Playtime:
9384 minutes
Almost 13 years later, I finally played this game—and my only regret is not playing it sooner! Batman: Arkham City GOTY was an incredible experience, a true gem among superhero open-world action games. I had high expectations going in, and to my surprise, the game not only met but exceeded them (aside from a few small annoyances).
Story & Characters – A Masterclass in Superhero Narrative
The story is phenomenal, with Batman trying to save Arkham City from major threats like Hugo Strange and, most notably, Joker, who easily takes the crown as the best antagonist in the entire Arkham series. Mark Hamill delivers an outstanding performance as the Clown Prince of Crime, making every second of his voice acting an absolute treat. Joker constantly keeps the player on edge with his unpredictable nature, and his dynamic with Harley Quinn makes for an even greater threat to Gotham.
A quick side note: Harley Quinn’s Revenge DLC is a must-play. It perfectly captures Harley’s character as seen in Arkham Asylum, something that was unfortunately lost in Arkham Knight, Origins, and the disastrous Suicide Squad: Kill the Justice League, where she was reduced to being loud, annoying, and dumb just for the sake of being dumb.
Heroes & Their Roles
Batman is portrayed exceptionally well. Several moments force him to make tough choices—saving multiple lives at the cost of one, particularly in situations involving Talia and Joker. I do wish Alfred had a bigger role, but I still appreciated his presence, guiding Bruce and helping him navigate the moral dilemmas and stopping Protocol 10.
Kevin Conroy delivers an outstanding performance, with some truly great lines, and his brilliance especially shines during Batman’s face-off with Penguin and Joker. In my opinion, he is the only true Batman, and his iconic voice will be deeply missed. Rest easy, legend.
Robin’s cameo felt underwhelming, and I really wish he had been a playable character instead of Catwoman, who, while a great character, took up more spotlight than necessary. That said, I didn’t mind her missions being interwoven with Batman’s story since they created suspenseful cliffhangers, making me even more eager to see what happened next. My only complaint is that her final mission takes place after the game’s ending credits, at a point where I no longer cared as much about her story an plot that was mostly finished. It felt forced and sluggish to complete. Also, her climbing mechanics are frustrating and extremely unsatisfying.
Gameplay & Atmosphere
The combat system is greatly improved, adding much more depth to fights. Enemies now have new weapons, shields, and minibosses wielding hammers and other heavy weapons. Titans also make a return, and they are incredibly satisfying to defeat. These additions make battles feel more dynamic and force players to think more strategically rather than just button-mashing through encounters.
The ending is pure cinema. The soundtrack throughout the entire game is phenomenal, but it really hits hard at the conclusion. Without spoiling anything, I was left in an abyss of thought, wondering: What’s next for Batman? I wanted to see more, to understand what was going through Bruce’s mind at that moment. The depth and foreshadowing in this game are incredible.
The only thing that felt slightly lacking compared to Arkham Asylum was the atmosphere. While Arkham City is a fantastic open world, it didn’t quite capture the same eerie, claustrophobic tension that made the first game so special (not like it had to).
Minor Issues & Logical Gaps
One of the strangest moments was the Mr. Freeze boss fight. While it was mechanically creative, it felt somewhat forced, as if the game just needed to include a boss battle. Story-wise, it didn’t make much sense—Batman would have helped Freeze’s wife regardless, given everything that had happened before (rescuing Freeze’s suit, saving him from Penguin, etc.).
Another oddity was the Hush side mission (Identity Thief). Somehow, Hush manages to escape Arkham City by trapping Batman in an apartment for, like, a minute. I refuse to believe that the same Batman who stops an entire city’s crime in one night just casually lets Hush walk free after a 60-second inconvenience. He even says, “I’ll hunt him down tomorrow,” yet it takes him nine months (canonically) to catch him in another game. 😂
Final Thoughts – Should You Play It?
Despite these minor flaws, I absolutely loved playing Arkham City, and it’s a game I will always appreciate and recommend—to you, the reader, and to anyone who enjoys superhero games and action-packed combat.
For me, Arkham Asylum is still my favorite due to its unforgettable atmosphere and the fact that it was my first Batman game. However, don’t let that stop you from playing this one—Arkham City is a massive, innovative upgrade over the first game and remains one of the best superhero stories ever told in gaming.
Buy it on sale if you can, but even at full price, it’s worth every penny for the sheer amount of content you get.
👍 : 48 |
😃 : 0