Monsters of Seabrook Reviews
Capture, train, and fuse together minions into your ultimate weapon against foes and the gym leaders of Seabrook. Become the resident Monster Expert and collect them all!
App ID | 2165720 |
App Type | GAME |
Developers | Little_Amethyst |
Publishers | Little_Amethyst |
Categories | Single-player, Steam Achievements, Steam Cloud, Multi-player, Co-op, Online Co-op |
Genres | Casual, Indie, RPG, Adventure |
Release Date | 17 Feb, 2023 |
Platforms | Windows |
Supported Languages | English, French, German, Spanish - Spain |

1 Total Reviews
0 Positive Reviews
1 Negative Reviews
Negative Score
Monsters of Seabrook has garnered a total of 1 reviews, with 0 positive reviews and 1 negative reviews, resulting in a ‘Negative’ overall score.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
18 minutes
As it stands, the controls are very clunky and the cursor icon is too big to actually click on anything with precision. With that being said, I cannot recommend this game as it is. It has the ability to be a great game, but sadly is hardly playable right now.
👍 : 6 |
😃 : 0
Negative
Playtime:
416 minutes
Having played for 7 hours, I have to say this game is fun for what it is.
I collected a good bit of the minions you can obtain and have completed several of the dungeons, I did encounter a bug that if you retrieved a minion from the daycare or any other storage, or save a loaded the game with a minion equipped with items, the item boost would be reversed and reduce the minion stats instead of increasing but no sooner I had reported the bug to the developer it was fixed within moments.
The game is focused around a HUB town surrounded by dungeons that you have to qualify to enter by having enough gym badges, where you collect, trade, fuse, and breed minions (monsters) from each area, with some quest given by the town's people thrown in and some found in the dungeons themselves. Just be aware that each new dungeon can jump in difficulty, so some grinding is needed but that is not always a bad thing, I have found some pretty good equipment for my minions while leveling them up which does help ease into higher level areas.
The controls can take some getting used to like how the collision works with walls and your sprite tries to auto track its path which can lead to some defeats that could be avoided, another thing I think could improve on the game play, is for your minions to auto cast their attack or healing skills with out having switch over to them and do so manually, but that is just a personal thing for me.
If you like monster collecting games and want to play one that you can shut off your mind and enjoy, then I would give this game a chance. It is always good to see a fun game (my opinion) like this one come peeking out from the backseat of the game creation scene and show hidden gems like this one.
👍 : 8 |
😃 : 0
Positive
Playtime:
48 minutes
This is not good. I should never be playing a game where my character moves left when I'm pressing right. HUD / GUI elements only recognize arrow keys, not WASD. Early part of the game is already a grindfest. No thank you.
👍 : 9 |
😃 : 2
Negative
Playtime:
150 minutes
It's an okay little monster collection game, I've played it for around 1.5h so far and I'm at the third area. So, here are my pros and cons I've found so far.
Pros:
- Cute pixelstyle
- easy to learn gameplay
- grinding exp and equip is fun (for me)
- minion combination system
Cons:
- UI way too big, you can't really see anything if you want to walk downwards
- minion pathing is weird, sometimes they just run back and forth while entering a fight (or they stuck at a corner and you
have to re-summon them)
- no way to unequip minion equipment? (at least I haven't figured out how to)
- equipping items sometimes doesn't work - the item just vanishes, it's not on the ground or on the minion, it's just gone
- controls are a bit clunky, mouse icon could be a bit smaller
- town feels a bit "dead" npcs just stand around, a bit flavour test could liven things a bit up
- escord guy moved in slow motion and had nothing to say after escorting him to his house, not even a thanks :c
I would give it a mixed review, but since you can only rate it good or bad, I give it a thumbs up. Mostly because it's version 0.1 and things can change. I will keep playing and hope the Dev keeps updating this fun little game.
👍 : 20 |
😃 : 0
Positive