars, realistic teams, real drivers. I'd like it to be deeper (maybe with some fictional drivers), so future seasons don't feature the same crew of aging drivers. I've got drivers in their late 40's/early 50's on my team now! Cons... 1. Lots of visual bugs. Wheels that occasionally fly outside of the body of the car when the cars start rolling off the grid. Cars going onto pit road driving THROUGH other cars but no wrecks. 2. Very hard to wreck out or experience a mechanical failure naturally. You have to forget to slow your driver down (and they have to mindlessly continue pushing the car with steam coming out of the engine until it explodes). And through 60 hours of game action, I've seen ONE driver of mine wreck in one race. 3. Once you've built your team up to the top level, it's impossible for the AI to catch up with you. Win the Hypercar championship with the best car and team by far? Well, next season, no one is going to catch up to you and you'll likely improve a little, leading you to finish 1-2 over and over again with ease. 4. Weird bug at Germany ONLY. At some point, you'll hit the push to pass button, and it'll never disengage, and you'll either overheat and explode or you have to pit before it overheats. Once you leave pit road, you have control again. Once I realized this, I just quit hitting the push to pass all together at that track, right until the lap I was going to pit anyway. 5. Minor gripe, but the tracks aren't actually the real tracks. They don't have the real names, but they have similar shapes to their real life counterparts. And there's only about 10 different tracks... Sounds like I have more complaints, but I do LOVE motorsports management games, so I can look past them a bit. However, I can tell you that now that I've beat this game in about 50 hours of game time, I don't really plan on going back and trying it on the harder skill levels, unless the AI is actually way tougher (I think the only different is you start with less $$). This is a very good start to a game, but it sure needs a lot of massaging to get to a game I'd really recommend to someone who isn't a huge motorsports game nut like me.
👍 : 1 | 😃 : 0
Positive
Playtime: 4841 minutes
I love this game, I've been sim racing since 1994 but this is different and it's awesome. There's not to much of a learning curve and it is very fun. It reminds me of racing slot cars but 1000 times better!! I absolutely recommend this game. I would like to see cloud saves if possible and a multiplayer feature where you could race as teammates or against each other with a friend or friends. Maybe even two player coop? It's not a deal breaker though, I have to say, GET THIS GAME!! I would also like to see liters to gallons and celsius to fahrenheit if possible, keep up the awesome work guys and keep expanding this game!!! Thank you!!!
👍 : 1 | 😃 : 0
Positive
Playtime: 1631 minutes
A pleasant surprise ! not being in those type of games with only the interest of motorsports. I got pleasantly surprised that its actually fun, has a lot of fun details and different stuff you can adjust. Worth the money
👍 : 2 | 😃 : 0
Positive
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