EvoluShip Reviews
In this game with elements of roguelike, RPG and Bullet Hell, you control a ship with the power to absorb enemies and improve itself, but even then it won't be easy, because you'll face the hordes of enemies with a good variety of weapons that come randomly as you pass level.
App ID | 1937180 |
App Type | GAME |
Developers | Hatus Quemuel, JOZGamer, RFL Art, Aolriki, GustaIlustra |
Publishers | JOZGames |
Categories | Single-player, Steam Achievements, Full controller support, Steam Workshop, Captions available |
Genres | Indie, Action, RPG, Early Access |
Release Date | 22 Nov, 2022 |
Platforms | Windows |
Supported Languages | English, Portuguese - Brazil |

46 Total Reviews
33 Positive Reviews
13 Negative Reviews
Mixed Score
EvoluShip has garnered a total of 46 reviews, with 33 positive reviews and 13 negative reviews, resulting in a ‘Mixed’ overall score.
Reviews Chart
Chart above illustrates the trend of feedback for EvoluShip over time, showcasing the dynamic changes in player opinions as new updates and features have been introduced. This visual representation helps to understand the game's reception and how it has evolved.
Recent Steam Reviews
This section displays the 10 most recent Steam reviews for the game, showcasing a mix of player experiences and sentiments. Each review summary includes the total playtime along with the number of thumbs-up and thumbs-down reactions, clearly indicating the community's feedback
Playtime:
125 minutes
So the game is absolutely peak, but if you are a good player, when you get past about level 1000 you get constantly upgrades to the point where when you finally get to exit the upgrade screen the game just simply crashes because it can't handle such big amount of damage numbers, projectiles and other mess.
Also for the dev, if you want to fix this, here is the error message:
___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Step Event0
for object objJogador:
Variable objJogador.dano(100016, -2147483648) not set before reading it.
at gml_Script_scrArma01
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Script_scrArma01 (line -1)
gml_Object_objJogador_Step_0
👍 : 0 |
😃 : 0
Positive