Rule the Waves 3
58

Players in Game

25 😀     8 😒
66,85%

Rating

Compare Rule the Waves 3 with other games
$39.99

Rule the Waves 3 Reviews

Rule the Waves III is a simulation of naval ship design and construction, fleet management and naval warfare from 1890 to 1970.
App ID2008100
App TypeGAME
Developers
Publishers Slitherine Ltd.
Categories Single-player, Steam Cloud
Genres Strategy, Simulation
Release Date18 May, 2023
Platforms Windows
Supported Languages English

Rule the Waves 3
33 Total Reviews
25 Positive Reviews
8 Negative Reviews
Mixed Score

Rule the Waves 3 has garnered a total of 33 reviews, with 25 positive reviews and 8 negative reviews, resulting in a ‘Mixed’ overall score.

Reviews Chart


Chart above illustrates the trend of feedback for Rule the Waves 3 over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.


Recent Steam Reviews

This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback

Playtime: 1229 minutes
I absolutely loathe this game. So much potential wasted on an excel spread sheet copy-paste. The only good thing about this game is the design function for ships. Thats it. The AI, the constant pop-ups, the unavoidable outcomes, and the fact that if you dont fight every single battle manually you get ram-fisted by the game. 15 ships vs 2 on auto-play and you somehow lose. This is getting uninstalled, removed from my library and never ever again played. Dogshit game.
👍 : 1 | 😃 : 2
Negative
Playtime: 11905 minutes
lot of fun, but a very big learning time.
👍 : 0 | 😃 : 0
Positive
Playtime: 6751 minutes
Will not be returning to this game anytime soon. Incredibly frustrating mechanics and the AI always seems to know where your fleets are and send endless waves of aircraft to sink your fleet while your own aircraft can attack with 30 strong and miss everything. Just had a carrier sunk by a dud bomb while a Japanese battleship took several torpedoes and made it. Also, don't ever bother fighting the Japanese in this game. They get a surprise attack mechanic that will sink half your fleet in port while you just sit and watch. Absolute dogshit naval simulator.
👍 : 0 | 😃 : 1
Negative
Playtime: 4024 minutes
This is a great one. Sometimes tough to get into a save but once you do, wow can it grip you. Meticulously design naval forces and see them achieve great glory before succumbing to obsolesence and suddenly being hapless. Get excited about the new incredible refit Boeing just made to your bombers before realizing the Germans have managed to develop jet fighters before you. Desperately chase down that enemy aircraft carrier that's terrorizing your main force even though you're chasing hints from hardly trustworthy floatplane scouts. Watch your puny destroyer slaughter a dreadnought with a keen torpedo run, turning the tides of battle and war in an epic way. If you have any interest in naval history - I barely did before this one - RTW3 is worth the price of admission.
👍 : 3 | 😃 : 0
Positive
Playtime: 1499 minutes
This is a great "Grand Admirial" simulator. If you are looking for amazing graphics and dynamic battle scenes this is not the game for that. It is an amazing design and strategy game that incorporates historical nations and traits and allows you to take control of the naval design and doctrine of a specific nation over the 80 year span of the game. The tactical layer is the weakest part of the game, the two flaws are lack of any sort of graphic indicator on the ships for damage, and the battle generator.
👍 : 0 | 😃 : 0
Positive
Playtime: 7934 minutes
This game looks like it's fresh out of the Win95 era but is a surprisingly fun and in depth naval sim. Give it a try; you won't be disappointed.
👍 : 0 | 😃 : 0
Positive
Playtime: 365 minutes
I really like the sim level and the amount you can both do and have to work around. If you play Italy you will want to coup Parliamento about once a year. The DLC has no business being a separate cost when this game is ~$40. Popularizing a menu game even this well done is hard, don't make it worse by not throwing us a bone.
👍 : 0 | 😃 : 0
Positive
Playtime: 2597 minutes
If you love ships and you really like clicking buttons to see pixel art ships get more pew pew over hours of your life, this game is for you. It's actually not very complicated. I thought I was going to be diving into some sort of Excel fever dream of numbers and mechanics but honestly this seemed rather simple in comparison to Hearts of Iron 4, Civilization 6, etc. Most of the big parts of your nation like the economy and your research and diplomacy can be lightly guided by you but overall, you really aren't in charge of any of that. It can feel like you live and die on RNG because of that but I found all the nation management not being in the game both relaxing and boring. Maybe I'm a masochist and just wanted more Excel but this game really felt like a mild text based adventure game, on top of a small Excel sheet, with a bad tactics game. I'm not complaining. It was a good 18 hours of entertainment for me. Cheaper than the movies, and I made ships that go pew pew.
👍 : 0 | 😃 : 0
Positive
Playtime: 8832 minutes
I played Rtw2 as well and the game goes longer now, I think it is a bit more difficult but not to bad. I enjoy making new ships and such, then refitting them etc. It's a good game. I usually automate the battles though because I have trouble with that but I do pretty good the AI isn't necessarily the best but it can get you through if you are having troubles trying to fight the battles yourself.
👍 : 0 | 😃 : 0
Positive
Playtime: 9964 minutes
There are several bugs, UI inconveniences (Division and Airgroup editors are meh), weird battle generator, missing functionalities (e.g., I want to be able to order my carriers to *king stop launching CAP and run and hide in the nearest port, or order KEs to avoid any engagements and stay still in port on FS), unclear moments (not covered in manual). Nevertheless, this is the most detailed, thought trough and fun naval management and warfare simulator. The spreadsheet style and use of wingdx widgets is absolutely based and blessed.
👍 : 1 | 😃 : 0
Positive
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