SteamWorld Build Reviews
Break ground on a new frontier as the planet dies around you! Dig deep and build wide to excavate long-lost spacefaring technology, while ensuring everyone has the vital water, fuel and creature comforts they need! Do you have what it takes to reach the final frontier?
App ID | 2134770 |
App Type | GAME |
Developers | The Station |
Publishers | Thunderful Publishing |
Categories | Single-player, Steam Achievements, Steam Cloud, Full controller support |
Genres | Strategy, Simulation |
Release Date | 1 Dec, 2023 |
Platforms | Windows |
Supported Languages | Portuguese - Brazil, French, Italian, German, Spanish - Spain, Simplified Chinese, Traditional Chinese, Japanese, Russian, English, Korean, Polish, Turkish |
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45 Total Reviews
25 Positive Reviews
20 Negative Reviews
Mixed Score
SteamWorld Build has garnered a total of 45 reviews, with 25 positive reviews and 20 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for SteamWorld Build over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
304 minutes
Much better than first expected.
It's a village builder like the Anoo series with a Dungeon Keeper game going on underneath. I don't think they explain that properly, so if you like both series, this game is great.
👍 : 0 |
😃 : 0
Positive
Playtime:
1960 minutes
I recommend it with some caveats. The main game is closer to 10 hours and is a good game for about that long. There are several maps but its the same scenario and there is only the one story. It starts to get old by the time you complete the second or at most third map, and you wonder why they spent so much time on these maps and none on adding some more scenarios for those maps. At the end there are two bad achievements that aren't worth it. Chop a certain number of trees, which will only be about halfway after 30+ hours, and worse place a certain amount of road. This one will only be about 25% done at the same point and can spend a few minutes filling the screen with road delete it all and start again, then realize you need to do this for more than an hour to get there.
👍 : 0 |
😃 : 0
Positive
Playtime:
867 minutes
Fun city builder. Though I kind of dislike the mining level aspect sometimes. Its a cool idea, but not always great in execution
👍 : 0 |
😃 : 0
Positive
Playtime:
860 minutes
I find it hard to recommend this game. Not because it isn't a really good game, that looks great, and sounds fantastic. I find it hard to recommend because in the end, there really isn't much game, to this game.
What is here is really well done and a lot of fun. Building up your city, creating different districts, building up more complicated populations that can do harder jobs and pay more in taxes. It is a really solid, classic, city building game. The lowest level of robot only needs a couple of things to be happy, and the highest level of robot for the end game requires half of your production and something like seventeen different goods in total, if not more. It reminds me of the great city building games of old.
Having the dungeon exploration parts is a mixed bag. On one hand it is a lot of fun to dig and explore, to find treasure chests and harvest resources, automate your mines and dig deeper... but on the other hand defending your mines from constant attacks from endless enemy hives you can do nothing about really sours things. Then there is the problem of your guards running back and forth if you get two or more attacks at once. Rather than staying at their station and defending, or defending the region closest to their station, they will run back and forth between the enemies. They will kill an enemy in one area, run back to kill another enemy, all the while unless you have a really good defensive turret wall set up, you will be destroyed. I tried to play without turrets, and it was so un-fun and awful I had to give up on it. Any kind of control over your units would have been nice. Defensive flags? A hold ground button? Anything please.
In the end you dig down to the third level, find the last of the rocket parts you need, fuel the rocket, and win the game. I did this in about 14 hours, and this includes exploring every part of each mine map, fully automating each mine level, trying for a couple of hours to be able to defend using only guards and basically having to put my city development on pause because of it, having the entire over-world covered in optimised housing and production districts, and getting 80% achievements.
So like I said at the start of this review, the game is good, and it is a lot of fun, but there is not a lot of it. If you can get it on sale for 50% off, or even something better, do that. Wait to buy this game, because it is not worth $32.50 CAD with how little it has in terms of overall game time or replay-ability.
👍 : 0 |
😃 : 0
Positive
Playtime:
401 minutes
Honestly, Amazing game.
I am not one for story lines in video games, but this one caught my attention and has really touched my heart.
Especially the ending..
Great work guys!
👍 : 0 |
😃 : 0
Positive
Playtime:
729 minutes
An excellent city builder / dungeon tamer that doesn't outstay its welcome. Heartily recommended.
(The tooltips are a bit much though)
👍 : 0 |
😃 : 0
Positive
Playtime:
352 minutes
The game does a pretty nice mix of ANNO like city building, with dungeon keeper like mine building, and is really themed well as a SteamWorld game. It's pretty shallow in all of the areas, so don't go in expecting a super in depth game, but what is here is fun, and I would recommend it if either of those two games are of interest to you.
👍 : 0 |
😃 : 0
Positive
Playtime:
4186 minutes
Half city building, half dungeon keeping, easy to pick up as the tutorial is very well done. Can be repetitive but the different maps offer a great deal of build diversity and that kept it fresh for me. The themes are very well done, beautiful even when you zoom in and see the little details on the maps. Some tips - building dont have to have an arrow facing a road to work, and if you have the mechanized dlc movable blocks are useful for many things other than opening.
👍 : 0 |
😃 : 0
Positive
Playtime:
6455 minutes
It's cute, it's a combo city builder and RTS, it's easy to pick up and moderately easy to master. I look forward to playing other games from the developer.
👍 : 0 |
😃 : 0
Positive
Playtime:
542 minutes
Holds your hand and doesnt let the flow kick itself for the first 4 hours, basically all tutorials. After that is when it felt like the game really starts. Things start going and you always have something to do so you keep immersed. About 5 hours of that until you finish a playthrough. Decent fun, in general would recommend.
👍 : 2 |
😃 : 0
Positive