Heretic's Fork Reviews
Dear candidate, we are pleased to invite you to take up the position of manager of Hell. You will punish sinners by using our deck-building computer system to construct hellish towers capable of keeping the endless hordes of the underworld in check. Best of luck!
App ID | 2181610 |
App Type | GAME |
Developers | 9FingerGames |
Publishers | Ravenage Games |
Categories | Single-player, Steam Achievements, Steam Cloud |
Genres | Strategy, Action |
Release Date | 13 Sep, 2023 |
Platforms | Windows |
Supported Languages | English, Simplified Chinese, French, German, Portuguese - Brazil, Russian |

3 591 Total Reviews
3 080 Positive Reviews
511 Negative Reviews
Very Positive Score
Heretic's Fork has garnered a total of 3 591 reviews, with 3 080 positive reviews and 511 negative reviews, resulting in a ‘Very Positive’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for Heretic's Fork over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
659 minutes
PUNISH THE SINNERS - Wish there more games like this
👍 : 1 |
😃 : 0
Positive
Playtime:
724 minutes
Hella... fun... Rehehehhehehe
👍 : 0 |
😃 : 0
Positive
Playtime:
2505 minutes
Just buy it.
👍 : 0 |
😃 : 0
Positive
Playtime:
3345 minutes
It's good. When the rng works in your favor it's [i]chef's kiss[/i]
Great artstyle and music.
Some inconsistencies regarding use of language; different terminology for the same thing which can be confusing (sacrificing = banishing, for example). All the challenges have to be completed in a shift, but the game doesn't tell you that.
Some cards need better explanations, and endless mode doesn't really offer any extras at all.
👍 : 3 |
😃 : 1
Positive
Playtime:
697 minutes
I'mma say pretty cool, if a bit more linear than you'd expect out of a game like this.
There's some story here, its neat, and its not merely slapped on, its got some breadth to it. I haven't finished it and I probably won't, but I liked what I got out of it.
The loop is great for the first few tries, as you start to unlock stuff. But some combos are just miles better than others. And especially when you're trying to like..you know..beat the game..its a bit counter-intuitive to want to go back and "level up" the different playstles (damage / tower types in this game). Essentially you're encouraged to take 3-4 steps back if you want to explore more of the game which...again just doesn't work great.
As for the linear bit, man I just don't want to play as a couple of these avatars. I kind of want to play as the ones I like, but that's not how you progress the game. You're pigeonholed into playing less fun versions (imo) of the loop to progress the story.
Imagine you're playing a swordsman and you're thinking "Man this is sick, being a swordsman is so cool" and then at some point in this hypothetical game they go "Alright now play three hours as an archer" and maybe you like that. Or maybe you go "ah..you know...I just want to be the swordsman more". I'm the second guy.
Oh and last I played, whatever that tower is that shoots skulls, its an absolutely F@#$1N ear destroyer and I don't know how that passed QA.
👍 : 0 |
😃 : 0
Positive
Playtime:
342 minutes
Cool relaxing game. Gameplay's pretty simple, very luck dependent, music's great, endless mode's boring. Game crashed on 62k sinners for some reason which was unpleasant
👍 : 0 |
😃 : 0
Positive
Playtime:
760 minutes
I feel like people are underestimating how fun this game is. I find the deckbuilding fun, and leaving things up to RNG might be frustrating for some, but it also gives another interesting way of keeping you interested. That there is "nothing else" to do is debatable. The game gives a lot of fun extras that a game of this CHEAP (might i add) often does not do.
GREAT for artistic inclined people:
- Music player with absolute bangers
- Evil Clippy
- The artwork is unique and fun to look at, even the cards you can collect on steam. I think the artwork is one of a kind.
GREAT for beginner deckbuilders:
- Tutorial by evil clippy
- You don't unlock all cards at once
- Scaled difficulty per "hell realm"
- Easy to navigate sidebar during gameplay and a lot of explanations.
Funny extras:
- Impossible Pong
- Email & Malware from hell
- Your own egg to hatch
- Eye
- Little drawing board
For 10$, this is a STEAL. Everyone complaining probably forgot about the price of this game. You're not going to get a cinematic integrated, difficult and deckbuilding "masterpiece." But you CAN enjoy it for what it is.
Endless mode may be dull, as someone mentioned... but it's endless mode. It would be just as dull if you had a new game+ for this, you would do all the levels all over again. That is just the point of an endless mode.
I definitely recommend :)
👍 : 0 |
😃 : 0
Positive
Playtime:
2420 minutes
Just ran through this in a few days and I have to say I really enjoyed the journey! Nice mechanics and a bunch of different ways to play. The different characters feel different enough to make the runs feel varied and the tasks encourage you to try out a load of different strategies for interesting rewards. A lot of games like this suffer from too much dilution when you unlock too many cards, making it too difficult to curate a synergistic deck, but the devs included just enough tutor-like mechanics to where you can build something functional, but just RNG enough to where it's slightly different each time; they hit the balance really well.
There are some small indy-like symptoms, like a graphical bug when you click your discard pile to view your cards (rather than your deck), a small amount of templating issues ("burn", "sacrifice", and "banish" are all used as a term for the same action in different places), Demon Klippy telling you there is a key on your desktop after beating the game with the 7th character (when there isn't, as that part of the game has already been completed), audio bugs when you use a particular card to make towers shoot twice, and the soundtrack (which is generally really great) where some artists have significantly better production than others. But none of this really takes away from the experience of the game.
A great one to session over clear weekend :)
👍 : 0 |
😃 : 0
Positive