Scribbleman Army
4 😀     5 😒
47,22%

Rating

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$1.99

Scribbleman Army Reviews

Explore a dark cave. Craft tons of units to help you collect resources. Create new buildings and unlock new recipes. Grow your scribbleman army and be ready to fight monsters!!
App ID2134900
App TypeGAME
Developers
Publishers Hope Drinkers
Categories Single-player, Steam Achievements, Steam Cloud
Genres Casual, Indie, Strategy, Adventure
Release Date23 Sep, 2022
Platforms Windows
Supported Languages English, Simplified Chinese, French

Scribbleman Army
9 Total Reviews
4 Positive Reviews
5 Negative Reviews
Mixed Score

Scribbleman Army has garnered a total of 9 reviews, with 4 positive reviews and 5 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Scribbleman Army over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 125 minutes
This game Is very fun.
👍 : 3 | 😃 : 0
Positive
Playtime: 214 minutes
Pretty fun, hope the dev expands upon what they have created.
👍 : 5 | 😃 : 0
Positive
Playtime: 137 minutes
Charming little colony management games, based around grid squares. The game gets a bit grindy after a few floors, but I think the foundation is solid. I'd love to see the developed iterate on this idea some more.
👍 : 6 | 😃 : 0
Positive
Playtime: 90 minutes
Games broken. If you lose your army thats it. Unable to rebuild with available resources if they are 1 star
👍 : 0 | 😃 : 1
Negative
Playtime: 236 minutes
kept me busy for 3h, worth 5euro i guess, but not really recommended how it looks 5/5 - pretty satisfying all the colors and different classes upgrade progression 2/5 - way too idle style waiting for 1 bottleneck that you cant even click yourself. and upgrading that bottleneck to make that specific building faster will require longer than the actual bottleneck itself......you just have to wait 10-20mins everytime doing nothing upgrades 2/5 its fun to unlock them, but they all kind of work the same, nothing new is coming, just an extra resource that works in the exact same way but different ingredient. after 2.5 i spend 30 mins pure grinding for the next unlock and all it added was something that produced wool, cant even use wool until next unlock......boring combat 0/5 so boring i rather skip it, you are never surprised, its just a boss room always in the same location and its just a stat check to see if you have grinded enough yet to go to the next level(which is exactly the same just slightly stronger boss room) map exploration 0/5 every map is the same size and shape theres literaly only wood/stone/meat to find + always in the same place clicker booster and boss room so nothing new is coming after 3h of play strategy 1/5 figuring out where to place buildings to farm faster was interesting, but only a 1 time thing after 3h ive unlocked a handfull of buildings with a recipe toggle on/off where you get a tiny management component which is fun but so small, its almost neglectable, just have to switch 1 or 2 off sometimes to not use up all ingredients
👍 : 7 | 😃 : 2
Negative
Playtime: 2107 minutes
Becomes repetitive from the very start. Game forces you to afk to progress. Gameplay not at all conducive to idling.
👍 : 3 | 😃 : 0
Negative
Playtime: 19072 minutes
Soooo muuuch griiiinddd!! Interesting take on an idle game, but it stops being fun after a couple of hours tops. After that, it's just letting the game run in the background for a few hours, checking if you have the resources for the next upgrade for your army and then defeating the next boss, which is not very fun at all. Then, it's back to the beginning... wait for some hours until you can upgrade the next thing, and repeat. Very fun for the first couple of hours, totally tedious afterwards. I've played for so long only because I'm determined to get all the badges, but honestly, I should have dropped it a while ago. Also... it uses up system resources like crazy. My processor (6 core, i5 -9600k@5GHZ) is always running at 50%, and my graphics card (gtx 1080) is always at above 25% just from this game... so for an idler game, it wastes a lot of electricity...
👍 : 2 | 😃 : 0
Negative
Playtime: 555 minutes
Really fun base-building, resource-collecting, crafting and auto-battling game! Definitely worth the price if you’re looking to kill some time. Gets a bit slow so you’ll find yourself idling as you get to the later levels but I love the feeling of progression. Great game to play while you watch tv or do something else. It runs very well, has simple controls and the gameplay loop is easy to get the hang of.
👍 : 2 | 😃 : 0
Positive
Playtime: 3351 minutes
Egregiously slow and grindy almost immediately. There's an achievement getting to floor 50 and it's becoming clear that's actually a ridiculous time commitment. "Clicker" and "Auto Battler" are generous tags for the game to have on the store, as both are something you'll deal with less than 1% of the time. A game that demands your attention without providing you anything back for it.
👍 : 1 | 😃 : 0
Negative
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