Treasure Chest Clicker Reviews
Click your way to a fortune in Treasure Chest Clicker! Discover gold, level up and find all the rare treasures hidden inside the chests!
App ID | 2422090 |
App Type | GAME |
Developers | Simon Eftestol |
Publishers | Simon Eftestol |
Categories | Single-player, Steam Achievements, Steam Cloud, Steam Trading Cards |
Genres | Casual, Indie |
Release Date | 17 Jul, 2023 |
Platforms | Windows |
Supported Languages | English, Simplified Chinese, Japanese, Russian, Korean |

258 Total Reviews
218 Positive Reviews
40 Negative Reviews
Mostly Positive Score
Treasure Chest Clicker has garnered a total of 258 reviews, with 218 positive reviews and 40 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Treasure Chest Clicker over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
1459 minutes
Treasure Chest Clicker is a deceptively simple idle game that offers far more depth and charm than its unassuming premise might suggest. At its core, the game revolves around the timeless loop of clicking chests to open them, collecting gold and items, leveling up, and unlocking progressively more valuable and elaborate treasure containers. However, what sets it apart from the usual wave of idle clickers is the thoughtful layering of mechanics that support both active and passive playstyles. Whether you’re a dedicated clicker who likes to see the numbers climb fast or a more laid-back player who prefers to let the game do the work in the background, there’s a satisfying path forward.
The gameplay starts humbly enough: a simple wooden chest appears, and you click it until it bursts open with a modest payout of gold. As you gather resources, you invest them in upgrades, unlock new chest types, and develop your skills through an increasingly intricate prestige system. Each new chest type introduces a fresh visual style and varying levels of durability and reward. This ongoing sense of progression—through visuals, gold output, and unlockable abilities—keeps the feedback loop fresh and engaging. Players earn experience over time, and leveling up grants skill points that can be spent in a surprisingly well-designed skill tree. These skills provide bonuses like increased damage per click, higher passive gold generation, or better item drop rates, giving players room to strategize and shape their playthroughs.
The game doesn’t rely on flashy graphics or complex animations; instead, it embraces a clean and minimalist pixel-art style that keeps the focus squarely on the gameplay. The user interface is intuitive and easy to navigate, which is essential for any game in the idle/clicker genre. Chests come in an expanding variety, from humble wooden boxes to ornate golden and mysterious arcane variants. Each has a unique design and payout curve, giving the player visual and mechanical goals to look forward to. While the aesthetic is simple, it’s well-executed and consistent, delivering a surprisingly polished experience for what might initially appear to be a casual clicker game.
One of the game’s strongest assets is its ability to reward both short and long sessions. It’s as viable to check in occasionally for upgrades and passive progress as it is to spend a dedicated session clicking and optimizing. The prestige system adds longevity, allowing you to reset progress in exchange for powerful permanent upgrades, encouraging multiple runs and long-term planning. The developers have even included skill trees for prestige play, letting players tailor their resets toward click power, automation, item drop rates, and more. This strategic depth sets Treasure Chest Clicker apart from many of its genre peers, which often rely purely on exponential number growth without offering meaningful decisions along the way.
Achievements, too, play a prominent role in progression. With over a hundred available, they span a wide range of goals—from opening a massive number of chests to collecting absurd quantities of gold—and help maintain direction and challenge beyond the core gameplay loop. Unlocking them is genuinely rewarding, and for players who enjoy chasing milestones, the sheer volume of achievements adds considerable longevity. More importantly, these aren’t hollow or grindy achievements—they align naturally with what you’re already doing in the game, enhancing rather than distracting from the experience.
The game isn’t without its rough edges. Certain balance issues have been noted by players, especially regarding the steep cost curve between some progression milestones. Some upgrades or features, such as specific cursor styles or low-tier lock-picks, can feel underwhelming or easily overshadowed once you reach higher levels. Additionally, while the visuals are charming, the backgrounds and animations remain static throughout, and many community members have voiced a desire for more environmental variety or interactive elements. These are relatively minor gripes in the grand scheme but do suggest room for future updates or expansions.
One of the most commendable aspects of Treasure Chest Clicker is its business model. In a market where idle games are often riddled with ads, microtransactions, or pay-to-win progression boosts, this title takes a different approach. As a fully premium game with no additional monetization, it offers a refreshing and fair experience. Everything within the game is earned through gameplay, and the developers have clearly designed the systems around rewarding player investment rather than monetizing impatience. This earns it well-deserved praise from the Steam community, where it maintains a very positive user review score and a reputation for being a "complete" experience out of the box.
In the end, Treasure Chest Clicker is a hidden gem for fans of idle and incremental games. It manages to deliver the dopamine-fueled satisfaction of rapid progress while offering enough nuance and customization to remain engaging over the long term. It’s a game that understands its genre and respects its audience, offering a polished and rewarding experience that’s easy to pick up but hard to put down. For those looking for a relaxing, numbers-go-up experience with surprising layers of strategy, it’s more than worth opening up that first chest—you might find yourself sticking around for hundreds more.
Rating: 7/10
👍 : 1 |
😃 : 0
Positive
Playtime:
34 minutes
it looks like a good game it looks like there are a lot of cool features and i havent been playing for long but it looks like i will enjoy this game
👍 : 0 |
😃 : 0
Positive
Playtime:
2565 minutes
Decent game. Kinda short, but I really don't mind if a clicker/idler doesn't take 1k+ hours to complete.
👍 : 0 |
😃 : 0
Positive
Playtime:
4806 minutes
perfect game for the price. Progression feels smooth and not too grindy. Neat little game. For auto clicker lovers like me, you will definitely enjoy this. Watching the treasure chest explode and coins, gems, items dropping does feel good :)
👍 : 0 |
😃 : 0
Positive
Playtime:
4269 minutes
Great Clicker or better said passive idler. I like that you actually be able to finish the game and get all achievements. For me it took 71 hours to 100%. It was an addictive and fun ride. Most of times you let it run and intervene only for the some of the buffs.
Big recommendation! Great price.
👍 : 1 |
😃 : 0
Positive
Playtime:
10063 minutes
I recommend with caveats.
The game is fairly cheap so it gets a big boost to recommend-ability from that, and there is in fact a pretty good amount of content. You'll be getting well over 10 hours of semi-active play per dollar and that time isn't bad.
If what you want is a small but still lengthy idle game you'll have open for the week, this will do that and it'll do it pretty okay. Numbers go up, upgrades get bought, the core loop is simple and you'll learn a few things but it's mostly just play the game more, get more.
Now for the caveats. The balance is very off, and some upgrades make a massive difference while some basically don't matter at all. The cost to power ratio for each upgrade isn't really considered, you just spend an hour to get this upgrade or this upgrade.
There's really not a lot of idle play in this because you need to keep upgrading your damage manually. So you'll go a few chests, tab back in, upgrade, tab out. You are going to need to pay attention to this semi-regularly, so while it is an idle game at its core it's not a game that's good for work. Despite this, the active play tree is completely worthless and extremely weak. You're required to pay attention but you're not rewarded from it, you just don't progress if you don't.
Lastly, I maxed all upgrades like 70% through the game and the last 30% of my time was spent on a really long final run where a lot of the upgrades didn't even matter anymore because I wasn't prestiging ever again. I probably could have cut a lot of time off with better item use there at the end, my last like 10% of progress was done in like 20 seconds after I realized I could stack my high level potions with the multi-potion and boom I was done.
Ultimately, I've played much worse games that cost more.
If you've played every good idle/incremental and you're just trying to find something that scratches an itch, this'll do it.
👍 : 1 |
😃 : 0
Positive