Foul Play
Charts
518 😀     134 😒
75,26%

Rating

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$14.99

Foul Play Reviews

Play as the daemon-hunter Baron Dashforth in a side-scrolling co-op brawler set entirely on the grand spectacle of a theatre stage that rewards performance over pummeling. Perform shattering takedowns and reversals!
App ID244810
App TypeGAME
Developers
Publishers Epic Games
Categories Single-player, Steam Achievements, Steam Cloud, Multi-player, Co-op, Online Co-op, Full controller support, Shared/Split Screen Co-op, Shared/Split Screen, Remote Play Together, Remote Play on TV, Steam Trading Cards
Genres Casual, Indie, Action, Adventure
Release Date18 Sep, 2013
Platforms Windows, Mac, Linux
Supported Languages English, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Japanese

Foul Play
652 Total Reviews
518 Positive Reviews
134 Negative Reviews
Mostly Positive Score

Foul Play has garnered a total of 652 reviews, with 518 positive reviews and 134 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Foul Play over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 382 minutes
I played this fun and silly game with my best friend, and we had a blast going forth as Dashforth and Scampwick! Lots of jokes to be had in this entertaining piece. I definitely recommend this cooperative dance of a game!
👍 : 1 | 😃 : 0
Positive
Playtime: 308 minutes
Good beatn'up game with a different style. Somtimes it bugs and loses the connection. Didn't get any charm. 8/10
👍 : 1 | 😃 : 0
Positive
Playtime: 202 minutes
This game reminds me of a bad castle crashers. It tried to be unique with your character's "health" but i think that was a pretty bad blunder. I think it may be impossible to "die." The combos are pretty shitty too. Like, I didn't find any that used the two buttons that didn't end up hitting the enemy across the screen before i could get a fat combo going. The parry button is easily spammable and I don't think I was punished for doing it once. There doesn't seem to be a reason not to unless your "health" meter is about to run out because the audience is bored. I didn't find this challenging in any way other than how much I could play this without falling asleep. I would not recommend this game, especially at $15. However, I think it is worth maybe $5 AND playing with a friend. I never got to try the co-op so that might elongate this game.
👍 : 6 | 😃 : 1
Negative
Playtime: 143 minutes
I have a story about this game. Be kind and read it. Me and my friend bought it when it was on sale, 2 years ago, at a school night. We played it for 40 min or so and we had to go to sleep. We never played again until this day, but we never stopped making jokes related to the game and we never forgot about this awesome game. This game poped up to our minds every now and then but we didn't continue to play it, we just played it again after 2 whole YEARS not playing it, not only we remembered the story line, we had fun. We will never forget this game, it changed our lives. So you ask me if I recommend this game, I do, I do. Thank you developers, thank you...
👍 : 8 | 😃 : 2
Positive
Playtime: 423 minutes
Funny beat-em-up made in theater setting with humorous storyline. It's nice in co-op but boring in single.
👍 : 12 | 😃 : 3
Positive
Playtime: 248 minutes
Foul Play is a boring beat 'em up game. Story and presentation is unique and creative. Rest of the game is utter garbage. Firstly main character is a wimp. He is so powerless that beating up an ordinary enemy takes ages. Trying to beat bosses is a nightmare. It takes too much time and game always throws enemies at you while you are fighting the boss. You can't concentrate on the boss because those annoying f*cks won't leave you alone. Some of the bosses in Dark Souls require less effort and time to beat them. Enemies usually pile on each other and most of the time you can't hit the enemy you want. There are no power-ups, no flashy special attacks. There isn't variety in levels. You just move from left to right. Scenery changes between each chapter and that's it. You have one special attack and all it does is double your combo counter. It doesn't increase your damage, it doesn't give you invincibility. Someone looked at this boring gameplay and said "Yeah, it looks good. Let's release this awesome game" The game has to be entertaining and fun. This game neither entertaining nor fun. Hardest thing while playing this game is trying not to fall asleep.
👍 : 5 | 😃 : 0
Negative
Playtime: 382 minutes
What you have stumbled upon, Gentlemen, is a most nefarious plot of chivalry and woe, fit only for a stage whose grandeur and acoustics are rivaled only by the spectacle that will unfold within it. Speaking of spectacles, your monocle'd mainstay, Baron Dashforth, will awe you with athleticism, respire you with reveries, jaunt you with jocoseness...well you must understand by now, chap. The ballast of the Act teeters precariously, as unfathomable daemons, a clumsy custodian, and ghastly ghouls will relentlessly chase the utter annihilation of the prodigious protaginist. Procure yourself this gentleman's guide. If not for yourself, my languorous lad, then for the feeble scamp in the front row! 9.2/10
