Fae Farm
152

Players in Game

2 453 😀     557 😒
78,67%

Rating

Compare Fae Farm with other games
$29.99

Fae Farm Reviews

Escape to the magical life of your dreams in Fae Farm, a farm sim RPG for 1-4 players. Craft, cultivate, and decorate to grow your homestead, and use spells to explore the enchanted island of Azoria!
App ID2230110
App TypeGAME
Developers
Publishers Phoenix Labs
Categories Single-player, Steam Achievements, Steam Cloud, Multi-player, Co-op, Online Co-op, Partial Controller Support
Genres Action, Simulation, RPG
Release Date8 Sep, 2023
Platforms Windows
Supported Languages English, Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Korean, Spanish - Latin America

Fae Farm
3 010 Total Reviews
2 453 Positive Reviews
557 Negative Reviews
Mostly Positive Score

Fae Farm has garnered a total of 3 010 reviews, with 2 453 positive reviews and 557 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Fae Farm over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 4223 minutes
Its really a go at your own pace game which is good. Some aspects of the game there is not a lot of instructions. Or you have to figure out on your own. There are a few bugs here and there like monsters getting stuck if you hit them into the air in certain places. Or your screen glitches with a window or pop up status of animal and you cant use 1 of your tools. Other than that game is pretty well thought out and good pacing with quests. As for making friends in game and finding a partner I feel like there is no benefit to it.
👍 : 0 | 😃 : 0
Positive
Playtime: 2320 minutes
This is such a fun game! I've played nonstop since I got it, and there is so much in the game to do! I love the variety of dungeon crawling, farming, quests, etc. I can spend hours in this game easily and it's great for playing with friends. Highly recommend if you like other games like this.
👍 : 0 | 😃 : 0
Positive
Playtime: 745 minutes
This game had the perfect mix of cozy farming and adventure. It’s been a very easy and relaxing game to follow along, and the many quests give just enough variety to keep you constantly exploring and crafting. The only downside I would say is that time absolutely flys, both in game and in reality. I only started this game yesterday, and despite playing for almost 15 hours I’ve barely scratched the surface. There is so much to discover, forage, collect and craft. Highly recommend.
👍 : 0 | 😃 : 0
Positive
Playtime: 390 minutes
Overall a nice chill game that just need some more QoL updates and maybe some more new areas to unlock (hopefully not DLC exclusive areas). There's no penalty to stay late or running out of energy. Although making money is the hard part. The map is pretty small, there's always soemthing to do, although in the long run, it will start feeling repetitive. The tool bar system is unique... wish they let us re-arrange the thing. Combat is easy.
👍 : 0 | 😃 : 0
Positive
Playtime: 1477 minutes
More than just a farming game, and quite relaxing. Love the colors and the music. Excited to see what's to come!!
👍 : 0 | 😃 : 0
Positive
Playtime: 949 minutes
The multiplayer game keeps disconnecting for those who plays multiplayer, just beware that you'll lose the whole day process... It's annoying but otherwise, the gameplay is fun and relaxing...
👍 : 0 | 😃 : 0
Positive
Playtime: 3768 minutes
Good game with a good story. Like the mechanics and graphics. If you liked Stardew Valley, then you'll probably like this
👍 : 0 | 😃 : 0
Positive
Playtime: 549 minutes
I love Fae Farm, the game play is so relaxing and visually pleasing. Some people are saying that it's a simple game, but I find the game play mechanics fun to learn and play( and that's coming from a Stardew Valley addict). If you're feeling down, just jump into the world of Azoria and the game will lift your spirits almost immediately.
👍 : 0 | 😃 : 0
Positive
Playtime: 1212 minutes
Fun enough to play even if it is just an amalgamation of every other game - mining, livestock, bugs, crafting, relationships. I've probably only made it this far because I'm unwell. Townsfolk are almost devoid of personality which makes for boring interaction. Even the meagre romance options are meh. Crafting is easier and less space consuming than Portia.
👍 : 2 | 😃 : 1
Negative
Playtime: 1357 minutes
TLDR: amazing bones of a farmsim wasted by being devoid of core farmsim goodstuff and instead a weird fixation on running dungeons (without supporting the dungeons loop at all!) This game is extremely well made... high quality mechanics. all the tech teams nailed it. The tutorials are great. I cant understate how much better the controls and movement feel than almost any other farmsim. Somehow it never comes together despite having almost everything technical nailed. I've never tried so hard to like a game and had it let me down so consistently. I think the main misses are: 1. story/characters: totally uninspired and i get its going for the softest vibe possible but its intolerably bland. I think the target audience was 4 year old girls? 2. economy: there are zero economic goals aside from bag space and tool upgrades... the farming is wildly unrewarding economically. Starting the farm and struggling up is a big part of these games and its a complete whiff on all of it. 3. challenge: similar to no economy there is no way to challenge yourself ever. Go faster is the only challenge and even then its trivial. 4. pacing: it feels like every well polished thing leads nowhere. Getting deeper in the mines is the main progression line which had good mechanics (even some well designed enemies) and moved along the tool upgrades with new metals.. all fine mechanically, but it didnt have that farming/rags-to-riches/collecting vibe these games need to tick. Mines were the best way to make money, only way to progress, basically only thing to do... and they aren't a great gameplay loop. Instead of mining supporting the rest of the systems just kind of become the only thing that mattered. So in effect it becomes a bad dungeon RPG. Zero equipment or anything to progress you just running the dungeon day after day repeating levels to unlock them so you can run them again. 5. it never manages to overlap the different areas of the game that meaningfully. The decorations that raise base stats is GREAT in theory, but in practice you never need a single piece. Pacing/progression fails all over the place emphasized how useless each subsystem ends up feeling. Lack of rewards, lack of quests that matter in any way, lack of feeling like you can impact the world in any way other than the dungeons moving hte main story ahead... it all is just SO CLOSE to good. I should say here how bug catching and collecting for cooking works great, supports potion making for easier dungeon runs... in a way thats elegant but again the effects are underwhelming and end up meaningless. SO CLOSE, but empty again. 6. more missing goodstuff: a museum/collecting is completely missing and the collectathon element is gone. The "job quests" system is supposed to reward you for playing the game naturally but is oddly gated so you have to clunkily get quests you've completed the requirements for long ago. The relationships with villagers feel completely irrelevant and so do all their quests.
👍 : 47 | 😃 : 0
Negative
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