King's Bounty: Warriors of the North
Charts
31

Players in Game

1 490 😀     366 😒
77,14%

Rating

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$9.99

King's Bounty: Warriors of the North Reviews

King’s Bounty: Warriors of the North is the next chapter in the cult RPG/adventure saga.
App ID203350
App TypeGAME
Developers
Publishers Fulqrum Publishing
Categories Single-player, Steam Achievements, Steam Cloud, Steam Leaderboards, Steam Trading Cards
Genres Strategy, RPG
Release Date25 Oct, 2012
Platforms Windows, Mac
Supported Languages English, German, Russian, Polish

King's Bounty: Warriors of the North
1 856 Total Reviews
1 490 Positive Reviews
366 Negative Reviews
Mostly Positive Score

King's Bounty: Warriors of the North has garnered a total of 1 856 reviews, with 1 490 positive reviews and 366 negative reviews, resulting in a ‘Mostly Positive’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for King's Bounty: Warriors of the North over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 1607 minutes
King’s Bounty: Warriors of the North, developed by 1C-Softclub and released on Steam as part of the King’s Bounty tactical RPG series, is a sprawling, content-rich fantasy adventure that builds upon the well-established formula of its predecessors. Set in the same high-fantasy universe as The Legend and Armored Princess, this entry places players in the role of Olaf, a noble Viking prince on a quest to defend his homeland and the world of Endoria from a resurgent undead menace. What follows is a lengthy and often absorbing journey filled with turn-based battles, colorful storytelling, and a familiar but satisfying gameplay loop that will feel instantly recognizable to veterans of the franchise, even if it occasionally treads overly familiar ground. The core gameplay of Warriors of the North remains largely unchanged from previous titles, which is both a strength and a minor drawback. As Olaf, players explore a vast overworld filled with castles, forests, snowy peaks, and subterranean ruins, while engaging in tactical, grid-based combat against an increasingly diverse range of foes. Armies are composed of a mix of unit types—ranging from human warriors and archers to fantastical creatures like giants, trolls, dragons, and necromancers—each with distinct abilities, movement patterns, and synergies. Battles are turn-based and reward smart positioning, spell usage, and knowledge of enemy behavior. The inclusion of new Viking-themed units and the titular “Valhalla spirit” mechanic brings a fresh wrinkle to combat, allowing players to build up rage and unleash powerful spirit powers with varied battlefield effects. The narrative in Warriors of the North strikes a balance between lighthearted fantasy adventure and mythological gravitas. Olaf is a likable, if somewhat archetypal, hero who embodies Norse valor and determination. His journey is not just one of war but also personal growth, as he uncovers truths about his lineage, allies with unlikely companions, and battles forces far beyond the mortal realm. The writing often veers into tongue-in-cheek territory, with humorous dialogue, quirky side quests, and plenty of fantasy tropes played with a knowing wink. While not every questline is memorable, the sheer quantity of content ensures that players always have something new to explore or achieve, whether it’s collecting magical artifacts, upgrading gear, recruiting rare units, or resolving political squabbles between clans. One of the standout features of the game is its sense of scale. The world of Endoria feels massive and alive, with each region offering its own visual identity, enemy types, and questlines. From the icy fjords and Viking halls of Nordig to the haunted dungeons of undead realms, the diversity of environments keeps exploration feeling fresh. The game encourages backtracking and nonlinear progression, as previously inaccessible areas open up with new items or after story milestones. However, the lack of level-scaling can be punishing; wandering into the wrong region too early may lead to sudden and overwhelming defeat, requiring players to carefully plan their route and pace their advancement. Progression in Warriors of the North is highly customizable. Players can invest in three talent trees—Might, Mind, and Magic—each affecting different aspects of Olaf’s capabilities, from troop leadership and economic management to spellcasting and diplomacy. In addition to traditional experience points, players collect runes to unlock skills and earn rage during combat to fuel the powerful spirit abilities. Spellcasting plays a critical role, with a massive spellbook and dozens of scrolls, enchantments, and area-of-effect abilities to discover and upgrade. The economy and resource systems are tightly integrated into gameplay as well, with gold, leadership points, and unit upkeep all influencing long-term decisions. The challenge is not just winning battles, but managing resources efficiently to maintain a strong army through dozens of hours of adventuring. Visually, the game maintains the charming, painterly aesthetic that the series is known for. While the graphical engine was beginning to show its age even at the time of release, the environments are still rich with detail, and the character models—though somewhat stiff—are vibrant and full of personality. Spell effects and special abilities are visually satisfying, and the overworld is packed with tiny touches: NPCs milling around, wildlife darting through the woods, and ancient statues looming over hidden paths. The UI is serviceable, if occasionally cluttered, and offers enough information for players to make informed decisions, though some menus—particularly troop management—could have benefited from streamlining. Sound design is a mixed bag. The orchestral score, while competent, tends to loop frequently and lacks the dynamic range to truly elevate emotional or narrative moments. Sound effects during combat are punchy and satisfying, but voice acting is sparse, with most dialogue delivered via text. This isn’t a huge issue given the series’ old-school RPG roots, but it does make the experience feel more dated compared to modern genre entries. Still, the music and sound cues generally support the tone of the world, whether you're navigating icy tundras or battling demonic forces in fire-scorched realms. While the game offers an immense amount of content—dozens of hours’ worth—it can also feel bloated at times. The combat encounters, though tactically engaging, can become repetitive in the late game, especially if players stick to similar unit compositions. Additionally, while new mechanics like the Valhalla spirits add some depth, they don’t fully revolutionize the gameplay loop. Quest objectives often fall into familiar patterns (fetch this, kill that, escort someone), and the slow pace of progression may test the patience of players looking for a more streamlined experience. Despite its flaws, King’s Bounty: Warriors of the North is a rewarding and engrossing tactical RPG for those who enjoy meticulous party-building, turn-based strategy, and expansive fantasy world-building. It doesn’t reinvent the formula that made the series popular, but it polishes and expands it, offering one of the most content-rich entries in the franchise. The blend of tactical combat, exploration, and light RPG mechanics creates a satisfying loop that encourages experimentation and long-term planning. While newcomers might find the lack of modern conveniences or hand-holding a bit daunting, fans of classic-style fantasy adventures will find much to love in this icy epic. It stands as a proud, if conservative, installment in the King’s Bounty legacy—a deep, sometimes overwhelming game that rewards persistence with moments of triumph and discovery. Rating: 8/10
👍 : 1 | 😃 : 0
Positive
Playtime: 21457 minutes
Потрясающая заключительная часть основной трилогии King's Bounty (Dark Side не берём во внимание). Любимые персонажи, родные локации, много юмора и отсылок в квестах. Обязательно к прохождению всем, кому понравилась Легенда о рыцаре / Принцесса в доспехах. Из минусов: очень большая и много бэктрекинга, но разве это минусы для настоящего приключения.
👍 : 1 | 😃 : 0
Positive
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