👍 : 28 | 😃 : 19
Positive
Playtime: 36 minutes
This game looked really fun. It was recommended because I was playing castle crashers and I love castle crashers. So I was kind of looking forward to playing this game. I played it with my best friend when he came over. We played around the first 2 missions trying to make it as fun as we can with combos and voicing over the characters but we both realized something after the 2nd mission. It was really repetitive. all you really do is go around the screen and punch people around in the same environment. No power ups, lives, extra moves just punching the same people around the same environment for that level. This was a really big disappointment for me. The game play is there it's just I can't recomend it.
👍 : 25 | 😃 : 3
Negative
Playtime: 458 minutes
My my, glad I got this - a very funny platformer. If you have previously played Castle Crasher, this game is similar but more action-oriented. So what, we control a character that's supposed to perform a... foul play. While we're performing our play on the stages, we move forward, beating enemies and pleasing our audiences with good performance. The campaign is divided into five acts, each acts have five levels, each levels is approx ten-fifteen minutes long, a bit longer if you're into boss battles. The objective is simple, you just need to beat each enemy waves with style - be it by performing chain combos to fill and maintain the meter gauge (audiences' mood). Don't let it get too low or the curtain will close and game over. A bit lacking aspect, though, is that the campaign is incredibly linear - you have no option to do anything else and can only follow the direction the game wishes you to. You can, however, replay earlier stages from main menu to achieve higher scores. The combat mechanic is very simple, chaining normal and powerful attacks while deflecting the enemies or throw them against each others. And this what differentiates from Castle Crasher, it offers more lively battles and flexible ala Devil May Cry DMC but in 2D. By chaining you'll be increasing your scores and earns stars that'll be calculated at the end of each level. As you progress, you'll unlock more abilities/perks to use in game. Use these to... chain more enemies. Heh. And of course, playing coop is much more fun than alone. It's hilarious, really, to have a messed up battle on the stages. Graphic wise I'm incredibly amused. It really is that great - suitable for this game - colorful and innately bunch sense of humor drawn into the art and character designs. Special effects don't distract you from the battles and carefully blend with the stages, movement and attack animations are not sluggish and feel natural. FPS throughout the level is stable enough even during chaotic battle. Some minus points though, there are no deep customizations like AA or refresh rate and some commonly supported resolutions are not supported. But overall, I'd say the job well done. And lastly, controller support is great - and I expect it so much because this is a platformer. I wouldn't even give the game a damn great review if it had poor support, but this Foul Play is just apt at adapting controller support. Dinput and Xinput are both supported, moreover each buttons can be customized in game. No complaints from me on this aspect really. Funny thing is, metacritic user score gives this 69/100. Don't listen - it deserves more. A recommended game from me.
👍 : 15 | 😃 : 0
Positive
Playtime: 87 minutes
The brawler genre, simple as it may be, is one of my very favorites -- I include Scott Pilgrim and Castle Crashers when discussing my favorites games. So, I was predictably excited to pick up Foul Play upon its release. The art style looks fantastic and the presentation (while gimmicky at first) is fresh and creative. Unfortunately, the gameplay is pretty shallow. Granted, the brawler genre is not known for its depth of gameplay, but, after running through the first few levels, I can legitimately say that simply mashing buttons is a viable, if not more effective strategy to defeating enemies. While it's amusing enough to try to string together juggles and combos, knowing that I could be blindly smashing keys to accomplish the very same thing diminishes any sense of reward or accomplishment I could have attained. I really wanted to like this game; it's cool looking, kitchsy, and charming. Ultimately, though, I just couldn't bring myself to finish it. Maybe when it drops to around $2.50, it might be worth purchasing. At the time of writing, however, it's sitting at $7.49 during the 2013 Winter Sale. So, this brawler fan must give Foul Play a thumbs down.
👍 : 115 | 😃 : 6
Negative
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