
378
Players in Game
2 303 😀
593 😒
76,84%
Rating
$24.99
Ship Graveyard Simulator 2 Reviews
Dust off your torch and hammer - it's time to get back to work, you have a new job to do. Visit the new beach coast with the largest, biggest ship graveyard in the world, dismantle huge ship parts and collect tons of precious steel. Roll up your sleeves, it's time to get back to the business.
App ID | 2201940 |
App Type | GAME |
Developers | Games Incubator, Hypnotic Ants |
Publishers | PlayWay S.A., Games Incubator |
Categories | Single-player, Steam Achievements, Steam Cloud |
Genres | Casual, Indie, Action, Simulation, Adventure |
Release Date | 16 Aug, 2023 |
Platforms | Windows |
Supported Languages | Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Russian, English, Korean, Polish, Turkish |

2 896 Total Reviews
2 303 Positive Reviews
593 Negative Reviews
Mostly Positive Score
Ship Graveyard Simulator 2 has garnered a total of 2 896 reviews, with 2 303 positive reviews and 593 negative reviews, resulting in a ‘Mostly Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Ship Graveyard Simulator 2 over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
174 minutes
Man. This game coulda been fun. But then the bugs started up. First it was my vehicle flying into the air and landing flat on it's top. I used the "get unstuck" or whatever it's called and my truck was bugged with it's speed. Made it to the recycler but then the prompt appeared twice. I then had to do the sorting from outside of the building. Weird but, okay.
But after that, every time I went back to the recycler, my screen (except the UI) went black and stayed that way until I restarted. But then it did it again. It's not too bad on the super easy ships since it's just metal and alloy or whatever. So you listen for the gap and swap. But on anything more complicated? You're going to lose stuff that you just can't get as easy and having to restart just go get back into the game?
Nah, I'm good.
👍 : 8 |
😃 : 0
Negative
Playtime:
9653 minutes
I wanted to like this game, I really did, but currently its too buggy. Freezes and multiplayer issues make it frustrating to say the least.
👍 : 3 |
😃 : 0
Negative
Playtime:
10573 minutes
I now have roughly 94 hours in the game and scrapped most of the ships.
I love the game since it is something simple and meditative that i can do while e.g. watching youtube.
Its also challengng to find the fastest way to collapse entire structures by removing the floor underneath it in the right places.
(you don't need to hammer out every bolt. there is physics involved). and now with the magnet i don't even need to pick up the pieces myself. Nice addition.
I had no technical problems at all. no crashes or the like. runs smooth. for me as as a slow quite game absolutely worth it.
👍 : 3 |
😃 : 0
Positive
Playtime:
5066 minutes
The game is very repetitive with quite a lot of annoying bugs, some of which are game breaking and it doesn't seem like the devs are interested in fixing them either. Some of the most common ones are floating walls/floors, breakable objects phasing into unbreakable objects (thus not allowing you to remove them), crates disappearing on the largest ships after you leave them out for too long, inability to crane away hull parts because of immovable objects, and certain objects can only be moved by the crane but they can't be moved unless you destroy the floor under them to unlock the hull, pull the hull off with the winch to expose part but because you removed the floor, the part was destroyed (This happens specifically on the DLC Ohio submarine). Additionally, there are huge performance hits once you get to the biggest ships in the game, particularly from the DLCs... Even with a 10900k and a 2080ti, my FPS drops to less than 30 until I start removing huge chunks of the ships. Fair warning, it eats your GPU too (mine sits at ~90-95% at all times) and turns your PC into a space heater.
However, even with all of this, the game is still extremely fun. Its tedious as hell but you can shut your brain off and feel the satisfaction of spending 3-4 hours ripping apart unfathomably large ships. If I could give it kind of an "Eh" rating, I would. It's a mostly enjoyable but terribly optimized time killer. Some of the mechanics, like removing nuclear material is annoying af. But until the devs start caring about optimizing the game, balancing things or fixing the bugs, I can't really recommend the game. Instead, they'll probably just release another DLC that you can barely play because of all of the glitches, lagging and stuttering.
👍 : 8 |
😃 : 1
Negative
Playtime:
40 minutes
A poorly optimized game , even with a beefy rig it still stutters while attempting to break down ships.
👍 : 8 |
😃 : 0
Negative
Playtime:
437 minutes
just a relaxing game taking stuff apart but sometimes you have to think how it comes apart
👍 : 6 |
😃 : 0
Positive
Playtime:
4461 minutes
Not recommending this game feels bad given the time I've put into it and how much I actually enjoy playing it, but the main issue is actually playing it.
I love it as a game to turn my brain off to while watching something else. When it works, it can just fade into the background and help me relax. It's always been a bit buggy, but was playable for me. Now after getting some DLC and after some updates, it's become much worse. The bugs making it frustrating instead of relaxing, and now that it's blue screened my whole computer after doing nothing but selecting "continue" from the main menu, just starting the game stresses me out.
I've seen multiple DLC ships with breakable sections stuck in unbreakable sections, making them unreachable. I've also seen multiple walls/floors have all sections broken and still not fall. Both could be resolved using explosives (in case anyone experiences the same thing) but these shouldn't need workarounds and I could've been pretty screwed over if I hadn't thought to try them.
The biggest thing though has been textures being broken, some stretched black textures preventing me from seeing, and a BSOD.
It's easy to say "wait until it's fixed" but honestly I'm not confident they will ever fix it and I'm less confident they won't break things again. I'd only buy the game once they are done with it if it's stable by then.
👍 : 5 |
😃 : 0
Negative
Playtime:
20301 minutes
Utterly satiesfying to break things apart. Somehow mysteriously relaxing.
And there is now pressure for time or results.
Just simply love it
👍 : 4 |
😃 : 1
Positive
Playtime:
296 minutes
A pretty fun game overall, but the use of AI really sours it. These devs could make this game but couldn't hire a cheap artist or find something out there? Kinda sad to see a creator not support others. Later on in the game you also end up with these ridiculous ships that breaking one part floors above will somehow cause the collapse of an entire floor and break countless things. Seriously, why does one little round cuttable object cause half the ship to explode?
👍 : 17 |
😃 : 2
Negative
Playtime:
12460 minutes
since the floating cities update the game has not been playable. either you get 30 minutes then fatal error and loss of all progress. or on loading a save the game crashes straight away when exiting the house.
since the patch for stability i have tried a brand new game and the crashing is still occurring. initially i thought this may be pc related, so i have built a new pc running i9-14900k, 64gb ddr5 ram, RTX 4070 Super, running windows 11. Graphic drivers and operating system fully updated. still getting crashes, and will be uninstalling this game as its just unplayable. will attempt again in a 6 months to a year time to see if its had any improvement, as this was a fun and relaxing game to play before it became so unstable.
👍 : 97 |
😃 : 4
Negative