Playtime:
2815 minutes
I'm only about 30 hours in at the time of writing, just about to finish my first in-game year, so I consider these first impressions.
To get the very obvious out of the way, yes, it is very similar to Stardew Valley, with some mechanics being 1-1 matches. But I love Stardew, and this game manages to improve on some of the mechanics, even adding some very popular mod mechanics from SV into the base game. This game definitely stands as its own unique experience, so I don't see that as an issue in the slightest.
PROS
The sprites and portraits are the highlight of the game for me. Firstly, they are "retro-anime" style, which I absolutely adore. Not only are the human sprites that lovely retro aesthetic, the actual execution of the designs is so wonderful. The sprites are all very unique, detailed, and vibrant. No character looks like another, even those within the same families have unique facial features, its so refreshing since a lot of modern anime styles seem to be the same face copied and pasted over and over.
All of the outfits are so detailed and eye catching, and they all suit the wearer so well, you really get a clear read of the character's personality at first glance. Not to mention, there are seasonal outfits, and you get to enjoy a variety of clothing for every character. Some of the outfits are even a bit sexy, while remaining tasteful, and that goes for all genders. There is a curvy woman, a petite woman, younger and older women, a shorter, young man, a fit lithe man, a buff himbo, an older man with a rockin' dad bod. The diversity in bodies is fantastic! Also, the variety of appearances isn't limited to facial features or hair color, there's also a pleasantly surprising spectrum of skin tones as well. Even better, the game isn't *weird* about that fact. Sometimes you can tell a game REALLY wants you to realize and acknowledge when a character is racially diverse, to the point that it's a detriment to the story or character. There's none of that here, all the characters are charming and unique due to their character writing, hobbies, personality, etc. Nothing feels awkward or forced, and you can easily lose yourself in the world.
Alongside excellent portraits, the interior of buildings have very detailed charming designs, with wonderful use of environmental storytelling. You get a sense for the occupants of the building by the furniture, decor, color, it's all very fun, cute, and visually stimulating.
The townsfolk really seem like they have their own lives. They have varying schedules, they chat with each other, eat meals together, you see them performing chores and jobs with very sweet animations. You will often find them congregating at the inn for drinks in the evening, and they have great scenes with one another where they talk and play games, it's very charming and breathes a lot of life into the town.
Tool progression all makes sense, you get better tools through game play, mostly mining for ore. You can upgrade town buildings by donating materials, which is fun, I always enjoy seeing changes in the world due to gameplay progression. You have barns and coops, raise a variety of animals, starting with cows and chickens. Crop growing, mining, seasonal plants. foraging, ranching, fishing, tree choppin', all the typical farming sim things are here and they all work well. There's a museum, a beach, a forest, a mine, a general store. There's a leveling system involving magic, which is very enjoyable and gives you something to look towards while doing your daily chores.
Overall, very cute and pleasant, with unusually beautiful portraits.
CONS
I really enjoy this game and plan on continuing to play it, so please understand these critiques come from wanting this product to be the best it can be, not because I want to complain and dunk on a small team.
The biggest issue I have, that I actually think will affect the replayability and enjoyment of the game overall, is that the charm of the game is actually a bit...bland. Yes, everyone is very cute, and nice, and cozy...but that comes off as shallow after a time. With...other games, the townsfolk have some bite to them. Some wit, secrets, struggles, emotion. These things endear characters to you, make you want to get to know them, and offer interest and intrigue. It also gives you a goal, "I want to get to know them and figure out what their deal is. Also, I want them to be nice to me." And I'm very sorry to say, this game has none of that. There is one grumpy guy, but his grumpiness doesn't stem from any interesting issues, and it melts away pretty quickly with a few beers.
While things like addiction, abandonment, infidelity, jealousy, and other angsty things aren't "cozy", they are real and they are interesting. A great example is the (spoilers, kinda) merchant. It is hinted and hinted that he does shady dealings, and may be a thief. Ohh, interesting. Maybe you can uncover his secrets, maybe he will swindle you, perhaps you can help him with a crooked deal and you end up stealing his heart before he can double cross you! But no, he's just a really nice guy that sells underpriced goods to help the town. mkay. I wish the characters had more bite and more secrets for me to uncover. Also, where's the flirting? I understand the heart events aren't all there yet, but I was really expecting some flirty dialogue with actual spice to it.
I don't need R rated lines, but something suggestive would be interesting. I am sorry, but March is no Sebastion nor Shane, and Juniper is no Emily. They are all very cute and attractive, but that can only hold attention for so long. People love characters like Astarion, Yennifer, Sebastion, Emily, and other angsty characters because it is fun to unravel their secrets and overcome their struggles. This game comes off more like Animal Crossing than Stardew Valley when it comes to conversing with villagers, and I do think that's unfortunate for a game that involves dating and marriage. The sexy sprites give off adult vibes for the game, but the dialogue remains very vanilla and...childish in tone. There will be many mods for this, guarantee.
Also, why is March wearing less clothes in winter than he is in fall, his fall outfit is so GOOD, and somehow he is less dressed in winter, please give that man a cute jacket, help that boy out.
The music. I am so sorry to the composer, but I just genuinely don't care for the music in this the game. It is very simple and to be honest, gets repetitive and grating at times. Unfortunately this game will be compared to Stardew endlessly, and this will be a key example. The music just doesn't hold a candle. Fall is usually my favorite season in all games, but I kept hoping for fall to be over due to the droning music. I doubt this will change, and it obviously up to individual people's tastes, but I found the music to be overly simple, bland, and repetitive, and not reflective of the moods for the seasons.
Graphics. When I say graphics, I'm talking about the complexity and colors of the overworld. While the portraits and interior of buildings look amazing and intricate, I do find the overworld to be a bit lacking. Most things are one solid block of color, the grass, dirt, and trees specifically look very drab in comparison to the beautiful pixel art of the townsfolk and buildings. I imagine recoloring mods will be popular.
Monsters. There are soooooo many amazing monster references to pull from when it comes to retro anime, I was really disappointed that the monsters were...sentient rocks and bats. That's so basic. That's so bland. I don't need silent hill monsters running around, but again, these things just have no bite. I want to fight monsters, I want them to be a challenge, a threat. This is entirely my personal taste, but I just like a good, interesting monster, that may be a threat to me. Add me some spooks! Having slightly spooky things adds so much character.
👍 : 11 |
😃 : 0