
$2.99
Dungeon No Dungeon: Tyrant's Endgame Reviews
Unique Match-3 Gameplay with Exciting Elemental Clashes. This is a casual strategy indie game that combines match-3, synthesis, and deck-building gameplay.
App ID | 2449080 |
App Type | GAME |
Developers | 302 Studio, CorvusCorax Studio |
Publishers | 302 GAMES INC |
Categories | Single-player, Steam Achievements, Steam Workshop |
Genres | Indie, Strategy |
Release Date | 22 Feb, 2024 |
Platforms | Windows, Mac |
Supported Languages | English, Japanese, Simplified Chinese, French, German, Spanish - Spain, Portuguese - Portugal, Portuguese - Brazil, Russian, Traditional Chinese |

1 Total Reviews
1 Positive Reviews
0 Negative Reviews
Negative Score
Dungeon No Dungeon: Tyrant's Endgame has garnered a total of 1 reviews, with 1 positive reviews and 0 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
203 minutes
Playthrough here: https://www.youtube.com/watch?v=aDTnFWyS8VU
First off definitely worth the price, but my major complaint about the game is that at the end of the day it still feels like a bejeweled game and honestly it kind of has the opposite of what makes me enjoy most auto battlers. Most games like team fight tactics tower of chaos etc. it feels more like you're working towards building big units and trying to focus on synergies this game it feels like it has a bit more of a quantity over quality approach and really makes my impact on the game feel minimal to me at least. I felt the hero incarnation mode was pretty unique because the abilities you pick to keep your run going roguelite wise seem to matter depending on what hero you pick, but the lead up mixing and matching even when you have a ton of success feels like it has minimal impact on the fight that's upcoming basically you really just want one of the passive ability choices that gives your hero sustain if possible. This is a really unique and honestly good bejeweled type upgraded game, but as an older gamer anything that's match 3 is kind of bland feeling and the casual story mode that you have to do before the other two game modes is mind numbingly easy I think the creators should at least make the higher difficulties available at the start.
👍 : 5 |
😃 : 0
Positive
Playtime:
6493 minutes
I'm having a lot of fun. An achievement bugged for me but that was right at launch.
Story modes were interesting and felt balanced in difficulty, trying to work my way through Wild Mode, tougher but still enjoying it.
This was a fun game with neat art for a good price.
👍 : 1 |
😃 : 0
Positive