SAMURAI Survivor -Undefeated Blade- Reviews
SAMURAI Survivor -Undefeated Blade-is a Roguelike action game! Fight off mythical youkai enemies with your close combat techniques as one of three unique characters. Discover different sub-weapons and items in each game run to gain an edge in battle.
App ID | 2218270 |
App Type | GAME |
Developers | NEOLAVI |
Publishers | indiegamesjapan |
Categories | Single-player, Steam Cloud, Full controller support |
Genres | Indie, Action, Adventure |
Release Date | 9 Apr, 2023 |
Platforms | Windows |
Supported Languages | English, Simplified Chinese, Traditional Chinese, Japanese |

24 Total Reviews
9 Positive Reviews
15 Negative Reviews
Mixed Score
SAMURAI Survivor -Undefeated Blade- has garnered a total of 24 reviews, with 9 positive reviews and 15 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for SAMURAI Survivor -Undefeated Blade- over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
100 minutes
Too easy
👍 : 0 |
😃 : 0
Negative
Playtime:
5 minutes
I picked this up cheap a while back. I often can enjoy "bad" games. But with this, the reviews and score are on the money that I had no choice but to make a collection just for games that can close to it: Trash Games.
👍 : 1 |
😃 : 0
Negative
Playtime:
103 minutes
I dig the game's general presentation, with a cool style of the visuals, nice art in the menus and the character selection and so on, but ultimately the core gameplay is just a bit basic and unimpressive. Even after several mid-run and permanent upgrades it feels pretty slow, your character rarely ever feels like a killing machine (a power creep that makes bullet heavens so addictive), and with enemies spawning sparsely and moving slowly you never really feel like truly doing crowd control, more like trying to adapt in a much less fun manner.
It's... decent, don't get me wrong, but there's not a lot that stands out. One peculiar aspect, however, is in the RPG-esque upgrade system, that allows players to distribute stat points and bonuses on top of the usual weapon/perk cycle that you see in every such game. That is a pretty fun and deep system, one that can definitely serve as the foundation of the project going forward, as I expect to see various improvements in the future. Because, indeed, as of now there's only 3 very similar sword-based characters and only a single stage to play on, so more content is surely needed to get there.
In short, I don't recommend SAMURAI Survivor -Undefeated Blade- as of now. The upgrade system is very interesting and the artstyle is nice, but a lot of balancing and gameplay elements need to be tweaked and more content shall be added before it becomes a clear recommendation.
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👍 : 6 |
😃 : 0
Negative